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  1. #1061
    Hydra
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    Re: Scholar Discussion attempt #2

    I think break is a great idea for the earth weather spell, since petrify is a status players currently don't have access to using.

    Amnesia is actually fire based though according to the way it lands and resists on avatars. It will rarely land on Leviathan and Ifrit because avatars are greatly resistant to their own element and the element they are strong against. Amnesia will hit Ramuh every time though, which wouldn't happen so often if amnesia was a water based enfeeble.

    Oh! and all the mages I get in parties with at events and manaburns and such love my storm spells with their obi's. The best thing they could do for those spells is to lower the recast and lengthen the duration like kuno said. Maybe a 15-20 second recast with a 3 minute duration. I only wish i could keep storm spells up all the time on the appropriate people as well as myself.

  2. #1062
    Hydra
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    Re: Scholar Discussion attempt #2

    Quote Originally Posted by Dreampainter
    I think break is a great idea for the earth weather spell, since petrify is a status players currently don't have access to using.

    Amnesia is actually fire based though according to the way it lands and resists on avatars. It will rarely land on Leviathan and Ifrit because avatars are greatly resistant to their own element and the element they are strong against. Amnesia will hit Ramuh every time though, which wouldn't happen so often if amnesia was a water based enfeeble.

    Oh! and all the mages I get in parties with at events and manaburns and such love my storm spells with their obi's. The best thing they could do for those spells is to lower the recast and lengthen the duration like kuno said. Maybe a 15-20 second recast with a 3 minute duration. I only wish i could keep storm spells up all the time on the appropriate people as well as myself.
    Oh, really? I stand corrected then on amnesia.

    I think weather spell duration should be much more profound than 3 minutes though. What is the problem with making them last 15-30? The minimum they should really last should be like 10 minutes. They need to not make the same mistake they did with BLU by giving unique,moderately useful buffs that have very low durations that drown out their practicality.

  3. #1063
    I trusted Zet and this is what happened
    Eleven owes me $40 bucks

    Join Date
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    Kaslo Essyx
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    Famfrit
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    Re: Scholar Discussion attempt #2

    Quote Originally Posted by Toth
    Quote Originally Posted by spooky
    My money would be on a club with lametastic stats.
    See I would have thought the same thing myself until PUP along and SE gave us something that we still use at 75
    unless you do einherjar

  4. #1064
    PUP Power!
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    Sylph

    Re: Scholar Discussion attempt #2

    Quote Originally Posted by Kaslo
    Quote Originally Posted by Toth
    Quote Originally Posted by spooky
    My money would be on a club with lametastic stats.
    See I would have thought the same thing myself until PUP along and SE gave us something that we still use at 75
    unless you do einherjar
    Touche :X But then again...yeah...

  5. #1065
    Old Merits
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    Re: Scholar Discussion attempt #2

    Quote Originally Posted by Toth
    Quote Originally Posted by Kaslo
    Quote Originally Posted by Toth
    Quote Originally Posted by spooky
    My money would be on a club with lametastic stats.
    See I would have thought the same thing myself until PUP along and SE gave us something that we still use at 75
    unless you do einherjar
    Touche :X But then again...yeah...
    Has anyone even gone ahead and used their ampoules for this yet? I really wanna know the difference between turbo and plus one.

  6. #1066
    New Odin
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    Sparthia Abysseant
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    Excalibur
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    Lakshmi

    Re: Scholar Discussion attempt #2

    Someone posted it in another thread methinks:

    Here -
    Quote Originally Posted by Starr in another thread
    1. Animator+1 yields +4 DEX
    2. Animator+1 yields +60HP to any frame

  7. #1067
    The God Damn Kuno
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    Kuno Sedai
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    Gilgamesh
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    Bahamut

    Re: Scholar Discussion attempt #2

    Can we keep the discussion about Scholar? >.>

  8. #1068
    Bagel
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    Re: Scholar Discussion attempt #2

    Quote Originally Posted by liefe
    Amnesia is water based (test with a summoner using a water elemental and its resist rate vs it) so I don't think it would be an appropriate ability to add to water. Virus (plague spell) is already in the game though, and that would work well for fire.
    pretty sure the reason people thought it was fire based was originally DUE to the fact that levi resisted it, but also ifrit. Ifrit+Levi resisting a spell is a case for a fire based spell, definately not a water based spell - if it was water based ifrit wouldn't resist.

  9. #1069
    Chram
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    Re: Scholar Discussion attempt #2

    Not that I could think of any practical use for it, but I've been curious and didn't see anyone mention it.

    But do the bonuses for light/dark arts effect songs/ninjitsu/blue magic ?

  10. #1070
    LD
    LD is offline
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    Re: Scholar Discussion attempt #2

    Why would they? The only case it might affect one of them is with BLU healing spells, since Light Arts raises your healing skill to B, 132 points more than WHM sub.

  11. #1071
    Chram
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    Re: Scholar Discussion attempt #2

    The arts give mpcost/cast-time/recast bonuses to their respective categories, I'm not referring to the increase in skill.

