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Thread: Working Parser?     submit to reddit submit to twitter

  1. #841
    Relic Weapons
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    Vann Zirk
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    Asura

    Wow this translate option is fucking brilliant, thanks for all the hard work you've put into KParser.

    As far as suggestions, do you think you could make a separate thing under the Offense tab that just lists player names and one other offensive category stat all on one line for the purpose of copy and pasting?

    For example, after a merit party I want to tell everyone in party chat the parse results, so I could select "Damage %" from like a drop down menu, then right below that it produces a single line of text that looks something like

    PlayerA: 38.23%, PlayerB: 34.79%, PlayerC: 26.98%

    and I can just copy and paste the entire line into party chat instead of typing someones name out, minimizing to look at their damage%, etc.

    Then if people want to know what their melee accuracy was I can just select that from the drop down menu and copy paste the new line.

    It would need some minor tweaking for situations where you've got data for like 18 people and there's mages on there for just having cast dia, etc, but I'm sure you'd be all over it.

  2. #842
    Melee Summoner
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    Siren

    Is there something im missing on Kparser where it won't show Bloodweapon drain effect? It's not in the offense tab. is it somewhere else and I'm just too blind to see it lol? or does it not register it at all?

  3. #843
    Relic Weapons
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    Vann Zirk
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    Bloodweapon drain doesn't actually do any additional damage, maybe you could check the Recovery tab and see if it shows up there if you're interested in that.

  4. #844
    Melee Summoner
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    Cerberus

    dont reallly know where to put this but, i am am just wondering if there is a way to combine multibple kparse database files together, the LS i am in i parse runs seperately like if we do 5 kirins then i will pares the pops individually, what i would like to do is combine all of the parses togerther to get a run total.

    here is my example of what i mean:

    kirin1.sdf kirin2.sdf kirin3.sdf kirin4.sdf kirin5.sdf | i would like to combine thos 5 into 1 parse file to have a Krirn total.

    is it possible to do that or is it possible to add it in. i tried the import function and it gave me an error:

    http://light-vision.co.cc/images/error.jpg

  5. #845
    Masamune
    Guest

    Another proposition:

    In WSrates plugin, i'm not sure KParser can already display #hits between WSs ?

    maybe can parse also the "KParser: TP return = <tp>" echos from Chat tab ? (assuming player have this in his macro/Spellcast/AutoExec)

  6. #846
    Chram
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    @Zirk: I've played around with the idea a little, and I think I can put that in. I gets a little more difficult as you get more than a single party's worth of people since you also have to account for FFXI's text input limitations. Will most likely make it a separate section in the dropdown list, where it won't be shown if you have 'All' selected, but will see.

    @Taggerung: I'm not sure exactly how it shows up in game, but if it's a drain effect it should show up in the Recovery section in the Drain column.

    @Darkvision: It's not terribly difficult to do that in principal, and I can definitely see its value. It does get rather messy if two people try to join their parses together due to the possibilities of overlapping time periods and mismatches among line numbers, but as long as you'd only be trying to combine ordinary parses by one person it should be doable. I'll look into adding that.

    @Masamune: If you check the Show Details option, it shows the frequencies of the number of hits between weaponskills per player, though it doesn't show the data in individual/sequential format.

    As far as the KParser: echoes, I'll have to be a bit lax in handling that, but I think I can add a preliminary report of that info. I'll likely make it look for those notes that include "TP" as a standalone word (have spaces or colons or other punctuation around it), and a numeric percentage value. That should be sufficient. Integrating with the WSRates tab will take a bit more work.

  7. #847
    Melee Summoner
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    Quote Originally Posted by Motenten View Post
    @Darkvision: It's not terribly difficult to do that in principal, and I can definitely see its value. It does get rather messy if two people try to join their parses together due to the possibilities of overlapping time periods and mismatches among line numbers, but as long as you'd only be trying to combine ordinary parses by one person it should be doable. I'll look into adding that.
    ty ty ty, Looking forward to it, and yeah if i do multiple parses that i explained then its only going to my my parses i will combine

  8. #848
    Chram
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    1.5.1 (March 23, 2010)
    - Fix for a bug in combining messages in a reparse of a parse comprised of multiple continued parses from multiple sessions.
    - Bug fix: mob names can have ' followed by one letter (eg: Fe'e).
    - Fix bug in custom mob selection dialog that caused a crash when changing between different sized mob lists.
    - Fix bug in parsing Mk.IV puppet name.
    + Add ability to extract a portion of a parse into a new parse file. 'Split Parse' on File menu.
    + Add ability to join multiple parses together. 'Join Parses' on File menu.
    + Add selection for a quick summary of damage percentage share in the Offense tab that can be copied to be pasted in to the game.
    + Add functionality to WS Rates plugin to process /echo'd TP data for weaponskills.
    Syntax for echo is "/echo KParser: TP return = <tp>", or "/echo KParser: <tp> WS TP", or "/echo KParser: <tp> TP". "KParser" may be abbreviated as "KP". There's a bit of flexibility in the spacing, but try to stick with the above syntax if you want the TP info handled.
    This has not been tested much, so feedback is welcome.
    * Updated with new memloc. New memloc is 0x00581518.

  9. #849
    Thumbs up friend!
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    Phoenix

    how come the raw data plugin is disabled?

    Was trying to find out how many times jormungand used horrid roar but couldnt find out how and where to view raw data to manually search

  10. #850
    Chram
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    You have to turn on Debug Mode under Options for that to be enabled.

  11. #851
    Relic Weapons
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    Just downloaded new setup.exe and its not parsing :/

  12. #852
    Chram
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    Try updating the memloc (or just hit Reset in the Options dialog). It's possible it carried over the old one in the upgrade, since it retains user settings now so that default save directories, etc, don't get lost.

  13. #853
    Relic Weapons
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    Yeah thanks that did it, great update, I love the copy pasting :D

  14. #854
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

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    memlock?

  15. #855
    Chram
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    >>
    Quote Originally Posted by Motenten View Post
    * Updated with new memloc. New memloc is 0x00581518.

  16. #856
    Old Merits
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    Sylph

    anyone else having issues with kparser? Put int he memlock just posted, and absolutely nothing. filters set correctly etc

  17. #857
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

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    It worked for me, but I've had to put it in every time i open/close it, it doesn't save my edit past one session.

  18. #858
    Chram
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    That's odd. Is KParser closing down properly? Try just running KParser, editing the memloc, then shut it down and restart it and see if it remains changed. Also try using the Reset button in the dialog (readjust other settings as needed).

    Also, check the error log ('Errors' in the About dialog) for anything recent (bottom of the file) that seems related. If there's a lot of stuff in there and you're not sure, just delete everything in the file (and save the file afterwards), then do the above procedure again and see if any new errors show up.

  19. #859
    Chram
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    Quick update:

    1.5.1.1
    - Fix bug in TP return determination in WSRates tab.

  20. #860
    You just got served THE CALLISTO SPECIAL
    SASSAGE KING OF DA WORLD
    cheap hawks gay

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    I'm having kparser picking up mobs as PCs more and more frequently, is this something updating to the newer version will fix? It used to just happen with Einherjar bosses but now it's happening more often on other stuff.

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