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  1. #21
    Puppetmaster
    Join Date
    Jan 2007
    Posts
    54
    BG Level
    2

    Re: bhaflau remnants 2nd floor rampart

    We got 3 Hikazu Sune-Ate in 1 run twice

  2. #22
    Black Belt
    Join Date
    Oct 2006
    Posts
    5,668
    BG Level
    8
    FFXIV Character
    Arthars Menethil
    FFXIV Server
    Chocobo
    FFXI Server
    Odin

    Re: bhaflau remnants 2nd floor rampart

    0/3400 NM before i got mine

    after that lotsa 35 boots

    when it rain, it pours

  3. #23
    Melee Summoner
    Join Date
    Sep 2007
    Posts
    37
    BG Level
    1

    Re: bhaflau remnants 2nd floor rampart

    1/10 on bees. Luckily it was a Sune-Ate. God, I would've been pissed to see a Skadi Mask in that treasure pool.

  4. #24
    RIDE ARMOR
    Join Date
    Jul 2007
    Posts
    11
    BG Level
    1

    Re: bhaflau remnants 2nd floor rampart

    My LS just started doing salvage. So far we've done 2 runs, both in Bhaflau. Spawned rampart on 2nd run. 2 bees popped, 1st bee dropped MNK feet, 2nd bee dropped nothing. We have 1 THF and he has TH3.

  5. #25
    Relic Horn
    Join Date
    Dec 2005
    Posts
    3,157
    BG Level
    7

    Re: bhaflau remnants 2nd floor rampart

    Quote Originally Posted by Babekeke
    My LS just started doing salvage. So far we've done 2 runs, both in Bhaflau. Spawned rampart on 2nd run. 2 bees popped, 1st bee dropped MNK feet, 2nd bee dropped nothing. We have 1 THF and he has TH3.
    I'm not really sure that was worth a necrobump.

    However, given the chance I figure I'll respond to the OP's topic anyway:

    Recently, we've been clearing the 4 Flans using skillchain/magic burst to eliminate them in record time and pop the Rampart in under ~4min. Previously we took 7-8min meleeing them all to death. The East/West ones certainly don't need magic, since they are nice and weak, but for the North and South flans we simply have 2 DDs save TP and then do a skillchain @ ~80%. The Darkness damage knocks it down to about 60-65%, and then the magic burst does at *least* 7000 every time, up to 8600-9000 with full gear, which is ~86-90% of their HP. They die, and they die with spikes. Nice and quick.

  6. #26
    Fake Numbers
    Join Date
    Aug 2007
    Posts
    80
    BG Level
    2

    Re: bhaflau remnants 2nd floor rampart

    my ls keeps track of stats such as this rampart

    Reactionary Rampart - F2
    Attempts: ~55
    Skirmish Pephredo (43)
    -3x Freya's Mask, 7%
    -6x Hikazu Sune-Ate, 14%
    -8x Overall, 18.6% (2x drop once)

  7. #27
    Sea Torques
    Join Date
    Dec 2007
    Posts
    565
    BG Level
    5
    FFXI Server
    Leviathan

    Re: bhaflau remnants 2nd floor rampart

    Quote Originally Posted by Wizerd
    Quote Originally Posted by Babekeke
    My LS just started doing salvage. So far we've done 2 runs, both in Bhaflau. Spawned rampart on 2nd run. 2 bees popped, 1st bee dropped MNK feet, 2nd bee dropped nothing. We have 1 THF and he has TH3.
    I'm not really sure that was worth a necrobump.

    However, given the chance I figure I'll respond to the OP's topic anyway:

    Recently, we've been clearing the 4 Flans using skillchain/magic burst to eliminate them in record time and pop the Rampart in under ~4min. Previously we took 7-8min meleeing them all to death. The East/West ones certainly don't need magic, since they are nice and weak, but for the North and South flans we simply have 2 DDs save TP and then do a skillchain @ ~80%. The Darkness damage knocks it down to about 60-65%, and then the magic burst does at *least* 7000 every time, up to 8600-9000 with full gear, which is ~86-90% of their HP. They die, and they die with spikes. Nice and quick.
    I was under the impression that the skillchain damage (from darkness in this case) could cause the spikes to break as it is taken as magic damage, is it not? Has that ever happened to you? I'm interested in this method since every time we try this rampart (not many, still doing 4F and LBC~) we time our WSs so that they never skillchain, in fear of it breaking spikes. You can imagine how horribly long it takes to kill North and South.

