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Thread: Working Parser?     submit to reddit submit to twitter

  1. #881
    Relic Weapons
    Join Date
    Sep 2007
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    377
    BG Level
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    FFXIV Character
    Caprese Dionir
    FFXIV Server
    Hyperion
    FFXI Server
    Sylph

    I like the damage graph feature, it allows you to zoom in on a particular sub-section of the graph, but is there a way to reset it back to the full view after zooming in? I can't seem to find it.

  2. #882
    Chram
    Join Date
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    Fenrir

    Right click on the graph and select Un-Zoom to undo the last zoom action (sufficient to return to original after only a single zoom), or Undo All Zoom/Pan to reset back to the original after any number of zoom/pan actions.

  3. #883
    TSwiftie
    Join Date
    Oct 2005
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    1,920
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    6
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    Fenrir

    Just wanted to give you a big thank you~ I've used the parser a lot for personal improvement and such. But it's also helped me perform a bunch of tests that would have taken me days to do. So thank you!

  4. #884
    D. Ring
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    Feb 2007
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    Quetzalcoatl

    Can you include foods/meds in the buffs section? It's nothing major but it is nice to be able to keep track of how different foods affected you.

  5. #885
    Chram
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    Fenrir

    Check the Items tab for the basics on that. It shows exactly when each item was used if you have Details on. Doesn't get shown on Buffs by Time tab, though. That would be rather more difficult to incorporate.

    And I do appreciate knowing that people are actually making use of the various tools that are added to the parser.

  6. #886
    Masamune
    Guest

    Quote Originally Posted by Kirschy View Post
    Just wanted to give you a big thank you~ I've used the parser a lot for personal improvement and such. But it's also helped me perform a bunch of tests that would have taken me days to do. So thank you!
    Same me too + was nice times working together on my dmg distributions :D

    Trying to figure out what the new graph plugin could be used for :s

    i would add also a little comment regarding poeple used to copy paste their parse results in /p at the end of a PT:
    - The total damage for each person displayed in Offense tab is just to show who participated the most to the overall PT dmg dealt. This is NOT your actual e-penis.
    - Your efficiency during this PT, ie to know if you have been indeed the best, is shown in the Performance tab.
    Posting this after 5th guy copy pasted pt results in /p to point at me with comments like "shame to you with so great gears you did less than me blah blah" ... Except this time i asked him to get a look at Perf tab, i owned him/them. I admit i wasnot engaging as fast, even got a WC and a call during PTs... so yea obviously total dmg doesNOT actually reflect your so called "e-penis".

  7. #887
    Chram
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    Sep 2007
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    Fenrir

    Trying to figure out what the new graph plugin could be used for
    I've been using it to analyze the change of my performance over the course of a fight, when trying to determine the value of Footwork. I've also used it to analyze what was going on during a recent Omega fight when things went screwy (that was the original reason for writing the plugin in the first place, actually).

    Lots of little things you can see to show you what happened.

    You can see when the party took a break in the middle of an XP session.

    You can see (in a longish fight) when you were keeping up with weaponskills and when you stopped/held TP.

    If you look carefully, you can see the pauses in the fight when you cast Utsusemi.

    You can use the height of the weaponskill steps to see when/where you were doing better or worse in weaponskill damage.

    You can use the horizontal spacing to estimate degree of haste at that point in the fight.

    You can examine the overall gradient for consitency. Did songs drop? The curve should flatten out. Use a temp item? Should see a rapid increase in the slope.

    More than just total numbers, you can see the pacing of the fight. Was the blm nuking agressively or slacking off? Did you not see it because you were distracted/busy, or because he really wasn't doing his job? Are the DDs' damage holding close to each other, or is one pushing far ahead or falling far behind (and did that cause problems)?

    Similarly for XP parties: How many pauses between fights due to waiting on pulls? Is someone else's damage erratic because they were constantly going AFK? Etc.

    Essentially, it gives you a visual feel for the fight that raw numbers can't provide, and there's lots of information if you know what to look for.

    I'm considering building another graph plugin for damage taken, as that would be more useful on the tank and healer side.

  8. #888
    Masamune
    Guest

    Bug found:

    tried 1.5.3 and loaded an old meripo parse @ Birds :

    No prob with any plugin until i loaded the Damage Graph one, Exception raised with type "System.OutofMemory".

    Had to manually "crash" it (ctrl alt suppr).

  9. #889
    Chram
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    Fenrir

    Can you please check the Errors log (can open from the About dialog) and send me a copy of the actual error that occurred?

