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Thread: New Exp/Merit Locations     submit to reddit submit to twitter

  1. #41
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    Re: New Exp/Merit Locations

    Quote Originally Posted by Metah
    I can also attest to low level BLM or SCH on Carrion Worms in East Ronfaure [S]. Definately can go there as SCH9, but it might be too much work for the reward. At level 13, the worms don't go any higher than DC, and can be as low as EP. I wouldn't stay past level 14.
    There are higher level worms that are VT-IT around lvl 14-15, which span from the NGusta[S] Campaign fort to the ramp up to the top bit. You probably cant go straight from one to the other solo and without a plvl, but they are very close to being a perfect follow on. NGusta[S] Tunnel Worm > NGusta [S] Stone eater > Korroloka Tunnel would probably work nicely.

  2. #42
    The God Damn Kuno
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    Re: New Exp/Merit Locations

    Was hoping for someone to find a viable camp to replace the shitty 48-52 range.

  3. #43
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    Re: New Exp/Merit Locations

    Quote Originally Posted by Not Kuno
    Was hoping for someone to find a viable camp to replace the shitty 48-52 range.

    There are some lv61-63 Worker Crawlers just outside Crawlers' Nest [S], but that'd be more for the 52-54 range I guess, which is when you start Colibri.

  4. #44
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    Re: New Exp/Merit Locations

    Just inside of Grauberg from North Gustaberg is a passage which is full of Rock Eaters which weren't aggroing/linking to myself when they were EP- and EP-- (I was DNC46 at the time) Might be a decent camp being as I counted about 10 or so hanging around there.

  5. #45
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    Re: New Exp/Merit Locations

    The Bridge where you get the blue stone for the kocco's earring has several Marabou and Beetles, I haven't gotten a chance to go check yet, kind of forgot, but that should be a viable exp camp, just not sure which level.

    Plus, you can camp on the bridge, nice pretty view, and mobs you can pull from either side.

  6. #46
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    Re: New Exp/Merit Locations

    Lycopodiums in the 3 zones outside Jeuno are a good spot for EXP, plenty of mandies that dont use Dream Flower (Not that ive seen) and could be viable exp from 21/22-25.

    Robber Crabs/Stygian Pugils near the center of Vunkerl (around the outpost) would be a good EXP location as well. (They didnt agro a 75, so im gonna assume they dont agro in the past unlike the present versions.)

    Grauberg Hippogryphs are another camp as well, west of the OP.

  7. #47
    assburgers
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    Re: New Exp/Merit Locations

    They do aggro, but they're low end EP.

    Go /heal next to one, or come on a lvl 70 job.

  8. #48
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    Re: New Exp/Merit Locations

    Quote Originally Posted by Metah
    Passhow Marshlands [S] has lots of Lou Carlouth Slugs and Quadav that are T+ to a 73.

    I'm thinking BSTs level 72-73 would be able to roam, possibly duo, killing the Quadav. Not sure if there is a big cluster of Quadav near a few Slugs or anything, I haven't investigated it very well.

    By the way, you'll need a good CHR set up and Light/Apollo's to charm a Slug, as they've got Resist Charm on par with Slimes. They're also amazing pets, too.
    The Quadav's are horrid in HP and defense compared a slug. Slugs got the same defense like slimes but just can't do it against the beastmen. I had to swap about 4 times before even coming close to killing the Quadav. I just zoned after that. 3 or 4 beasts charming these and dragging some to those Tough and VT Peiste someone mentioned might be interesting, I'll try to gather some members and give it a shot.


    ~Calintzpso, Theflock

  9. #49
    Everybody's Favourite Nobody
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    Re: New Exp/Merit Locations

    Quote Originally Posted by Calintzpso
    Quote Originally Posted by Metah
    Passhow Marshlands [S] has lots of Lou Carlouth Slugs and Quadav that are T+ to a 73.

    I'm thinking BSTs level 72-73 would be able to roam, possibly duo, killing the Quadav. Not sure if there is a big cluster of Quadav near a few Slugs or anything, I haven't investigated it very well.

    By the way, you'll need a good CHR set up and Light/Apollo's to charm a Slug, as they've got Resist Charm on par with Slimes. They're also amazing pets, too.
    The Quadav's are horrid in HP and defense compared a slug. Slugs got the same defense like slimes but just can't do it against the beastmen. I had to swap about 4 times before even coming close to killing the Quadav. I just zoned after that. 3 or 4 beasts charming these and dragging some to those Tough and VT Peiste someone mentioned might be interesting, I'll try to gather some members and give it a shot.


    ~Calintzpso, Theflock

    I see, thanks for the feedback.

  10. #50
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    Re: New Exp/Merit Locations

    Lvl 18 DRK/RNG soloing off of Stone Eaters in North Gustaberg(S). Pixies + Sigil Regen make this sooooooo much better then Korrolka Tunnel Worms. This was about 20 minutes into XPing here.

    http://a188.ac-images.myspacecdn.com...f74cabbb43.png

  11. #51
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    Re: New Exp/Merit Locations

    I tried 2 more camps.

    [attachment=0:hsnu0gl7]MERIPHATAUD_MOUNTAINS.jpg[/attachment:hsnu0gl7]

    My semi static hit 39-41 after playing with Colibris till that level (from lvl 34), so we decided to go to the Lynx monsters.

    Want to hear something spiffy about Lynxes? They don't con high evasion. Yep. Toramas without the evasion bullshit. However the trade-off comes in where instead of evasion, they have charged whiskers, which is like an instacast Thundaga.. between one and two. My party didn't have shell or barthundara, so after it used it 3 times during it's final <25% HP, it floored us.

