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Thread: 12/12/07 Version Update     submit to reddit submit to twitter

  1. #41
    assburgers
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    Re: 12/12/07 Version Update

    Which will likely cost huge amounts of AN.

    So the people who blew through tons of AN selling the lowbie gear in the rush to list it before it deflated will have to go and build back up their stockpile, and people will have to choose what is worth what to them.

    32-48-64k AN items would put a hurt on anyones stockpile of AN, make the item approriately desireable and people will buy them for sure.

  2. #42
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    Re: 12/12/07 Version Update

    Quote Originally Posted by Spira
    Im writing off the system for which you get stuff using AN. Surely we all know that more stuff will be added later, but it just doesnt seem to scale proportionately..
    If we do campaign ops regularly, and campaign battles once in a while, already we are making exponentially more AN than we can spend it. And while it is used for Sigil and tele, its barely gonna make a dent on your AN reserves..

    If that becomes the case at higher tiers, what then is the point of putting them on a point scale if everyone can already afford it without even tring? And since most of them aren't EX their value will drop because you could flood the market with it, if there was a demand in the first place.
    Umm... you just exactly described the Conquest and Besieged point systems. The lower levels have trash items, the higher levels have the good stuff. And depending on what you do, you may never have many system points or you may have a ton. And if you haven't pieced it together yet, Campaign IS this system's Assault. It is just done differently. The only difference, and on this part you are correct, is that there is no cumulative gear reward yet. More on this below.

    Quote Originally Posted by Spira
    vRingthree > true, but timing and content cannot be examinied seperately. If you were to look merely at the timing intervals then all you're doing is examining a trend, of which there really isn't any unless you can rationalize a 6:5:6:5:4 without bringing in content to the discussion. Prior to Zilart release in Japan, version updates came on the fly, every few weeks or months too, by the way.
    Ummmmmmm... Someone here commented that they thought that the next update would be in late January/early February, I said that it was probably not correct and we are probably looking at late February/early March for the next update. You are exactly right, I am only examining a trend. I even said that my guess would be for 5 updates this year, but taking the 4 updates this year and the fact that after ToAU there was a little over a three month wait for the first update, you are still probably looking at a little over three months before the next update. Just because the expansion release did not come with the content that you wanted does not mean it did not come with content. The campaign combat system is expansive and persistent, this is much more than the Besieged content in ToAU. Visible gear is only one part of content, and it likely does not contribute to development time like creating an entirely new combat system would. This is the reason that the people that complained about the file sizes of the DVD for the expansion were misguided. A large part of the content, and likely development time, was focused around developing Campaign. Campaign appears to be far more complex than any previous combat system added to the game. Just because there isn't as much visible gear doesn't mean that there is less actual content.

    As for prior to Zilart release in Japan, the reason there were so many version updates was because they were still developing the game. Japan release was essentially the beta-test for all of the game mechanics. Those "version" updates were tons of bug fixes and radical game play changes to balance the game, they were not real content additions.

    Honestly, I have no idea how you got around to complaining about content from my comments, but even if you take content into consideration, I believe my conclusions are sound.

  3. #43
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    Re: 12/12/07 Version Update

    Quote Originally Posted by Max™
    Who hasn't eyed a Perdu weapon and decided to start doing assault more tenaciously?
    wait.. huh?

    To the others, IS coulda been equally bad early on, but then there was Imperial currency that had rather high demand because of its use in quests and acquiring some items. Even that eventually crashed due to infinitely higher supply. It gave people a reason to want to have IS when it started.

    What we're doing with AN here is hoping that something will come by and we can use our AN for it. We aren't even sure it'll be worth it. It could be situationally good.

    Btw, since based on the dats there are like 5 different tiers of decorations. Ribbons, Stars, Emblems, Wings and Medals, how do you suppose the tier system will work?

    Heres my guesstimate
    Ribbon <3k AN
    Star 5K-9k
    Emblem 12-15k
    Wings 24-28k
    Medals 35-40k

    If they charge any higher than that,obviously the people selling the items don't want the Allied Forces to win the war, lol

    edit: Conquest and Besieged had common items.

  4. #44
    assburgers
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    Re: 12/12/07 Version Update

    Star rank items are 7-10k so you're off already.

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    Re: 12/12/07 Version Update

    Quote Originally Posted by ringthree
    Just because the expansion release did not come with the content that you wanted does not mean it did not come with content. The campaign combat system is expansive and persistent, this is much more than the Besieged content in ToAU. Visible gear is only one part of content, and it likely does not contribute to development time like creating an entirely new combat system would. This is the reason that the people that complained about the file sizes of the DVD for the expansion were misguided. A large part of the content, and likely development time, was focused around developing Campaign. Campaign appears to be far more complex than any previous combat system added to the game. Just because there isn't as much visible gear doesn't mean that there is less actual content.
    But it is a relative lack of good content. If you consider a whole bunch of similar fetch quests, or kill-3-NM BCs worthy of even being called content then I guess thats why you're like the only one not complaining.

