fixedOriginally Posted by Shinsei a la Odin
fixedOriginally Posted by Shinsei a la Odin
You would want rainstorm and water obi, not firestorm and fire obi. >_>Originally Posted by Shinsei a la Odin
Yeah, you knew what I meant >.>;
Incinerate is a breath spell, and if we go by BLU breath, damage of breath is not affected by weather or day.Originally Posted by TeancumMemsochet
The resist rate is.Originally Posted by Delekii
I know that, but the poster that I quoted implied that there was a damage difference due to the weather effect, which considering it is a breath, had no effect in reality.Originally Posted by Shinsei a la Odin
Meh in the end long as the Helix get a nice boost then I'll be happy. Can be strong as nuke but have a longer recast.
This idea came to me randomly when I was driving today, not too sure what to think about it, but its interesting to consider.
I was thinking back to before the new jobs were revealed and the speculation people came up with based on what was known of the past, in particular the scene from the opening movie with a bunch of taru BLMs casting all at once, resulting in some kind of Meteor spell. I believe some thought that probably suggested time mage or whatever. With the SCH description of "backline tactictian" in mind, I thought of the possibility of the addition of some spell or ability which when used would allow other mages to access a new spell. The resulting spell would require both the SCH and another mage to cast simultaneously and would cost both jobs MP. Call it "Coordination" or something.
Now, I kind of like the idea in the sense that it fits pretty well within the SCH image, and also allows the addition of new spells within the game which simply rely on SCH as opposed to simply giving SCH a new spell, meaning that it wouldn't be stepping on the toes of the other mage jobs. However, there are questions of functionality and utility. The resulting new spells would have to be worthwhile of course, and in the case of BLM the answer is fairly easy; just give them a nice new damage spell. A new WHM spell that requires another job to activate is a bit more difficult to make worthwhile though. Maybe a powerful Regen or Regenga? What would you give RDM, if it was to work with RDM at all (keeping in mind the black/white nature of SCH)? Also, would even one new powerful spell per job be enough, or should there be multiple new spells to choose from? The way I imagine this "Coordination" would most likely be an ability, so there's timer issues as well.
Anyway, that's my idea to make SCH more unique and desirable for endgame, and even if it is a good idea I'm sure it would never be implemented, heh.![]()
so cool and had this idea for a job that basically only did that (Strategist, I know, such a general name) but will never happen everOriginally Posted by Valacirca
/cry
ok peopel dont want to give SCH refresh/regen III etc for whatever reason, because it wont make it "unique"
DNC is unique because his healing power relies on TP instead of MP.
What do mages lack? in battle we are not capable to do Skillchains, unless we engage the enemy and try to hit it.
As far as I think SC are classified as magic dmg, correct me if I am wrong.
My Idea would be to give SCH the Skillchains as additional nukes, that support thus the dmg of BLMs dealt in PTs/HNM fights indirectly.
We basicly create a way where SCs are generated in MP instead of TP.
lvl 28-36 lvl 1 SC ~45 MP cost
Transifixion
Liquefication
Impaction
Detonation
Compression
Scission
Reverbation
Induration
Spell dmg ranges around tier 1 ga spell
lvl 50-54 lvl 2 SC ~100 MP cost
Distortion
Fusion
Gravitation
Fragmentation
dmg would range around a tier III spell
lvl 62+63 lvl 3 SC ~150 MP cost
Light
Darkness
tier IV spell dmg power
lvl 75 lvl 4 SC ~250 MP cost
Cosmic Elucidation
tier III -ga spell dmg power
Resist rate would be calculated via Elemental magic skill and INT.
Dmg is calculated via INT and MAB + mobs base element + current day weather. (if you "nuke" liquefication on watersday, with waterweather on a waterbased mob the dmg result would be kind of poor, the otherway around you can get massive bonus if you would have casted impaction (mobs weakness) or reverbation (day/weather effect))
unique dmg + support of magic dmg at same time. on the other hand melees would say "ZOMG but skillchaining is our mastery" all I can say to that is, when actually do melees realy SC in PTs? they dont even SC very much on HNM fights ¬.¬ unless the BLM stress them to do light
note: casted skillchains can be followed by a weaponskill and create a 2. skillchain. however a casted skillchain can never create a 2. skillchain on a ongoing skillchain.
edit 1: weaponskills that follow a casted skillchain and create thus a 2. skillchain will get a boost in WS modifier and WS dmg.
That's actually really cool, Damane~
But it'd probably be seen as breaking the game. Skillchains are the unification between melee and mages.
Probably high recast though? Like 2 minutes?
Wouldn't the more obvious solution be to buff SCs? I think the idea has merit, but personally I'm a bigger fan of cooperation and would rather see SCs be buffed. Another way to spin it would be to give SCH "WS" spells like what DNC have or have a spell(Helix?) greatly boost SC/MB accuracy/damage.unique dmg + support of magic dmg at same time. on the other hand melees would say "ZOMG but skillchaining is our mastery" all I can say to that is, when actually do melees realy SC in PTs? they dont even SC very much on HNM fights ¬.¬ unless the BLM stress them to do light
EDIT: Or a job ability on a relatively short timer that basically turns you next nuke into a WS.
summoners can create skillchains![]()
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I really love the idea of Skillchain magic, especially if they are planning to improves BLM's role with them.
summoners can do alot of things, they just need time for it and can do it every minuteOriginally Posted by Nirokun!
Originally Posted by Nirokun!
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smn sucks
truth, quoted, etcOriginally Posted by Lordwafik
Bullshit! If SMN sucked, how do you explain this?
Edit: And they seriously need to fix the Light/Dark Arts icons both looking the same. >.>
Quoted for the freaking truth -_- I constantly have to check which one is up every so oftenOriginally Posted by evilpaul