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  1. #1
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    Dynamis Lord -- dealing with Ying&Yang

    I have a minor question about how to handle the Ying & Yang summons after DL is engaged. I've been on YY duty a couple times in the past and I've always just shot them when they spawned (before they agro anything), then PD'd to "tank" them. This keept them busy a while. When I died, they'd go back to their spawn points until he summoned again -- usually DL died shortly after that, if not before, though.

    Our shell's last two DL's both had issues with YY charging the raid. I was on DD as NIN/drk instead of YY for these, so I can't say what the THFs did or didn't do. Both of them reported that YY ignored them and just bee-lined for the raid. Is this perhaps a recent change to YY behavior? When I checked back with 'em about positioning, they we're definitely much too far to shoot at respawn, but still fairly close (at the base of the last ramp up where you can just start to see DL). I usually went to the top of that ramp.

    BTW, for those who kite YY, just how far are you able to kite them once you get initial agro? Can you kite them down past the mages successfully and on out into the zone? Does DL resummon ever yank them off you? The times I've done it myself in past I was too worried about them pouncing on mages to try a kite. I just hit PD and stood there until they killed me (usually plenty of time for DL to die). I'm curious about other strategies for handling YY than just PD until death.

  2. #2
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    Re: Dynamis Lord -- dealing with Ying&Yang

    Quote Originally Posted by Okuza
    I'm curious about other strategies for handling YY than just PD until death.
    Only other "strategy" I can offer is to kill DL before he can summon them

    Out of curiousity, what kind of setup do you usually use? Mainly BLMs for damage? Low numbers? Wondering cause it kinda seems like you're lower on damage than most use if you need to deal with Y/Y during the fight.

    The times we end up having Y/Y spawn on us, we usually just ignore them and have people focus on DL. We've had a couple sloppy kills, but a win's a win.

  3. #3
    Relic Horn
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    Re: Dynamis Lord -- dealing with Ying&Yang

    Might have been your other THF fucked up Im usually there with NIN and stand at the spawn then train them a bit to the right

  4. #4
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    Re: Dynamis Lord -- dealing with Ying&Yang

    Yeah.. they have linked hate to the DL.. though its .. somewhat odd.

    You can kite them for a tiny tiny amount of time.. but they will inevitably run over to the DL pretty quickly after spawning.

    So, sadly the only advice I can offer is to kill the DL faster.

    Which isn't exactly helpful I know, but its still what you need to do T_T

    Sorry about that.

  5. #5
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    Re: Dynamis Lord -- dealing with Ying&Yang

    fight DL a bit farther away from castle? Y&Y spawn at entrance when DL is at 40% iirc.

  6. #6
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    Re: Dynamis Lord -- dealing with Ying&Yang

    Quote Originally Posted by Drunkenmonk
    fight DL a bit farther away from castle? Y&Y spawn at entrance when DL is at 40% iirc.
    it's timer based. precisely 90 seconds after he's pulled (i've timed it w/ a stopwatch to verify) he will summon yin and yang who both pop at the gate. i think his split is also timer based, but we never take that long.

  7. #7
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    Re: Dynamis Lord -- dealing with Ying&Yang

    Quote Originally Posted by Drunkenmonk
    fight DL a bit farther away from castle? Y&Y spawn at entrance when DL is at 40% iirc.
    actually do the opposite, fight him at the castle so you utilize every second of the free 90 you get.

  8. #8
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    Re: Dynamis Lord -- dealing with Ying&Yang

    Quote Originally Posted by residue
    Quote Originally Posted by Drunkenmonk
    fight DL a bit farther away from castle? Y&Y spawn at entrance when DL is at 40% iirc.
    actually do the opposite, fight him at the castle so you utilize every second of the free 90 you get.
    You know, I've always thought of doing that, but I like the separation for the mages from the melee so the BLM's don't get oneshotted lol.

  9. #9
    Sea Torques
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    Re: Dynamis Lord -- dealing with Ying&Yang

    Depends on how many people you're going at this with and how many blms/whms you can take out.

    My linkshell kills DL with about 35-40 people, and it's always a joke. Y&Y never even get to us. We have 1 thief who aggros them so that they don't run directly for us, but that's not even necessary honestly. He just dies so fast it's unbelievable.