    File-sizes are as good an indicator because it not only tells us we're working with bare-bones now, it means all the future updates will be working with bare-bones. The less content delivered from the disc, the less we will have in the whole WotG era - this is assuming they follow with their update style since Zilart.

    Campaign.. isnt that much more complexed than the other battlefield systems. If you're not doing campaign ops (which isn't very much better), then right now it really doesn't matter what country you're in, or who you're fighting or whatever - the actions you take in a campaign battle are the same - kill mobs. They'll probably build on this system in future, but its still very plain anyway.

    Like, what happened to all the innovative battlefield coding they put into the later Assault missions. Where has all that gone to in Campaign Ops? WotG content so far feels like a regression.

  6. #46
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    Re: 12/12/07 Version Update

    I believe we'll get a Salvage-like battle system that uses AN.

  7. #47
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    Re: 12/12/07 Version Update

    This expansion needs an update much sooner than March or it's going to fail miserably. There isn't enough content to keep people interested, and there's no story at all unlike AU which had quite a bit of story. There's nothing to advance to, and the only thing keeping people involved is Campaign, which is the only fun part of the expansion. There is no other reason to go to the past and as it stands it's just a wasting of modeling and coding.

    Seriously, SE. Step it up or people are going to start asking why they paid $30 for a half-assed expansion. I'm already bored with it (other than Campaign) because there's nothing else to do.

  8. #48
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    Re: 12/12/07 Version Update

    and there's no story at all unlike AU which had quite a bit of story.


    And I think we had this thread before. It sucked.

    PS. We are getting an update before March, but don't let me rain on the emo parade... how FFXI is ran is decided by festival furnishings!

  9. #49
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    Re: 12/12/07 Version Update

    Silly - I'm not doing an emo parade. Right now I'm just bored with the content because there's no incentive to do anything other than Campaign. What else is there to do? Campaign some more. At least we had a few assaults to hammer through and the Yigit/Pahluwan/Amir sets to work for. What are we working for here? Iron Ram armor? Last time I checked the stats they weren't that great.

    Let me rephrase what I said and summarize - what are we working for in the past that is on par with or outshining the present gear we have? What rewards await us now that we can't obtain in the present expansions? And why is it the only NM in the past right now drops absolutely nothing and there are no NMs to farm for good drops? Why is there no new gear obtainable only in the past yet?

    So many questions and yet no answers, which is what is disappointing.

  10. #50
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    Re: 12/12/07 Version Update

    Wait, AU had quite a bit of story at launch? Shit, I must have missed that.

    Honestly though, it's clear they released it early, but damn if the bits that we've got so far aren't tittilating. Who is the bandaged taru? Shantotto? What are they going to do with Excenmille and the Griffons? What the fuck is going on in Bastok? (siriusly, only been there to unlock the maw >.>)

    Campaign still rocks more than Besieged ever did, only things keeping it from being perfect are the NPC's randomly intercepting the mobs way before they get to the battle, so all you see is one or two beat up NPC's strolling back from singlehandedly killing everything, and then the fight ends. Oh, and maybe an auto-issued RR item, people don't go around and see if anyone needs a raise anymore, and if you aren't from the nation where the fight is, you can't buy RR there, at least we should be able to do that.

  11. #51
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    Re: 12/12/07 Version Update

    Obviously if we don't get notes by the next 2 weeks or so which will be the day after christmas i'm gonna say feb update.

  12. #52
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    Re: 12/12/07 Version Update

    Quote Originally Posted by Max™
    32-48-64k AN items would put a hurt on anyones stockpile of AN, make the item approriately desireable and people will buy them for sure.
    I have 100K AN as of today. How many of those items would you like?

  13. #53
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    Re: 12/12/07 Version Update

    Quote Originally Posted by ThistleChaser
    Quote Originally Posted by Max™
    32-48-64k AN items would put a hurt on anyones stockpile of AN, make the item approriately desireable and people will buy them for sure.
    I have 100K AN as of today. How many of those items would you like?
    I've got 38k, I counted back on Sigil Durations and worked out I've spent around 1500-2000 on Regen, as I get it every time I refresh Sigil, and I'm on Shoes #11 for 9800 Points spent, spamming campaign during NA times rocks.

    Me on War/Sam, a Rdm, and a 59 Whm trioed a Rolanberry attack down to the last mob and a boss before people showed up, got 1750 off one wave. :D

  14. #54
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    Re: 12/12/07 Version Update

    They're finally popping Prudence with all the pop sets they figured out how to get the last "maintenance".

  15. #55
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    Re: 12/12/07 Version Update

    Quote Originally Posted by Max™
    I've got 38k, I counted back on Sigil Durations and worked out I've spent around 1500-2000 on Regen, as I get it every time I refresh Sigil, and I'm on Shoes #11 for 9800 Points spent, spamming campaign during NA times rocks.