    They gave us capped exp when we killed them, so we were overhunting . A Coeurl not giving high eva while overhunting means it's going to be great when we're in the real level range for them! I'm thinking lvl43-44, and I'm going back there once my static gets a few levels in Altep. I'll probably also test how hard these are with shellra-barthundara up - it might be a good idea to limit these parties to Healer x 2, tank melee melee bard(or cor, or smn, anything's fine pre burn days really).

    Anyway, since they were too hard, we went to the beetle camp. To me at 40, they were VT-IT which was perfect, to the tank, they were T-IT, which sucked balls for the rest of us, and only 5 beetles pop there, so you can only get chain 4 tops, which isn't too bad - but you'd probably want to do these @ lvl35, if you choose to do them at all over colibris (reasons you'd do them : Nobody aside from your LS will have any city maws, NOBODY).

  12. #52
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    Re: New Exp/Merit Locations

    Potential camp could be the flies at the drop in Vunkerl that leads to Rolanberry [S].

  13. #53
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    Re: New Exp/Merit Locations

    Quote Originally Posted by BRP
    Potential camp could be the flies at the drop in Vunkerl that leads to Rolanberry [S].

    How excitingly Vague.

  14. #54
    Relic Horn
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    Re: New Exp/Merit Locations

    Quote Originally Posted by Lordwafik
    Quote Originally Posted by BRP
    Potential camp could be the flies at the drop in Vunkerl that leads to Rolanberry [S].

    How excitingly Vague.
    He means (I-11), just beyond the drop down on the map from FFXI-Atlas:
    http://www.ffxi-atlas.com/maps_norma...kerl-inlet.jpg

    There are a good amount of flies but I think there are some aggro mobs there, I forget. I've only been there once.


    Edit: The Processionaires in Crawlers' Nest [S], where the Knight Crawlers and Awd Goggie are in the present, are lv69-71. They seem pretty good for any party that doesn't have optimal Colibri setup (or is stuck with Puks due to crowding, Puks at 60ish suck horribly, mainly because there's no good camp). Specifically a party slightly overhunting with magic bursts. There are 12-14 of them (I'd look in the DATs but I'm too lazy). That's the only worthy camp in there, really, unless you're into the whole Quadav thing.

    There are 2 bombs in the room before the camp hallway, so your mages will have to be slightly careful, and you'll have to camp slightly into the room, but that's not a problem for most parties.

    I'll go verify the levels of those Beetles/Lynx later probably.

  15. #55
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    Re: New Exp/Merit Locations

    Quote Originally Posted by Lordwafik
    Quote Originally Posted by BRP
    Potential camp could be the flies at the drop in Vunkerl that leads to Rolanberry [S].

    How excitingly Vague.
    in the east part of vunkerl inlet there's a ramp leading off the map to a hidden area with a dropoff into a circular area. Continue running through this area and you'll exit out into the west part of rolanberry, somewhat southwest of the maw.

    I think the entrance to the area in vunkerl is at H-11, or to make it easier on yourself you can just run down the west wall of rolanberry from the maw until you find it.

    Could you even exp here at lower levels? I seem to remember seeing a crapload of chigoes mixed in with the flies.

    edit: lolz2slow @ me

  16. #56
    assburgers
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    Re: New Exp/Merit Locations

    There are chigoes hiding EVERYWHERE, just north of the fort in Rolanberry are ones that are just too low to aggro 75, that little dropdown spot in Vunkerl has too many Chigoes for me to want to go investigate deeper, it's kinda scary when you notice you've been running right past Ep Chigoes that are JUST a little too low to come after you.

  17. #57
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    Re: New Exp/Merit Locations

    viewtopic.php?f=53&t=26517&start=0

    I guess at the level of beetles (45-47?) there based on what they /check-ed to me as BST. I might actually have been guessing a level high. They were DC to a 48, as I recall. These beetles are a natural continuation of GC beetles. If you liked GC, take your party there when people hit 35.
    Lynx are definitely higher level than Beetles (I guessed 50-53), and I should probably head back there after I finish with the Worker Crawlers near the CN [S] map NPCs in Rolanberry. The Worker Crawlers I'm killing range from 49 to probably 52 or 53.

    One thing about the past. Transportation to camps in the past is always going to take longer than transportation in the present, which really only makes it viable for parties you know well (Statics, pickups with friends, etc.) I'm not going to lead a bunch of noobs to the beetle camp in the past (which is probably one of the easier camps to get to overall) only to have the party last 20 minutes before we need to get a rep and I have to go back and lead him there too. BST is glorious because I have party members in every zone that just don't know it yet and all of them do what I say (to an extent).

    I've honestly done almost nothing in the past since the expansion opened and I ran around and xped my BST two levels. I should go back there, but the lack of rewards that matter has me a little "meh" on the whole situation.

  18. #58
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    Re: New Exp/Merit Locations

    Dhamels in West Sarutabaruta [S], NW corner near the old zone to E. Saruta., Need confirmation on a level range for these though. Can be one-shotted by blm @ 75 (1100-1200 HP). Their's plenty to level on here though.

  19. #59
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    Re: New Exp/Merit Locations

    Those dhalmels replace Kazham levels. 27-31 or so.

  20. #60
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    Re: New Exp/Merit Locations

    Went to Grauberg from Gustaberg and the Rock Eaters at that entrance conned IT normal evasion with Staff and high Defense to my 27 SCH. So will prob be a good like 27-31 camp.

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