Is there a way to get KParse as the default program for the .sdf files? I save my parses in a folder in my windower folder and it's tedious to have to open KParser and then navigate to the folder to be able to open my parses. Whenever I right click the file and attempt to open with KParse it doesn't work. I browse to the KParse folder and click the KParse application, but KParse is never added to the program list. Nothing huge, just a minor irritation. Using Vista btw.
A simple thing I'd like to say is this -- thank you. I've posted in this thread a few times before, but I just wanted to reiterate my appreciation for your dedication to this project. Although we know that a parser alone isn't adequate when it comes to evaluating your in-game performance, it's certainly a useful application, and your willingness to continue updating it is commendable.
Alastaire: Not sure what the problem is. I can associate .sdf files on my Win7 system just fine, and double clicking on the file will open the file in KParser. The installer version actually associates .kps files with KParser, but I haven't switched the file names generated because of an annoyance in Visual Studio. I'll probably do it officially whenever I upgrade the database structure.
Right now the only issue (which may in some cases be considered a benefit) is that opening multiple database files opens multiple instances of KParser instead of loading a new database in the existing program instance.
Version 1.4.12 released.
Change notes:
1.4.12 (January 15, 2010)
- Fix typo in chocobo digging string check.
+ "found with ease" messages in choco digging now counted by loot plugin.
+ Add in support code to allow switching between languages for parsing (FFXI client parsing, not UI). Actual parsing not implemented yet.
+ Updated Offense Details tab to report counters and retaliations.
* Update French interface text.
If anyone uses, or knows someone who uses, the French/German/Japanese versions of FFXI and would be willing to help with the translation of the UI and parsing, please let me know.
Hi, I downloaded the latest release, as above, but I do not get any data showing up in the window? Am I missing something obvious? The memloc, 005801D8, works, FFXI parser gets data and parses, although not correctly.
File parsing does not work either. Can you point out if im doing anything wrong?
This is XP, used installer, got the requirements installed.
Have you opened any of the plugin tabs? Check the Windows menu to see if anything is checked.
That was it XD Was not obvious to me that something was working, did not figure i needed to open other windows to do so. Thank you.
Just a quick update note. Version 1.4.14 released with a minor bug fix (1.4.13 was also a minor bug fix).
1.4.14 (February 6, 2010)
- Fix minor bugs in entities and outside-party kills to avoid data being incorrectly attributed.
1.4.13 (January 27, 2010)
* Translation work.
- Fix bug in retaliation reporting in Offense Details.
Does version 2.2.92 of Direct Parse work with the current memloc? If not, is there anyway to get DP to work? K-parse keeps seeing some people's damage and not others. I'm not sure what the deal with it is, but it's getting old getting some of the people outside the alliance or party but not all.
If you have a sample of a faulty parse, please upload it on a new issue on the project page for KParser so I can work on correcting the problem.
I actually just noticed the updated as of Feb. 6th version after I posted that and tried it out. It worked fine this time, so maybe that was the issue.
Has there ever been any thought to adding crafting/fishing tracking to the parser?
There's rudimentary support in the core parsing for it, but not in the database for storage, so that would have to be modified to include it (in other words, not happening til the whole database gets upgraded). Also, there's a limit to what can be parsed; while you could see the differences in NQ vs HQ if the object itself is different (eg: 33 acid bolts vs 66 acid bolts vs 99 acid bolts), there's no way to tell the difference in other situations (eg: ram leather vs ram leather vs ram leather), so it may or may not be useful for your particular needs.
Is there any way to add a rudimentary translation system into the Parser? Nothing fancy. Something as simple as putting in hyperlinks of JP text linking towards google translate would work wonders for me trying to understand JP shouts.
Can you add a plugin for Deaths in a given amount of time? I'd love to figure out how much X mob in einherjar fucks us over, or how many times DDs eat EES in dynas.
Is there a known reason why when I parse largescale things like Einherjar and Dynamis the parser will always leave out one person. It gets everyone else outside the alliance, but will always leave out one person, even though they are in the log. Sometimes it leaves out 2 or 3 people and gets others outside ally, but usually it's just one.
The translation bit may be doable. I'll have to play around with it a bit since it would be impractical to do so with the default underlying tools of the text box.
I'll see what I can put together in terms of a Deaths plugin.
Arximiro: I'll need something more specific before I can answer that. Please file a bug on the google code issues page for the project and attach a sample parse showing the behavior.
I submitted a report and attached the parse that did it, I hope it helps.
I know there is an option to ignore 0 dmg hits in a parse, but would it be possible to have a counter for the amount or % of 0 dmg hits?