  10. #890
    Masamune
    Guest

    There it is :
    lundi 26 avril 2010 11:36
    WaywardGamers.KParser.ParserCore, Version=1.5.3.0, Culture=neutral, PublicKeyToken=null
    Error severity level: Error

    System.OutOfMemoryException

    System.OutOfMemoryException: Une exception de type 'System.OutOfMemoryException' a été levée.
    à System.Collections.Generic.List`1.set_Capacity(Int 32 value)
    à System.Collections.Generic.List`1.EnsureCapacity(I nt32 min)
    à ZedGraph.PointPairList.Add(Double[] x, Double[] y)
    à ZedGraph.PointPairList..ctor(Double[] x, Double[] y)
    à WaywardGamers.KParser.Plugin.DamageGraphPlugin.Pro cessIndividualDamage(KPDatabaseDataSet dataSet, EnumerableRowCollection`1 attackSet, MobFilter mobFilter)
    à WaywardGamers.KParser.Plugin.DamageGraphPlugin.Pro cessData(KPDatabaseDataSet dataSet)
    à WaywardGamers.KParser.Plugin.BasePluginControl.Han dleDataset(KPDatabaseDataSet databaseChanges)

    ---------------------------------------------------------------
    lundi 26 avril 2010 11:38
    WaywardGamers.KParser.ParserCore, Version=1.5.3.0, Culture=neutral, PublicKeyToken=null
    Error severity level: Error

    System.OutOfMemoryException

    System.OutOfMemoryException: Une exception de type 'System.OutOfMemoryException' a été levée.
    à WaywardGamers.KParser.Plugin.DamageGraphPlugin.Acc umulateDamage(Double[] sequenceDamage)
    à WaywardGamers.KParser.Plugin.DamageGraphPlugin.Pro cessIndividualDamage(KPDatabaseDataSet dataSet, EnumerableRowCollection`1 attackSet, MobFilter mobFilter)
    à WaywardGamers.KParser.Plugin.DamageGraphPlugin.Pro cessData(KPDatabaseDataSet dataSet)
    à WaywardGamers.KParser.Plugin.BasePluginControl.Han dleDataset(KPDatabaseDataSet databaseChanges)

  11. #891
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

    Join Date
    Aug 2007
    Posts
    17,539
    BG Level
    9

    Any chance you can add crits to buffs by time? I'd like to compare my crits w/ focus down to my crits w/ focus up on birds. Trying a new build and w/ focus up, I can cap acc in my crit build.

  12. #892
    Chram
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    Fenrir

    Added crit rate to accuracy section of Buffs by Time, as that seems to be what you're looking for.

  13. #893
    Chram
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    Fenrir

    Small update release.

    1.5.4 (April 28, 2010)
    + Add crit rate to accuracy section of Buffs by Time.
    - Fix bug in counting min attack kill shots in ranged Extra Attacks.

  14. #894
    D. Ring
    Join Date
    Feb 2007
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    Quetzalcoatl

    Is there a way to remove killshots from ws calculations?
    It would be nice to not have the data on my average ws damage skewed by the times i accidentally ws a second late. The same with ws used during a mob's invincible and PD etc.

  15. #895
    Chram
    Join Date
    Sep 2007
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    FFXI Server
    Fenrir

    Cinco de Mayo release.

    1.5.5 (May 05, 2010)
    * Improve correctness of event handling.
    * Improve speed of parsing (minor) and reparsing (significant).
    - Fix bug of out of memory conditions in the Damage Graph plugin when a parse has numerous players and covers a very long period of time (ie: months or more). This restricts the resolution of the data. 1 second resolution is possible for up to one week's worth of time. More than that gets scaled down.
    + Additional feature in the Damage Graph plugin. If a single player is selected, you can access a list of all the buffs that they received. For any buff selected, the graph will show the time periods when that particular buff was active on the player vs not having the buff. Mob selection can be done as normal with this.


    @Khajit: I'm still giving thought to ways to manage that.

  16. #896
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

    Join Date
    Aug 2007
    Posts
    17,539
    BG Level
    9

    You should add elegy to the haste portion of buffs by time and the number of hits/percent active. So I can yell at bitches and tell them exactly how many times I swung w/ elegy up

  17. #897
    Smells like Onions
    Join Date
    Jan 2010
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    0
    FFXI Server
    Fenrir

    Cant figure out how to get kparser working help much apreciated.

    I downloaded KParser 1.5.5.zip, KParserSetup 1.5.5.zip, and Memloc 2010-03-22.txt from h ttp://code.google.com/p/kparser/(cant hyperlink since first post).
    I did the setup than opened kparser.exe.
    From the Kparser window i went to tools > Options.
    I attempt to update the Memory offset address with the march memloc(because i think memory offset is memloc)
    I click Ok and memloc remains what it was before i updated it.
    When i attempt to parse, "Parsing..." appears on the bottom but nothing is parsed in the log when i attempt to fight some random monsters to test it.
    I have tried using Reset instead of manually updating memloc. Nothing happens though, just the same "Parsing" appears while not really parsing.

  18. #898
    Chram
    Join Date
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    Fenrir

    Have you opened any tabs/windows? From the Windows menu, select the type of info you want to view and see if anything shows up.

  19. #899
    Smells like Onions
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    Fenrir

    Such a noob, yeah that worked Moten.
    Thanks so much !!!!!!!

  20. #900
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

    Join Date
    Aug 2007
    Posts
    17,539
    BG Level
    9

    or debuffs by time

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