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Thread: Besieged vs Campaign     submit to reddit submit to twitter

  1. #21
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    Re: Besieged vs Campaign

    Unless there's something to gain from IS or AN, I don't see much point in either one. Since there's nothing in the .dat mines worth obtaining, I see less point in campaign than beseiged. At least you can convert IS to coin and sell it when you have no more use for it yourself. AN is basically only good for travel -- which I suppose makes it a good thing that the .dat mines don't show any worthwhile potential for AN. The AN earned versus travel expenses would make it VERY hard to acquire enough for an item.

    IMHO, the only reason to rank up in WoTG is in the hopes that they might add something nice for AN in the future. That's a lot of wasted time for "IF", especially considering that you have to live your life in the game due to the decay. Also, there was nothing at all in assault for NIN or THF and only one item was a marginal upgrade via high rank IS for NIN. SE has a very poor track record of giving either of the jobs I play any choice for their gear. Betting on AN would be kinda dumb for me. OTH, if I played WAR, I'd be all over campaign. It's nearly certain there will be a couple nice things in there for that job.

    Now that I have captain in ToAU and the IS item I wanted, the only point to besieged is to kill an hour. The XP isn't worth it compared to even a bad XP group and the IS has no value to me other than to convert to coin for sale on AH. If you don't have time to setup a group and go XP, a little besieged works.

    If campaign was as easy to reach as besieged I'd use it the same way: a method for minor gains when I have little time. If campaign rank didn't decay, I might consider ranking up. But with the decay, it's an obvious utter waste of time. I really don't want to live in WoTG or be forced into regime of campaign & OPS just to maintain rank.

  2. #22
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    Re: Besieged vs Campaign

    Wow, I think you or I really misunderstood the way the rank decay works, it's over a period of 5 days, and I'm pretty sure you could cover the required activity to sustain a medal in a couple of hours on one day.

    Campaign (at least right now) is a little harder to reach than Besieged, but Besieged happens about three times per day, and during certain peak times, is impossible to get in.

    Campaign happens what, two or three times per hour per zone?

    Besieged can be seen coming a mile away, and you can wind up hanging out waiting for them to arrive for hours if you were so inclined, or can randomly catch it about to happen.

    Campaign will be happening all over the place, is currently really hard to see coming, but if you are in one spot for hours, you can be assured of multiple campaigns occuring, and many times the reward you get from one Besieged.

    If you hop around properly, you get many many times the amount you would get from Besieged.

    It costs 10-90 AN to teleport around, 980 for speed shooz, those are piddling expenses considering you get 500 AN for an OP and 100-1000 AN for a Campaign.

    Is it certain that you will get awesome stuff to buy with AN? No.

    Can it hurt having enough of a buffer to teleport around anywhere and buy speed shooz and use them frivolously? Not likely.

  3. #23
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    Re: Besieged vs Campaign

    I wasn't aware the only reason to do besieged or campaign was to get IS or AN. There are infact jobs people don't invite for parties and both campaign and besieged offer some way to get some exp.

  4. #24
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    Re: Besieged vs Campaign

    Quote Originally Posted by Okuza
    If campaign was as easy to reach as besieged I'd use it the same way: a method for minor gains when I have little time. If campaign rank didn't decay, I might consider ranking up. But with the decay, it's an obvious utter waste of time. I really don't want to live in WoTG or be forced into regime of campaign & OPS just to maintain rank.
    ...for a long time IS was a complete joke too

    Just sayin

  5. #25
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    Re: Besieged vs Campaign

    Quote Originally Posted by Nyima
    I wasn't aware the only reason to do besieged or campaign was to get IS or AN. There are infact jobs people don't invite for parties and both campaign and besieged offer some way to get some exp.
    Don't forget the whole "being fun" thing. You know... being a video game and all

  6. #26
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    Re: Besieged vs Campaign

    Quote Originally Posted by Fhqwghads
    Not really a comparison there. Besieged is a big fat laggy mess, and Campaign is typically almost lag free, or if there's a lot of people + NPCs somewhat laggy. Nowhere near the level of Beseiged lag.
    QFT!

