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  1. #141
    Official THE Alpha and Omega
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    Re: All Worlds Maintenance (Nov. 28)

    - The penalty to Accuracy for the weapon skills "Guillotine" and "Penta Thrust" has been removed.

    Fuck you all and your whining

    Guillo is back baby

  2. #142
    Relic Shield
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    Re: All Worlds Maintenance (Nov. 28)

    Don't care if it's been posted already:
    The penalty to Accuracy for the weapon skills "Guillotine" and "Penta Thrust" has been removed.
    !!!! w00t, back to capping exp on DRK. :)

    EDIT: Maxx beat me lol

    An issue wherein the maximum number of charges for the scholar ability "Stratagems" was not functioning correctly has been addressed.
    boo ; ;

  3. #143
    Sea Torques
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    Re: All Worlds Maintenance (Nov. 28)

    Garlaige is currently the only zone being attacked and only two people are in the zone.

  4. #144
    Chram
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    Re: All Worlds Maintenance (Nov. 28)

    Quote Originally Posted by Maxxthepenguin
    - The penalty to Accuracy for the weapon skills "Guillotine" and "Penta Thrust" has been removed.

    Fuck you all and your whining

    Guillo is back baby
    anyone else find it funny that SE made this drastic change and then proceeded over every major bugfix afterward to roll the changes back incrementally?

    all that's left now is to remove the rest of the attack and accuracy boosts, and readjust raging rush and y/g/k and we'll be back to status quo.

    seriously, I'm really happy to see guillo and penta back.

  5. #145
    Official THE Alpha and Omega
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    Re: All Worlds Maintenance (Nov. 28)

    Quote Originally Posted by Amele
    Quote Originally Posted by Maxxthepenguin
    - The penalty to Accuracy for the weapon skills "Guillotine" and "Penta Thrust" has been removed.

    Fuck you all and your whining

    Guillo is back baby
    anyone else find it funny that SE made this drastic change and then proceeded over every major bugfix afterward to roll the changes back incrementally?

    all that's left now is to remove the rest of the attack and accuracy boosts, and readjust raging rush and y/g/k and we'll be back to status quo.

    seriously, I'm really happy to see guillo and penta back.
    Actually, I doubt they'd do that. It's at a relatively balanced state now and the guilo/penta nerfs seemed specifically aimed to make it so that they had accuracy akin to pre-buff by adding something like -30 Acc or w/e. They removed those because such things weren't necessary anymore.

  6. #146
    Chram
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    Re: All Worlds Maintenance (Nov. 28)

    it was a joke

    yeah, I know why they did it (both the nerf and the fix) and I think it's good that they did.

    I don't entirely agree with the state as is; I don't think it was necessary to reduce 2h bonus across the board just to fix sam (this could have been done almost entirely in y/g/k) but as long as 2h doesn't go back to being pariah it's pretty immaterial.

  7. #147
    Ridill
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    Re: All Worlds Maintenance (Nov. 28)

    Quote Originally Posted by Amele
    economy is lower now than it has ever been.*

    crystals are a good index. in 2004 the more expensive crystals were 5-8k and the cheaper crystals were 1-2k (excluding light crystals which had inflated demand through most of 2004 due to rusty cap fishing)

    now expensive crystals are 2-5k on most servers and cheaper crystals are 500g-1k

    other good indexes include haubergeon+1, noble's tunic, silent oil, mythril ingots (most ancient (late 2003/early 2004) goldsmithing guides indicate these as a good skillup synth due to their high demand - and that they were profit when produced from the airship vendors. they are no longer profit on most servers.)

    darksteel ore is another good example: when I started mining in 2004 they were worth approximately 8k per ore. they are now worth approximately 4k.

    silk thread used to be worth 20-24k (guild price is 18k) a stack on most servers throughout 2004. it is currently worth about 10k a stack.
    Don't know about your server, but your memory of prices doesn't match Asura's history.

    Anyway, just before the rusty craze hit (so like, July 2004) prices were like:
    Silk thread: 10k~ per dozen
    Linen cloth: 30k~ per dozen
    Silent oil: 6k~ per dozen
    Darksteel Ores: 6k~
    Gold Ores: 8k~

    Just before WotG hit, prices were essentially the same.

  8. #148
    Ashira
    Guest

    Re: All Worlds Maintenance (Nov. 28)

    Quote Originally Posted by Necronus
    3) Attendance not only plummets due to the "new factor" wearing off, but because it now sucks. The equivalent to the AC being gone for weeks at a time will be when San d'Oria remains under beastman control and exiting your mog house results in a beating from Overlord Bagodek, who apparently moved in next door.
    I'm sorry, I spit out my drink at this, it made me chuckle. :D

    I wonder what they classify as too insignificant as to file under a 'variety' of other changes; those tags like that make me nervous.

  9. #149
    Dulek
    Guest

    Re: All Worlds Maintenance (Nov. 28)

    Why was the post with the fixes edited to only point to the link? Not everyone can view Playonline.com to see the changes.

  10. #150
    The God Damn Kuno
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    Re: All Worlds Maintenance (Nov. 28)

    Quote Originally Posted by Dulek
    Why was the post with the fixes edited to only point to the link? Not everyone can view Playonline.com to see the changes.
    Read the thread. It was already on page 3.