  8. #28
    Relic Horn
    Join Date
    Dec 2005
    Posts
    3,157
    BG Level
    7

    Re: bhaflau remnants 2nd floor rampart

    Quote Originally Posted by Shassira
    Quote Originally Posted by Wizerd
    Quote Originally Posted by Babekeke
    My LS just started doing salvage. So far we've done 2 runs, both in Bhaflau. Spawned rampart on 2nd run. 2 bees popped, 1st bee dropped MNK feet, 2nd bee dropped nothing. We have 1 THF and he has TH3.
    I'm not really sure that was worth a necrobump.

    However, given the chance I figure I'll respond to the OP's topic anyway:

    Recently, we've been clearing the 4 Flans using skillchain/magic burst to eliminate them in record time and pop the Rampart in under ~4min. Previously we took 7-8min meleeing them all to death. The East/West ones certainly don't need magic, since they are nice and weak, but for the North and South flans we simply have 2 DDs save TP and then do a skillchain @ ~80%. The Darkness damage knocks it down to about 60-65%, and then the magic burst does at *least* 7000 every time, up to 8600-9000 with full gear, which is ~86-90% of their HP. They die, and they die with spikes. Nice and quick.
    I was under the impression that the skillchain damage (from darkness in this case) could cause the spikes to break as it is taken as magic damage, is it not? Has that ever happened to you? I'm interested in this method since every time we try this rampart (not many, still doing 4F and LBC~) we time our WSs so that they never skillchain, in fear of it breaking spikes. You can imagine how horribly long it takes to kill North and South.
    Technically it can lose the spikes, but it's never happened to us and I don't think it ever will. It just takes a smooth balance of melee vs magic to keep spikes up. Our melee hits to about 80% are plenty of damage, plus the weapon skills themselves take off about 10-15% total, plus the skillchain damage which is probably about the same as the 2 weapon skills together. As you can see, the melee damage outweighs the magic damage, and this is all you really need to do. A big spike in magic damage, however, will still cause it to lose spikes at a decent rate. Skillchain damage isn't really considered big though.

    Also, we've skillchained tons on these in the past, with and without MBs, and never seen spikes go down. To be honest, I'm not even sure SC damage is considered magic in this case.

  9. #29
    Relic Shield
    Join Date
    Jul 2006
    Posts
    1,499
    BG Level
    6
    FFXIV Character
    Ferien Terzo
    FFXIV Server
    Excalibur

    Re: bhaflau remnants 2nd floor rampart

    Quote Originally Posted by Wizerd
    Quote Originally Posted by Shassira
    Spikes vs Skillchains
    Technically it can lose the spikes, but it's never happened to us and I don't think it ever will. It just takes a smooth balance of melee vs magic to keep spikes up. Our melee hits to about 80% are plenty of damage, plus the weapon skills themselves take off about 10-15% total, plus the skillchain damage which is probably about the same as the 2 weapon skills together. As you can see, the melee damage outweighs the magic damage, and this is all you really need to do. A big spike in magic damage, however, will still cause it to lose spikes at a decent rate. Skillchain damage isn't really considered big though.

    Also, we've skillchained tons on these in the past, with and without MBs, and never seen spikes go down. To be honest, I'm not even sure SC damage is considered magic in this case.
    Same here. I've heard a bunch of people say that skillchains can make the spikes go away, but I generally make it a point to open/close Darkness with our MNKs. I've never had spikes go down from the SC damage, and it does a boatload. Maybe it's based off of the amount of damage done by magic? I don't know, just know it's been fine for us.

    Also, after god knows how many runs, my group has gotten 2 Freya's Masks and 1 Hikazu Sune-Ate. Most of the issue though is the NM just not even popping.

  10. #30
    Sea Torques
    Join Date
    Dec 2007
    Posts
    565
    BG Level
    5
    FFXI Server
    Leviathan

    Re: bhaflau remnants 2nd floor rampart

    Thanks for the replies, help is always apreciated ^^

  11. #31
    Puppetmaster
    Join Date
    Sep 2007
    Posts
    68
    BG Level
    2

    Re: bhaflau remnants 2nd floor rampart

    I've always been under the impression that so long as half the damage done or mroe is melee then spikes stay up. Kill shot doesn't count. So if you melee of 20%, SC does 19% and the billion dmg burst kills it it will die with spikes up. If that skill chain does more than the cumulative total of melee damage though spikes will go down before burst. be ware of mages doing 1200+ earth crushers >.>

  12. #32
    Black Belt
    Join Date
    Aug 2005
    Posts
    5,907
    BG Level
    8
    FFXI Server
    Quetzalcoatl

    Re: bhaflau remnants 2nd floor rampart

    I've seen Spikes go down with Additional Effect from Elemental Staves as the only form of magical damage done to them. Now I've forbidden my BLM's to melee with elemental staves if popping the rampart.

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