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  1. #41
    Fishing Guru
    Join Date
    Jan 2007
    Posts
    4,722
    BG Level
    7

    Re: FL Assault "Better than One" changed 11/19?

    Quote Originally Posted by Varg
    my static group did it yesterday for the one member who missed it and aside from a taru blm overnuking near the end, getting drawn in and then agroing a bunch of the elementals....everything went swimmingly.
    Curse those blms!

  2. #42
    E. Body
    Join Date
    Jul 2006
    Posts
    2,184
    BG Level
    7

    Re: FL Assault "Better than One" changed 11/19?

    BLM is actually an effective DD on this one? Read BLM did ok on Oroshi, wasn't sure if was good on Cerb FL assault or not

  3. #43
    Banned.

    Join Date
    Jul 2005
    Posts
    17,471
    BG Level
    9
    FFXI Server
    Ifrit
    WoW Realm
    Area 52

    Re: FL Assault "Better than One" changed 11/19?

    Quote Originally Posted by Seditedi
    BLM is actually an effective DD on this one? Read BLM did ok on Oroshi, wasn't sure if was good on Cerb FL assault or not
    We failled only time I tried it with blm (was our first fight tho, and elemental got us), but it was enough DoT to kill it under 30min with nin tank. Had 2 blm 1 nin I think

  4. #44
    Nidhogg
    Join Date
    Jan 2006
    Posts
    3,701
    BG Level
    7

    Re: FL Assault "Better than One" changed 11/19?

    I did all the FL assaults as BLM and found that Cerb, Hydra, and Dracula take a damage cut, but rarely resist (Dracula maybe resists Bliz, though), Khim has less damage cut or none at all and rarely resists, and Goldemar was horrible after a few attempts so just stunned and backup cure/support.

  5. #45
    New Spam Forum
    Join Date
    Aug 2006
    Posts
    188
    BG Level
    3
    FFXI Server
    Bismarck

    Re: FL Assault "Better than One" changed 11/19?

    We just did Cerberus again since the re-patch. He is indeed back to normal on evasion now. I'm pretty sure I identified where the change came from, too. Now when he howls, his evasion is sky-high. Whiff whiff whiff during howl. I have a feeling they wanted to make him immune to melee-based abilities during howl as well as magic. So, they upped evasion during howl, but forgot to restore it back to normal after howl finished.

    Perhaps some folks were using weapon-bash or BLU magic or some other accuracy-based stun to interrupt the howl itself. If so, that's certainly no longer possible now.

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