
Originally Posted by
Kaeko
I see some possible endgame application for SCH in low manning Einherjar. I think Manifestation is incredibly unique as far as what any other job in the game can do...
While many jobs are known as good "crowd controllers" like BRD, BLM, and /BLM, these jobs do this by using AoE Sleep (e.g. Dynamis). You can't really rely on other action or movement inhibiting enfeebles like Bind and Gravity because of the recast (unless RDM 2hr). Not all mobs in endgame events are sleepable or have durations that can be relied upon - Einherjar being a prime example of this. The ability to land essential Enfeebles with normally crippling recast times (like a Bind or Gravity) on 10+ mobs at once is an application I don't think any other job can potentially rival.
While this is probably something small, it does give SCH at least something that sets it apart from any other job. Helices also look like an incredibly MP and enmity efficient method of DD (just not time efficient). I think it's something to look forward to.
I think SCH plays almost no unique role in meripo though

That coupled with the fact that it gets Cure IV is probably going to make it a cure bitch without Haste in the minds of your typical "I must get 15-30k an hour" LVL75 meriter.
BLU can rival it, and can do it with style - not only can they do so, but they can also hold hate on, and effectively tank said mobs at the same time as keeping them crowd-controlled.
BLU can cast back to back a total of 3 sleepga-esk spells, two of which are light based. They are short range, but it isn't that hard to gather mobs. BLU can get an absolute tonne of defense and -damage%, can get ice-spikes naturally, has access to slowga, flashga, stunga, bindga, blindga, graviga, and more. Of course, all of these take some work with positioning, but it really isn't hard to catch the majority of a group of Einherjar mobs with every debuff you need - you can apply slow and blind without waking them up, you can solo resleep them even if you have hate by actinic burst > sleep spell. With limited support, 2 BLU can ideally hold any single group of Einherjar mobs. Not to mention, supertank works in Einherjar, so you don't really need any of the above in many situations.