    I have a feeling if you have at least 30+ people who're well geared, a couple of which are bards or CORs, 3 RDM/DRKs, 1 rdm/blm or whm for your DRK party, the rest which can switch to a melee job, and a few spare healers, you'll be fine. The main thing is just emphasizing that everyone who can use one, bring an Icarus Wing, that alone is probably 10+% if not more of DL's health, pre-TP gain helps, and then once everyone 2 hours he just drops like a fly.

  10. #10
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    Re: Dynamis Lord -- dealing with Ying&Yang

    Quote Originally Posted by Tomiko
    Quote Originally Posted by Okuza
    Out of curiousity, what kind of setup do you usually use? Mainly BLMs for damage? Low numbers? Wondering cause it kinda seems like you're lower on damage than most use if you need to deal with Y/Y during the fight.

    The times we end up having Y/Y spawn on us, we usually just ignore them and have people focus on DL. We've had a couple sloppy kills, but a win's a win.
    We typically have 24~28 people. Usually 3-4 RDM/drk. 2-3 bards (only one is merited). Most have average gear (af2 level). Sounds like most folk responding here have more people than us and better gear on their melee. I think I'll just need to describe the YY agro / deagro method better to our THFs. They've both done it in the past, it was just that two failures to YY in a row was weird and had me thinking maybe something changed on 11/19.

    We usually kill him at the cliff to protect casters from smash. DL always gets 3-4 specials off during the fight.

    -=-=-

    BTW, the trick I used to use for YY is to stand up top of ramp and shoot them the instant they spawned. If they get agro on you before they link to raid, once you die, YY just walk back to their spawn points and sit there. Eventually he'll summon them again, but DL usually dies before that or at least before YY get very far down the ramp a second time. I've heard you can RR and repeat the agro/deagro trick over and over, but we're out of CS+Stun by that time.

    I've never had them leave me once I had hate on them. PD is only 30s. Could be that I'm dead and they're back on spawn point before he tries to summon again. So, I don't know if DL resummons while you're kiting or tanking if they'll leave the kiter/blinker.

  11. #11
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    Re: Dynamis Lord -- dealing with Ying&Yang

    as far as i know we use shadow bind to deal with yy, have 2 rng watching for the summon after they dump initial tp on DL. kill him a bit away from spawn, so there is room to bind them away from people. he seems to be dead before bind wears off usually, but i imagine they would go eat the rangers first if not.

  12. #12
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    Re: Dynamis Lord -- dealing with Ying&Yang

    Quote Originally Posted by Izzy
    Quote Originally Posted by residue
    Quote Originally Posted by Drunkenmonk
    fight DL a bit farther away from castle? Y&Y spawn at entrance when DL is at 40% iirc.
    actually do the opposite, fight him at the castle so you utilize every second of the free 90 you get.
    You know, I've always thought of doing that, but I like the separation for the mages from the melee so the BLM's don't get oneshotted lol.
    Works for our ls, we usually have 1-2 blms for dls and they're only there for the hp stone

  13. #13
    Yoshi P
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    Re: Dynamis Lord -- dealing with Ying&Yang

    My LS just did our first DL today (only our second Xarc run as well). Had 3 Rdm/Drk, 3Brd, 2Blm, 2 Whm, 18melee, with stun luck from 3 Rdm/Drk Y/Y popped at 1%. Keep in mind my LS only has maybe 10 people with gear outside of AH; we're mostly just a chat LS that does Dynamis and a couple other events on the side. We ended up beating him and had no issues with the Y/Y respawn. I think 2 melee 2hrs were down and 1 Blm 2hr was down as well. So if you have 25-ish you should be able to kill before fine. Other than that ionno

  14. #14
    Hydra
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    Re: Dynamis Lord -- dealing with Ying&Yang

    Few things that play important rolls in doing more dmg from ur melees. If they lag at all, they lose dmg, or so ive noticed anyhow. You can sneak ur mages up to DL's left side, past the rock without aggro(up ramp and go right). This will remove some lag. Filters for all obviously, lower settings. You will prolly notice a big dmg boost just from getting ur group to do those little things.

    Another thing is bard rotating before engaging. 4-5 melee, whm, brd i put in each melee pt. when we engage DL each melee has 4 soul voiced songs on them, usually 2 march 2 minuet's. Don't forget feint from a thf, and angon from a drg. Fight him where he stands and you won't have much of a problem. Stuns are a big thing to make sure to not miss, so lightning threnody from brds also important.

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