    Besieged is just horrible. It was always horrible. It's too hard to like something that laggy. I didn't like 56k lag years ago and I don't like it now. Skilling up with minor exp/limit points is really all it's good for

    I haven't had much experience with Campaign but it doesn't seem anywhere near as laggy which is already better than what besieged could ever be.

    I really agree with what someone said earlier about besieged vs campaign and I also hope that SE does something to help out with the need to control all the different types of zones in a future update.

  7. #27
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    Re: Besieged vs Campaign

    Quote Originally Posted by Maxxthepenguin
    Quote Originally Posted by Okuza
    If campaign was as easy to reach as besieged I'd use it the same way: a method for minor gains when I have little time. If campaign rank didn't decay, I might consider ranking up. But with the decay, it's an obvious utter waste of time. I really don't want to live in WoTG or be forced into regime of campaign & OPS just to maintain rank.
    ...for a long time IS was a complete joke too

    Just sayin
    IS was one hell of the money maker when it first came out, and remains that way for a good while thanks to the coin demand for walahra.

    anyway, I loved the early campaign system since you can pretty much go everywhere around the world finding a good battle, even if you have to wait like 10-15 mins for it.

    Now, it's just ridiculous with the campaign lasting only like 5 minutes and the /cmap update being the laggy crap that it is, and I'm finding myself going to the claymored area and having it finished by the time I got there.

  8. #28
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    Re: Besieged vs Campaign

    Quote Originally Posted by Max™
    Wow, I think you or I really misunderstood the way the rank decay works, it's over a period of 5 days, and I'm pretty sure you could cover the required activity to sustain a medal in a couple of hours on one day.

    Um.. You keep your medals for 30 days. You can apply for an evaluation every 5 days.

  9. #29
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    Re: Besieged vs Campaign

    Quote Originally Posted by ACEJester
    Quote Originally Posted by Nyima
    I wasn't aware the only reason to do besieged or campaign was to get IS or AN. There are infact jobs people don't invite for parties and both campaign and besieged offer some way to get some exp.
    Don't forget the whole "being fun" thing. You know... being a video game and all

    WTF is fun? I play FFXI to make myself bored.

  10. #30
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    Re: Besieged vs Campaign

    I always hated Besieged, so maybe I'm a little bias. Beseiged was just laggy (when 700+ ppl) and rather stupid that it took so many people to kill one mob, and the big bosses - just avoid those until it's over. Maybe because 400/700 of the people there were on level 60 or below jobs wanting free XP; they should have made it 70+ to particpate. That's how people on Cerberus did it anyways. Took an hour for it to end usually and reward was pretty bleh. I just avoided it unless I needed some IS and was too lazy to go merit.

    Campaign, on the other hand, is very fun and you can go around to all different areas and do it randomly.

    <3333333333 Campaign:

    http://home.alltel.net/matt114/2995.jpg

  11. #31
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    Re: Besieged vs Campaign

    Besiege is fine as it is now, and is pretty fun. I've done nothing but campaign in the last 3 days and enjoy it a lot, but it still need some tweaking here and there. I think in overall, I prefer campaign over besieged, but it's hard to compare a finished product to a beta version.


    One thing I hate about Campaign is that it doesnt feel "large scale" at all. Besieged had hundred of mobs in a large city, campaign is limited to a tiny outpost and rarely involve a lot of monsters (keyword: rarely. some battle can be epic once every 4-5 hours). I was kinda hoping there would be more dynamics, like 2 fortress constantly fighting and sending troop, not a 10minutes "defend the fortress" thing.

    That said, campaign is the event FFXI always needed. Something to kill time during downtime when you're bored.

  12. #32
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    Re: Besieged vs Campaign

    Quote Originally Posted by Soraan
    I always hated Besieged, so maybe I'm a little bias. Beseiged was just laggy (when 700+ ppl) and rather stupid that it took so many people to kill one mob, and the big bosses - just avoid those until it's over. Maybe because 400/700 of the people there were on level 60 or below jobs wanting free XP; they should have made it 70+ to particpate. That's how people on Cerberus did it anyways. Took an hour for it to end usually and reward was pretty bleh. I just avoided it unless I needed some IS and was too lazy to go merit.

