[Important Update Details]
The following changes have been made to the Campaign:
- Headhunting has been implemented and freelancers can now be found in the appropriate areas.
- The length of time NPCs standby before engaging in battle has been reduced.
- The interval of time between Region Information updates has been shortened.
- Campaign battles consisting solely of Allied Forces' NPCs, the results of which were previously not reflected in the Region Information, will now be reflected.
- Campaign battles will now continue until the attacking forces have been annihilated. Should this not occur after one hour (Earth time), the forces will withdraw.
- The NPCs of the Allied Forces have been strengthened.
- The disparity in levels between each army's NPCs has been lessened.
- Player assessments will now be conducted automatically following completion of a Campaign battle. Should a player be KO'ed, assessment will take place immediately upon reviving unless the player leaves the area in which Campaign battle took place.
- Upon successive completion of the Campaign Ops entitled "Offensive Operations, Smokescreen I - III" or "Defensive Operations, Aegies Scream I - III," the player may receive confirmation by talking to the NPC from whom they undertook the quest, rather than having to spead to a Campaign Arbiter.
*As before, players are still required to spead to a Campaign Arbiter in order to undergo an assessment of their Campaign battle performance.
- Fortifications in areas held by the Beastman Confederate are now capable of being attacked.
- Moral and prosperity ratings totaling zero following a Campaign tally will now be supplemented.
- And issue wherein only the Yagudo Theomilitary's prosperity rating would suffer penalties during Campaign tallies has been addressed.
- And issue wherein the monsters Kyo and Pya summoned by the NPC Lhu Mhakaracca would not dissapear under certain circumstances has been addressed.
- When participating in Campaign battles, the following NPCs will no longer attack Campaign-specific monsters: Gold Badger Espquire / 4th Legionnaire / Piscean Caster / Clan Bear Fighter / Bo'Dho's Shieldwarrior / Divine Pilgrim
Following issues have been addressed:
- An issue wherein multiple-attacks would not cease despite the requirements for the multiple-attacks no longer being fulfilled has been addressed for the following monsters:
Tres Duendes / Unstable Cluster / Aries / Mystic Avatar / Luaith / Bloody Daggers / Demonic Rod / Living Staves " Cursed Axe / Magic Shields / Hamadryad / Temenos Ghrah / Goblin Preceptor / Jailer of Prudence / Wabjahl
- An issue wherein the strength of the notorious monsters Roc and Simurgh found in Nyzul Isle was not in keeping with the original settings has been addressed.
- Assorted other issues have also been addressed.
XI Wiki