    My scholar lacks any of the forementioned jobs to see for myself and I've just been curious.

  12. #1072
    Bagel
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    Re: Scholar Discussion attempt #2

    Quote Originally Posted by Darus Grey
    The arts give mpcost/cast-time/recast bonuses to their respective categories, I'm not referring to the increase in skill.

    My scholar lacks any of the forementioned jobs to see for myself and I've just been curious.
    Yes, to their respective catagories of white black and black magic, of which blue magic is neither

    the only difference light/dark arts makes to any blue spell is as was said above - an extra 130ish healing skill makes /sch the highest hp per mp cured for blu sans divine seal

  13. #1073
    ٩๏̯͡๏)۶

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    Re: Scholar Discussion attempt #2

    How sad. I hit 67 SCH and I'm not even bothering to buy my spells for my level, since helices suck. I'll probably buy them all at the end, meanwhile I play with these other helices in amazement of their very low damage.

  14. #1074
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    Re: Scholar Discussion attempt #2

    I'd like to throw my hat into the speculation and gauge everyone's thoughts on the possibility of adding two special spells to SCH's arsenal aside from SS and Blink to enhance the job:

    Refresh @ 35 and Regain* @ 45

    *Regain would give a player 2-3 TP/tic like Refresh and last the same amount of time.

    My reasoning? It will make SCH a very desired subjob that players would have to think carefully before choosing (ie, give up healing and status spells of WHM for refresh?) while also finally giving mages an option not to be slaves to RDMs and BRDs for their fix.

    Regain at 45 would make SCH a very popular party member, especially for WARs and DNCs.

  15. #1075
    Relic Shield
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    Shiva

    Re: Scholar Discussion attempt #2

    Quote Originally Posted by Toth
    I'd like to throw my hat into the speculation and gauge everyone's thoughts on the possibility if adding two special threads to SCH's arsenal aside from SS and Blink to enhance the job:

    Refresh @ 35 and Regain* @ 45

    *Regain would give a player 2-3 TP/tic like Refresh and last the same amount of time.

    My reasoning? It will make SCH a very desired subjob that players would have to think carefully before choosing (ie, give up healing and status spells of WHM for refresh?) while also finally giving mages an option not to be slaves to the Refresh crack.

    Regain at 45 would make SCH a very popular party member, especially for WARs and DNCs.
    :nikkei:

  16. #1076
    Salvage Bans
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    Re: Scholar Discussion attempt #2

    Would you rather have:

    status cures and basic debuffs you'll virtually never use

    -or-

    +3 MP/tick?


    What it basically comes down to is that in terms of using your inventory to fill the aforementioned roles, you'd either need 2-3 stacks of meds, or dozens upon dozens of juices, which nobody could fit into their inventory.

  17. #1077
    A. Body
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    Re: Scholar Discussion attempt #2

    Quote Originally Posted by Toth
    I'd like to throw my hat into the speculation and gauge everyone's thoughts on the possibility of adding two special spells to SCH's arsenal aside from SS and Blink to enhance the job:

    Refresh @ 35 and Regain* @ 45

    *Regain would give a player 2-3 TP/tic like Refresh and last the same amount of time.

    My reasoning? It will make SCH a very desired subjob that players would have to think carefully before choosing (ie, give up healing and status spells of WHM for refresh?) while also finally giving mages an option not to be slaves to RDMs and BRDs for their fix.

    Regain at 45 would make SCH a very popular party member, especially for WARs and DNCs.
    Subbable Refresh at a level below the best Evoker's Roll could do @40 or RDM Refresh 41....no. Just, no. Refresh @35 would pretty much make it an auto-choice for many mages save RDM.

    Regain at 45? More reasonable. That's a unique buff for SCH to have, and every TP burn PT on the planet would then fight for your scraps. Instant princess job.

  18. #1078
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    Re: Scholar Discussion attempt #2

    Quote Originally Posted by Kyreth
    Regain at 45? More reasonable. That's a unique buff for SCH to have, and every TP burn PT on the planet would then fight for your scraps. Instant princess job.
    Regain vs. Haste would make for *very* interesting trade-offs and choices in PT's, too.

  19. #1079
    New Odin
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    Sparthia Abysseant
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    Excalibur
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    Lakshmi

    Re: Scholar Discussion attempt #2

    Regain, which would make SCH the TP bitch to mirror the MP bitch RDM is w/refresh? I doubt they give SCH refresh, it really steps on RDMs toes.

    The job of SCH would be really watered down with Regain, it'd boil down to dropping that and healing backup. I think SCH will sooner see the Flurry spell to make up for no haste.

  20. #1080
    Kaeko
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    Odin

    Re: Scholar Discussion attempt #2

    Sorry to make this offtopic but what is Flurry?

    Also, some guy from KI claims to have the Helix formula at

    [25 + (Player INT - Mob INT)] x MAB x Staff Bonus x Day/Weather

    Heavily INT based due to the low base damage.

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