    Campaign, on the other hand, is very fun and you can go around to all different areas and do it randomly.

    <3333333333 Campaign:

    http://home.alltel.net/matt114/2995.jpg
    Was that an offensive takeover campaign?

  13. #33
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    Re: Besieged vs Campaign

    The NPC is an M.C., which implies that it was defensive. On offensive you have to talk to a C.A.

    I could be wrong about this but that is my experience so far.

  14. #34
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    Re: Besieged vs Campaign

    Ignoring the IS v. AN and decay issues and only focusing on which even is more "fun", I'd say campaign wins. My client never lags anywhere, but server side lag is an issue in besieged. More of an issue is the wait. You can't say "I want to do a besieged now" and then go do it. You can do that with campaign. The travel is onerous and you can easily miss the fight window, but you can always find a campaign to join in less than the time it takes for the Trolls to puzzle out the way to Al Zahbi.

    Things you can do on your schedule = good. Things you have to do on the game's schedule = bad.

    BTW, if you care about the decay & AN/IS value issue I brought up in a previous post, I continued that in this thread to avoid derailing this one over much: Campaign Rank Decay is poor design

  15. #35
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    Re: Besieged vs Campaign

    If you read what Besieged was suppose to be and what Campaign is, it's obvious SE wanted Besieged to be more like Campaign... where it the only thing that matters and people participate in is the battle in Al Zahbi.

  16. #36
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    Re: Besieged vs Campaign

    Although Campaign is better implemented than Besieged, when I see an army preparing I run to Al Zahbi to defend the AC (vain effort on Fairy). Runic Portals and Sanction are worth the 1:30 you spend in Besieged, and levelling 55+ relies on ToAU camps still.

    Now what could be tweaked is the BC for getting back the Candescence, too many people are not realizing how that BC works, they are thinking it's the same as any other, so they walk in, got smacked and go emo/leaving pt after only one attempt.
    It could be made as an alliance BC instead of the actual six men and still be challenging, but it could be won in one attempt.
    Two hours walk (maybe an half hour more if it's Mamook) and key items farm plus the BC time would be a fair "penality" for having lost the AC, considering also that you only get a title for the effort.

  17. #37
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    Re: Besieged vs Campaign

    Quote Originally Posted by Maxxthepenguin
    Quote Originally Posted by Okuza
    If campaign was as easy to reach as besieged I'd use it the same way: a method for minor gains when I have little time. If campaign rank didn't decay, I might consider ranking up. But with the decay, it's an obvious utter waste of time. I really don't want to live in WoTG or be forced into regime of campaign & OPS just to maintain rank.
    ...for a long time IS was a complete joke too

    Just sayin
    When exactly was IS a joke? From the very beginning it was used for imperial currency and runic portal use. Once the Walahra turban was discovered IS became insanely valuable.

  18. #38
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    Re: Besieged vs Campaign

    honestly, I completely forgot about the wally turban, it's been so long

  19. #39
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    Re: Besieged vs Campaign

    Gold coins have been a pretty decent source of gil on the side. Nothing you should you obviously rely on to make bank, but it helps paying for shihei/kabobs/and other junk.

    Quote Originally Posted by Soraan
    I always hated Besieged, so maybe I'm a little bias. Beseiged was just laggy (when 700+ ppl) and rather stupid that it took so many people to kill one mob, and the big bosses - just avoid those until it's over. Maybe because 400/700 of the people there were on level 60 or below jobs wanting free XP; they should have made it 70+ to particpate. That's how people on Cerberus did it anyways. Took an hour for it to end usually and reward was pretty bleh. I just avoided it unless I needed some IS and was too lazy to go merit.

    Campaign, on the other hand, is very fun and you can go around to all different areas and do it randomly.

    <3333333333 Campaign:

    http://home.alltel.net/matt114/2995.jpg
    How long did you spend in the Campaign?

  20. #40
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    Re: Besieged vs Campaign

    Hrm, I'd say roughly 30-40 minutes. 3 waves of mobs came and the 3rd one kept fucking us up with Shadowfang and dark eles.

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