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Thread: Working Parser?     submit to reddit submit to twitter

  1. #601
    Cerberus
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    How do you update the memloc in kparser without downloading the new one? >.>

  2. #602
    Chram
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    Tools/Options, edit the Memory Offset Address value.

  3. #603
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    Quote Originally Posted by Motenten View Post
    Tools/Options, edit the Memory Offset Address value.
    Thank's a lot for this. I was used to direct-parse and just updating a file in the folder so I updated what I thought was the k-parse memloc, but it was actually just a note of the current working one. Orz on me I know, but anyways the memloc is working fine now.

  4. #604
    Chram
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    New version of KParser is up with the new memloc. Also fixes an issue with ranged accuracy (misses weren't being attributed to the proper battles, so if you filtered battles you'd always see 100% hit rates).

    Old parses will need to be reparsed to show the proper ranged accuracy value.

    Available at kparser - Google Code

  5. #605
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    I'm getting this error message when I try to start a new parse

    http://img.photobucket.com/albums/v3...bun/kparse.jpg

    This is with the newest download and memlocs.

  6. #606
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    Bismarck

    Download and install SQL. Or, reinstall it.

  7. #607
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    Not sure what went wrong, but now when I try to parse Khimaira it parses Khimaira as a player, doesn't record melee swings (for actual players), and ignores Excalibur's additional effect. Seems to work everywhere else though (KParser). edit: doesn't work in T3 Einherjar when Motsognir is the boss (Dvergr), it parses all the demons as players.

  8. #608
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    Orson Dara
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    I've been having a lot of Kparser issues not recording einherjar bosses has anyone been having problems like this? It records all the other mobs fine just the bosses don't show up.

  9. #609
    Chram
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    Version 1.3.9 released. Available at kparser - Google Code

    Changes:
    1.3.9 (May 28, 2009)
    * Significant rewrite of RAM monitoring code for simplified detection and better handling of message tracking.
    * Link detection and handling is added to the tabs' text boxes. This means that if a URL shows up in the Chat tab (must start with http://), you can click on it to open the link in a browser window.
    * Adjust parsing to allow 5-digit numbers, for instances of over 10,000 damage being done.
    * Start adjusting code to better handle different OS locales.
    - On Items tab, details view, times were not being converted to local timezone. Corrected.
    - Fix typo that caused counters to be listed as retaliations.
    - Bug fix: The Thief plugin occasionally had a null reference when checking weaponskill usage.
    - Bug fix: Self-cast AOE buffs weren't showing everyone who was affected by the spell in the Buffs tab.


    For those who are having trouble with mobs being parsed as players, can you open an issue on the google site and upload a sample parse where this problem appears?

  10. #610
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    1.3.9 isn't working for me; it stops getting new chat messages after a minute or two.

  11. #611
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    seconded, 1.3.9 doesn't even parse at all for me, the other versions worked without a hitch.

  12. #612
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    Thirded. Went back to 1.3.8.

  13. #613
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    Quote Originally Posted by Wenslydale View Post
    Thirded. Went back to 1.3.8.
    There a linky to 1.3.8 anywhere?


    Edit: Cancel that, i found it.

  14. #614
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    Quote Originally Posted by Buckethead View Post
    Not sure what went wrong, but now when I try to parse Khimaira it parses Khimaira as a player, doesn't record melee swings (for actual players), and ignores Excalibur's additional effect. Seems to work everywhere else though (KParser). edit: doesn't work in T3 Einherjar when Motsognir is the boss (Dvergr), it parses all the demons as players.
    Quote Originally Posted by orson View Post
    I've been having a lot of Kparser issues not recording einherjar bosses has anyone been having problems like this? It records all the other mobs fine just the bosses don't show up.
    Anyone else having these problems? Ouryu today didn't even show up on parse but all the worms and eles did.

  15. #615
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    I'm having a lot of problems with it. Whenever I start it, it only parses the first 1-3 players that attack, and only the first action they take. Then it stops, without an error message. It still runs, just doesn't parse.

  16. #616
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    Anyone have a link to a working version of K-parse? I have 1.3.8.0 atm, and it will only see a couple people's melee damage, but gets everyones ws damage. I dunno what the deal is, Direct Parse is working fine but after using K, it just feels lacking.

  17. #617
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    Quote Originally Posted by Valyana View Post
    1.3.9 isn't working for me; it stops getting new chat messages after a minute or two.
    This seems to be because in RamReader.Monitor(), nextUniqueLineNumber gets to be smaller than lastUniqueLineNumber, so the parser just ignores lots of lines.

  18. #618
    Tekki's Bitch
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    any idea what this error means?

    edit: nvm now im stuck at the same error that bunz is

  19. #619
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
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    What's the current memlock? for some reason my Direct Parse only picks up physical dmg all spells and stuff not being registered

  20. #620
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    Quote Originally Posted by Cream Soda View Post
    What's the current memlock? for some reason my Direct Parse only picks up physical dmg all spells and stuff not being registered
    MEMLOC=0x57D7E8

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