beside fixing the bugs again any chance they releasing more missions?
if i remmber right they released more cop missions after 5 days of it's release dunno why but 110 files seems little large just for fixing the bugs but this is SE after all.
beside fixing the bugs again any chance they releasing more missions?
if i remmber right they released more cop missions after 5 days of it's release dunno why but 110 files seems little large just for fixing the bugs but this is SE after all.
At the following time, we performed a version update of FINAL FANTASY XI.
* This update consists of a version upgrade of the client program. When you press the play button after the time stated below, the version upgrade will begin automatically. Please follow the instructions on the screen.
[Affected Period]
Nov. 28, 2007 11:00 (PST)
[Affected Services]
FINAL FANTASY XI
[Important Update Details]
- The duration from when the background music changes until a Campaign battle begins has been shortened.
- The length of time required for a unit to reach the battlefield during a Campaign battle has been increased.
- The method by which Campaign Arbiters evaluate players has been readjusted, and the maximum amount of experience points and Allied Notes obtainable has been increased.
- The temporary item "Remedy" distributed to players upon entering a Campaign battle has been changed to an "Instant Reraise".
- The cost for temporary items distributed in Campaign battles has been adjusted.
- An issue wherein the TP of certain NPCs in Campaign battles would decrease when performing a ranged attack has been addressed.
- An issue wherein a stronghold's resource value would not decrease when temporary items were distributed in Campaign battles has been addressed.
- An issue wherein no background music would play when players would log into an area where a Campaign battle is in progress has been addressed.
- An issue wherein the NM Gu'Dho Staggershell would not disappear correctly has been addressed.
- An issue wherein players not in possession of Allied Tags would be attacked by Campaign-related monsters when in combat with normal monsters has been addressed.
- Players can now speak with the relevant Campaign NPC to check the time remaining until they can be issued additional Op Credits.
- A stronghold's resources will no longer be decreased as readily.
- The strength of certain monsters in the new Wings of the Goddess areas has been adjusted.
- An issue wherein mandragora-type monsters in the new Wings of the Goddess areas were attacking players for unintended reasons has been addressed.
- An issues wherein Orcs, Quadav, and Yagudo in the new Wings of the Goddess areas would fail to disappear correctly when outside their normal range of activity has been addressed.
- An issue wherein the effective range of monster abilities which target the monster was excessively large under certain conditions has been addressed.
- An issue wherein the attributes of the monster in the Assault mission "Better than One" drastically increased under certain conditions has been addressed.
- The penalty to Accuracy for the weapon skills "Guillotine" and "Penta Thrust" has been removed.
- An issue wherein pets would not respond correctly to the beastmaster command "Sic" when in the new Wings of the Goddess areas has been addressed.
- TP for resting automaton and wyverns will no longer decrease.
- An issue wherein the maximum number of charges for the scholar ability "Stratagems" was not functioning correctly has been addressed.
- The drop rates of smildon hides and lynx hides has been adjusted.
- The attributes for the "ebisu fishing rod" have once again been adjusted.
- The Pankration Tournament champion can no longer check the starting time for the next match.
- An issue wherein the amount of time remaining in the reception period of Fish Ranking was not being displayed correctly has been addressed.
- An issue wherein chocobo graphics were not properly displayed in the new Wings of the Goddess areas has been addressed.
- An issue wherein the "Default Size" button was not functioning correctly when the window was maximized or minimized in window mode has been addressed.
- An issue wherein window size would not adjust properly while holding the shift key in window mode has been addressed.
- An issue wherein plural items would be displayed in the singular has been addressed.
- The issue wherein the terms "Burrow" and "Bore" were reversed in the display shown by the Chocobet NPCs when asked for race chocobo information has been addressed.
- A variety of other issues have also been addressed.
Holy shit that's a huge change. Can't wait to see what everything actually is like now.
- The penalty to Accuracy for the weapon skills "Guillotine" and "Penta Thrust" has been removed.
YES!!!
ok.. this time they really fixed stuff in that 2hr span
Still can't my missing OP missions. Wtf. -_-
OK, so the music starts later, which is nice. What does the 2nd part mean? Does that mean that we have to stand around LONGER for these things to start?- The duration from when the background music changes until a Campaign battle begins has been shortened.
- The length of time required for a unit to reach the battlefield during a Campaign battle has been increased.
- The penalty to Accuracy for the weapon skills "Guillotine" and "Penta Thrust" has been removed.
WOOOOOT!!!!!! :D
man i was tired of missing most of my guillo swings ; ;
/dance
I almost wanna doubt that post, because that's a shitton of useful fixes in one minor update.
Sounds to me like "Once the music starts, the enemy is on the way." Then they're giving us some time to get to the campaign NPC to sign up before the units get there, instead of the "oh hey, exciting music... any day now guys... srsly >_>"Originally Posted by Izzy
And yay for fixed Penta Thrust \._./
Why do they have to mess up the UI every single update /sad kitty
But, A lot of useful things in 2 hours for a change!
YAY MY GUILLO!Originally Posted by Loziel
O... M... G...Originally Posted by Loziel
Anyways, has anyone noticed a drop in FPS or slight graphics issues since downloading the patch..? Stuff in the distance looks really blurry and FPS has dropped 5-10 points in uncrowded zones. (Specs: E6600, X1650XT, 1GB, WinXP)
My interpretation was sort of like Besieged, it takes the beastmen longer to get to the battlefield, so there will be longer delays between battles.Originally Posted by Varrin
100% win on this update. Still a few major issues not specifically addressed, but the bottom has a vague "we fixed other stuff" message so here's to hoping. In any case, huge step in the right direction.
No mention of Hades Dynamis/Salvage/Einherjar
I think what it means is you'll be able to find and catch up to friendly NPCs more easily.
; ; I don't see anything about Gnole Claw drop rates ... or have I just been unlucky ... 0/60+ Gnole Claws, 0/50+ Lynx hides, 0/30+ smilodon hides ... nice to see they fixed a couple, hopefully Gnoles where Ninja adjusted.
I actually was starting to wonder if anything dropped items in the new areas, but I did get Lynx meat ONCE.
I went 2/3 on Gnole Claws for me and a friend, lol. TH2 only.
Went 2/2 on Gnole Claws outside the Jugner Maw last night w/ TH4. Before that, I went 1/30+ in Vunkerl Inlet as BLU/WHM -_-;