  11. #151
    Dulek
    Guest

    Re: All Worlds Maintenance (Nov. 28)

    Cool. Thanks.
    Sorry about that

  12. #152
    Chram
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    Re: All Worlds Maintenance (Nov. 28)

    Quote Originally Posted by aurik
    Quote Originally Posted by Amele
    economy is lower now than it has ever been.*

    crystals are a good index. in 2004 the more expensive crystals were 5-8k and the cheaper crystals were 1-2k (excluding light crystals which had inflated demand through most of 2004 due to rusty cap fishing)

    now expensive crystals are 2-5k on most servers and cheaper crystals are 500g-1k

    other good indexes include haubergeon+1, noble's tunic, silent oil, mythril ingots (most ancient (late 2003/early 2004) goldsmithing guides indicate these as a good skillup synth due to their high demand - and that they were profit when produced from the airship vendors. they are no longer profit on most servers.)

    darksteel ore is another good example: when I started mining in 2004 they were worth approximately 8k per ore. they are now worth approximately 4k.

    silk thread used to be worth 20-24k (guild price is 18k) a stack on most servers throughout 2004. it is currently worth about 10k a stack.
    Don't know about your server, but your memory of prices doesn't match Asura's history.

    Anyway, just before the rusty craze hit (so like, July 2004) prices were like:
    Silk thread: 10k~ per dozen
    Linen cloth: 30k~ per dozen
    Silent oil: 6k~ per dozen
    Darksteel Ores: 6k~
    Gold Ores: 8k~

    Just before WotG hit, prices were essentially the same.
    midgard then hades. took a quick scan of midgard prices too when making my guesses. so I guess while your statements do refute my claim they still also refute the supposition of the poster I was responding to (specifically that it was more expensive when dynamis was first introduced)

    thanks for the info about another server by the way.

  13. #153
    Cerberus
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    Re: All Worlds Maintenance (Nov. 28)

    /cheer, Penta accuracy is back.

  14. #154
    Relic Shield
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    Re: All Worlds Maintenance (Nov. 28)

    "A variety of other issues have also been addressed."

    Oh, don't tell us. Let us DIG

  15. #155
    Relic Weapons
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    Re: All Worlds Maintenance (Nov. 28)

    So, did anyone notice the aggro range for imps being changed, or was it just me? o.O It seems to be a lot bigger. idk for sure, but some other people in my LS commented on it. Wanted to see if someone else could confirm it..

  16. #156
    Melee Summoner
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    Re: All Worlds Maintenance (Nov. 28)

    Quote Originally Posted by Necronus
    How many times was Besieged tweaked, both in the "too easy" direction and the "too hard" direction. I expect to see campaign updates every so often for 4-6 months until they get a balance.
    The reason why this happens is because SE rushes out their product instead of actually ::gasp:: having it playtested and doing the proper tweaking on Atomos server or whatever. This might as well be called "Campaign beta" at this point because I'm sure more fixes are on the way which is even more disappointing but definitely going to happen. When you think about everything that has culminated in the last week alone regarding problems and dozens of maintenances it just leaves you floored, especially if you have ever done any legitimate playtesting of any kind be it video games, trading card or board games, etc. I have and to me this borders on the unacceptable but I enjoy certain aspects of this game way to much to quit and SE banks on that I believe.

  17. #157
    Official THE Alpha and Omega
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    Re: All Worlds Maintenance (Nov. 28)

    Quote Originally Posted by Thandronen
    Quote Originally Posted by Necronus
    How many times was Besieged tweaked, both in the "too easy" direction and the "too hard" direction. I expect to see campaign updates every so often for 4-6 months until they get a balance.
    The reason why this happens is because SE rushes out their product instead of actually ::gasp:: having it playtested and doing the proper tweaking on Atomos server or whatever.
    You can't playtest how the public will react, how popular it will be, and what having hundreds of people will do to it, or at least you can't afford it when making an expansion.

  18. #158
    I trusted Zet and this is what happened
    Eleven owes me $40 bucks

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    Re: All Worlds Maintenance (Nov. 28)

    Quote Originally Posted by Thandronen
    Quote Originally Posted by Necronus
    How many times was Besieged tweaked, both in the "too easy" direction and the "too hard" direction. I expect to see campaign updates every so often for 4-6 months until they get a balance.
    The reason why this happens is because SE rushes out their product instead of actually ::gasp:: having it playtested and doing the proper tweaking on Atomos server or whatever. This might as well be called "Campaign beta" at this point because I'm sure more fixes are on the way which is even more disappointing but definitely going to happen. When you think about everything that has culminated in the last week alone regarding problems and dozens of maintenances it just leaves you floored, especially if you have ever done any legitimate playtesting of any kind be it video games, trading card or board games, etc. I have and to me this borders on the unacceptable but I enjoy certain aspects of this game way to much to quit and SE banks on that I believe.

    Ever think that it is tested and works fine in thier eyes and then *gasp* it's not what they players want?

  19. #159
    Ridill
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    Re: All Worlds Maintenance (Nov. 28)

    Quote Originally Posted by HAcoreRD
    "A variety of other issues have also been addressed."

    Oh, don't tell us. Let us DIG
    BURY ME. UNDERNEATH. EVERYTHING THAT I!!!!!!!!!!!!!!!!!!

  20. #160
    Ridill
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    Re: All Worlds Maintenance (Nov. 28)

    Quote Originally Posted by Maxxthepenguin
    Quote Originally Posted by Thandronen
    Quote Originally Posted by Necronus
    How many times was Besieged tweaked, both in the "too easy" direction and the "too hard" direction. I expect to see campaign updates every so often for 4-6 months until they get a balance.
    The reason why this happens is because SE rushes out their product instead of actually ::gasp:: having it playtested and doing the proper tweaking on Atomos server or whatever.
    You can't playtest how the public will react, how popular it will be, and what having hundreds of people will do to it, or at least you can't afford it when making an expansion.
    They should find an average endgame FFXI player, someone who isn't zammish, and someone who thinks the same things the average general playerbase thinks. Then ask them for their reaction to certain ideas.

    While some things they do could simply be matter of opinion whether they're good or not, there are other things that pretty much any normal player could have told them "Hell no, what are you thinking?!"

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