    Me on War/Sam, a Rdm, and a 59 Whm trioed a Rolanberry attack down to the last mob and a boss before people showed up, got 1750 off one wave. :D
    I've only just started getting regen, but I've got refresh since the beginning (I always go as DRK/WHM). You've got me very beaten on shoes though! I just used my last charge of my first pair, but I'm debating getting new ones. I run around on BRD all the time, so compared to Mazurka, both plain walking and sprinter's shoes feel slower than slow -- I really don't notice a difference.

    My best wave was 4,801. Yes, almost 5K. This past weekend. Attack went on nearly two hours (don't ask me how that's possible, the limit was supposed to be an hour, no?), we saw the same NM show up three times and the orc war machine showed up four times.

  16. #56
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    Re: 12/12/07 Version Update

    I don't think this expansion is really supposed to be about gear. (Whether this is a good design decision or not is another question, people take for that expansions are about gear and I'll confess to being a little dissapointed on that end in this expansion, although Sprinter's Boots are so hawt that I really can't qq about anything.) Treasures of Aht Urhgan was, well, Treasures, it's in the name of the expansion right there, whereas WotG is about the war, about this epic storyline and epic battles. My 'dissapointment' with the expansion would be more along the lines of the fact that there weren't enough missions on release, but that's a relatively minor quibble. People seem to forget that expansions are always grossly unfinished when they first come out. I know that CoP is a kind of crappy example for this, but sea torques and Limbus (I think, but am not sure) took longer to come out than did Salvage. I don't remember the timescale for Zilart whatsoever because I was a level 30 newb for a long damn time and I didn't really know anyone who did anything remotely resembling endgame. The complete lack of new items in this update bothers me more than the lack of... well... other things. Has anyone found out if they added new missions, quests, etcetera? They phrased this like an actual update, rather than another "tweaking campaign variables" maintenance, so I kind of had my fingers crossed.

  17. #57
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    Re: 12/12/07 Version Update

    I'm a War, so we have ZERO +movement options, it's my only job til I get Dnc leveled, which has +movement Jig, so I've gone a little nuts on the shoes.

    My non-Dusk movement macro equips shoes, so any time I'm not going to be fighting immediately, say in Sky or whatnot running from like Despot to Faust, I pop em on.

    My best Exp was 2630 for a 7 wave attack in Rolan where NPC's didn't show up til the last two waves, quite an epic fight cause we started with like 20 people, killed Di'Dha twice, tanked him once for most of his life, and my god I hate Ga'Dho.

    Is that damn ore lob staggershell crap totally AoE? I look over and realise some stupid fucker is fighting him next to a bunch of people and then I get nailed by a bunch of ore lobs.

    I've gotten to the point where I tell people I'm with, or if it's just like 5 or 6 of us, let Ga'Dho do his thing and kill the rest, he isn't worth fucking with if there aren't NPC's or a bunch of people to take him down.

    That big 7 Wave fight, we kept moving down that pass heading down the back side of Rolanberry, fought the last wave of Di'Dha and his Guards back there with a few NPC's and then the fight ended as we were running back to the fort.

  18. #58
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    Re: 12/12/07 Version Update

    Quote Originally Posted by Max™
    I'm a War, so we have ZERO +movement options, it's my only job til I get Dnc leveled, which has +movement Jig, so I've gone a little nuts on the shoes.

    Is that damn ore lob staggershell crap totally AoE? I look over and realise some stupid fucker is fighting him next to a bunch of people and then I get nailed by a bunch of ore lobs.

    I've gotten to the point where I tell people I'm with, or if it's just like 5 or 6 of us, let Ga'Dho do his thing and kill the rest, he isn't worth fucking with if there aren't NPC's or a bunch of people to take him down.
    Yeah, my friends without BRD leveled are all hot for the shoes, but to me they're totally meh.

    I don't know if it's AoE or not; it hits me all the time, but I'm usually the one with hate, so...

    There are a couple NMs I avoid. While I believe that the reward calculations take into account the amount of damage you take, I'm a DRK -- I take big damage numbers by bumping into a wall. I don't need to tackle a NM to up my damage numbers.

  19. #59
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    Re: 12/12/07 Version Update

    The damage you do and the damage you take are counted, as is the damage you cure, why I'm thinking War/Dnc will be awesome as hell, deal it, take it, cure it, win.

    I tank a lot, I just ride seigan, voke, and don't worry about spinning the mob and screwing thieves or NPC's when I unload.

    I don't go near Ga'Dho, watching fully buffed, decked out Pld's get dropped instantly scars you for life, I'm pretty sure he can triple attack on that WS.

  20. #60
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    Re: 12/12/07 Version Update

    Quote Originally Posted by Max™
    Who hasn't eyed a Perdu weapon and decided to start doing assault more tenaciously?
    /

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