
Originally Posted by
Ryko
Melee is doable (and honestly, encouraged) on cerb and faf, tia and khim would be a bitch.
I'm interested to see how DNC ends up fitting into HNM activities just for this reason. My server is 90% rednecked in regards to never using melee attacks for absolutely anything, ever. Ever. The system shuns people who prefer playing melee from every joining any actual HNMLSes. If the DNC buffs/debuffs end up being that beneficial, *gasp* dare they have someone melee a faf? Unheardof! There's dnc/sam I suppose, but 60TP every 3min isn't going to be worth a PT slot.
Knowing how absurdly great of lengths LSes have gone before to keep melee out of HNM, they'll probably all lvl SAM on their lvl75 mules and alt accounts and rotate them in to give the DNCs 200TP a pop. Insanely inefficient, but I can entirely imagine it.
...Aspir Samba with a rdm/nin or nin/drk tank sounds potentially amusing though...
As for the original topic, there is a small issue with wanting to use DNC cures to help let a nin/dnc tank. Part of a NIN tanking is the fact it shouldn't be getting beat up all that much. The 'paladin with shadows' idea is nice, but pld/nin is kinda already that covered. Cures? Obviously there. Voke? Err... Flash can qualify from an enmity point of view.
DNC voke requires 1 and uses 2 finishes (what wiki says at least), wouldn't it be difficult to keep them charged? Recast is 30 seconds. NIN tank in most anything even close to a challenging situation already requires keeping track of a lot of things and fussy gear... having to worry about outstanding accuracy and keeping a certain TP build could result in a mess. Too much to do and keep track of usually results in horrible results.