yup... pretty much...Originally Posted by Zekyr
They'd better fix it soon... and not blame the users.. like they did w/ the R0 problem ; ; (mainly talking bout the keyboard/mouse thing ><)
yup... pretty much...Originally Posted by Zekyr
They'd better fix it soon... and not blame the users.. like they did w/ the R0 problem ; ; (mainly talking bout the keyboard/mouse thing ><)
Everything. Fix the fucking USB keyboard shit.
Now.
Despot (lolSky) used to do its RocketPunch WS spam spaced out like Faust's Spin Punch move. Now Despot does 4 in a row, no delay between punches, then a few seconds pause before the next 4-spam move.
It's not Discoid broken broken, but it does cause tanks some concern when they have to kite instead of straight-tank it.
Well...the airships aren't broken anymore.... > ,>
Guess that came at a price.
Despot has been doing this since it was changed forever ago, sometimes it pops ok, sometimes it's broke. It's not something new. Report it anyways though!Originally Posted by Halon50
Despot's been doing that since well before today's update
I have a USB keyboard & mouse with no lag problems.
Guess I missed it in some other random thread. What happened to crawlers?
Oh, another thing, Brightness is unusually high for some reason. And, I thought it was my monitor or the display settings for the video card, but it isn't.
Reducing the in-game Gamma didn't help much either.
Go to Sea and look at the surface or Valkurm Dunes and look at the surface of the sand.
I don't know about any of you guys, but I was getting POL crashes every 15-20 minutes while playing NIN in Wajaom woodlands for the last 3 hours -____- Came back to whitegate and no problems at all. Was in DA right after update for an hour... then in Bastok, San d'Oria and Whitegate with zero problems. I used windowed mode and full screen.. same result. Vista ftl maybe? lol Or is it a possible bug? Did not have this problem before update.
FL Cerberus had incredibly high evasion for us. People that normally had a 90~95% hit rate were down to ~20%. This could be another level-capped instance issue like the RR bug, a buff for just FL Cerberus, or an artifact of the 2H weapon calculation changes.Originally Posted by Leroy
Note: I went and solo'd a bomb in halvung afterwards (EM) and hit rate and damage seemed normal, then I went and solo'd a Skoffin (IT-) outside mamool staging to check if it was a level-difference issue. Both were very normal. So, the issue is not a general 1H bug, but at least restricted to IT++, H/NM, or instanced fights. Perhaps they even just thought FL-Cerberus was too easy and buffed him up to make melee useless on him.
My nin is pretty well geared. I can spend 7~8m gil to up hit rate by about 4~5%, but I'm hoping this is a bug and they're not expecting melee to cover a 70% change with gear -- it just can't be done. Best case it was just a one-time glitch for our group only.
Well at the current rate of breaking, I wouldn't rule out SE borke he game again.Originally Posted by Okuza
I.....
holy crap lol :/ I'm just gonna take a break until' they fix 2hander dmg, lag due to USB devices, all AV mobs, crashing etc...
It's like the Apocalypse. and I don't mean the scythe. I'm talking about the one with the horsemen and stuffs..
Edit: To add to weird things, I made furnishing (choco plaque to be precise) fly midair by removing the table it was on. yeah.. I'll be back when the game works again D;
In Xbox i notice some kind of mini lag freeze, every certain amount of secconds. like little stops while doing sometihng. im not the only one friend told me the same today while we doing salvage,
And yes, Gears casting restoral alot of times for 4k-5k. It mess up our arrapago run at 6th floor. And RR gettting dispeled or not taking effect once you dead. A waist of time and points it seems tonite = (
Do they even test these updates before they release them? It almost seems like they broke more things than they added.
And I've been downloading this update for an hour now, and I'm at 2%. -.-
The NQ Kings on Hades were pretty fucked up, too.
Behemoth suddenly did 100% Double Attacks with 100% Accuracy and hit for 700 instead of 300 damage... like rage mode after a few minutes. 2 Linkshells wiped until the third one took him over with 10% health and killed him. Another Linkshell wiped to Admantoise and Excellence had a rather hard time killing with Fafnir... had to sleep him at 70% and had 3-4 deaths until then... thats absolutly not normal.
I also heard about some people wiping to Roc really fast. Just a guess... but it seems to me NMs got a Rage mode and a retarted high TP gain.
(I use USB Keyboard and Bluetooth mouse via USB Bluetooh Dongle... experienced no lag or freeze yesterday)
Revelations 6:7-8 And when he had opened the fourth seal, I heard the voice of the fourth beast say, Come and see.Originally Posted by Khelek
And I looked, and behold a pale horse: and his name that sat on him was Sage Sundi, and Hell followed with him.
I just did ENM Brothers, normally my buffs do not wear upon exiting, but today everything wore off, unusual or new? o_O;;
Pretty sure it was always like that. We always buffed after entering when a friend and I duo'd it.Originally Posted by asnman
OMG lolOriginally Posted by Remy0
The rage mode HNMs might explain the wonky damage we've been seeing on HNMs, well it's official, by preping a Pime Taradox, SE has fucked the world of Vana'diel.