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  1. #21
    Salvage Bans
    Join Date
    Jun 2007
    Posts
    771
    BG Level
    5

    Re: advanced summoner info pls

    giving a full rundown of my gear. i'm still considering ways to parse the information for myself, because my link above has been so incredibly useful , but that won't come until January, when i finally have a FFXI capable PC.

    if i do parse this information myself, i still need alot more answers so i don't skew my results.

    1. i know weather/day has some sort of effect on avatars, is there anything specific known, or should i just avoid using a specific avatar on the days it is strong/weak on?
    i know mab is boosted randomly during those events, but i want to know if it will have an effect on the avatar's stats or on the avatar's melee BPs

    2. are there any formulas i should know for this?

    3. i've considered using either shiva and rush, garuda and predator claws, or Ramuh and chaotic strike, any opinions on which one i should do? i'm also debating which magic BPs to use.



    my gearlist
    penance hat/ af+1 horn
    YYR
    smn hands/nash hands
    SMN torque/Sac torque
    smn earring
    Austere legs/Smn legs/Evk legs+1
    Penance feet/Evk legs+1
    astute cape
    evk ring
    other slots dont have avatar related items

    my merits:
    8 smn magic
    4 avatar acc
    5 avatar atk
    1 avatar matk

  2. #22
    Salvage Bans
    Join Date
    Jun 2007
    Posts
    771
    BG Level
    5

    Re: advanced summoner info pls

    Quote Originally Posted by elphaba
    Leviathan, Spinning Dive

    and either Grand Fall or Wind Blade, but that's just b/c I have them.

    Also see: Netherblast, as it is constant damage.
    netherblast is the last thing on my mind, since it is already so accurate.

    as for spinning dive, i've considered it, but since its only one hit and already fairly accurate, so i don't know how well it will parse.

    as for wind blade, i have it but its all up in the air as to which i use. if i choose to go with shiva/rush, i will probably also use heavenly strike, off the same avatar.

  3. #23
    Sea Torques
    Join Date
    Jan 2006
    Posts
    530
    BG Level
    5
    FFXI Server
    Asura

    Re: advanced summoner info pls

    Quote Originally Posted by Nirokun!
    -bp is calculated when you hit the command

    the +stats/skill can be added immediately after to retain their effect

    i believe it was tested after the smn skill change with -bp macro, hastega [enter], immediately hit +skill, hastega goes off

    full -bp effect, full +duration effect from the summoning skill
    This is correct. The Spellcast plugin helps a lot for this. There is an example xml file which was posted which is fairly detailed on what gets placed where, and when. Obviously everyone has different gear and would need to tailor this to their own gear set.

    http://windower.faservers.net/wiki/plug ... kpluto_smn

  4. #24
    Ashira
    Guest

    Re: advanced summoner info pls

    Best I can do here in trying to help further with gear choices, because I'm kinda out of it having had stomach flu for 2 days now, is just post a rundown of my gear:

    I usually start out standing around with an MP build, because at Faf or some such, we don't typically take WHMs at all; so I'll be support healing and such, and if I have to do more casting before I do much summoning, hey, it's free MP.

    Otherwise, standing gear is such, a mix of perp- and summoning skill - so the type of setup that would be best to stand in while soloing perhaps:

    Elemental Staff (fking stingy Bahamut)/Staff Strap/Hedgehog Bomb
    Evoker's Horn (for +5 Smn Skill (SMNs that wear Elite Beret +1s crack me up - same skill bonus)/Smn. Horn +1 (for weather perp. if avatar summoned) - haven't gotten Marduk Tiara yet
    Loquac. Earring/Summoning Earring
    Summoning Torque
    YYR (don't have Penance Robe)/Summoner's Doublet (for day perp. if avatar summoned)
    Summoner's Bracers/Carby Mitts (for Carby, obviously) - Don't have Nashira Gages yet, Ultima drops more legs than hands for us -.-
    Tamas Ring/Evoker's Ring
    Qiqirn Sash +1
    Astute Cape
    Marduk's Shalwar
    Evoker's Pigaches +1

    Macro in Smn. Spats (where applicable) and Rostrum Pumps for Summons

    BP equip changes: (copying these right from my macro scripts now)
    Smn. Horn +1
    Yinyang Robe
    Summoner's Brcr.
    Summoner's Spats
    Smn. Pigaches +1

    Physical BP equip, after hitting BP:
    Evoker's Horn
    Sacrifice Torque
    Smn. Earring
    Summoner's Dblt.
    Summoner's Brcr.
    Astute Cape
    Marduk's Shalwar
    Smn. Pigaches +1

    Magical BP equip, after hitting BP:
    Evoker's Horn
    Smn. Torque
    Smn. Earring
    Yinyang Robe (just to keep little bits of MP tick, since crit% obviously doesn't make a difference here)
    Summoner's Brcr.
    Astute Cape
    Marduk's Shalwar
    Nashira Crackows

    The Magical BP equip would be the same setup that goes in for all buff BPs too.

    Honestly, I don't see many SMNs on Odin blinking half as much as I do, so I sometimes wonder if this is overkill. ._.

  5. #25
    Salvage Bans
    Join Date
    Jun 2007
    Posts
    771
    BG Level
    5

    Re: advanced summoner info pls

    Honestly, I don't see many SMNs on Odin blinking half as much as I do, so I sometimes wonder if this is overkill. ._.
    i'm just as bad, i have a setup for +skill, for -bp, for atk, and a +hmp set.

    the main reason behind all this is just because i want to know a bit more behind avatars. i still don't know what to choose on neck between sac torque or smn torque, or on the legs between evk and austere or marduk.

    is there any old parses out there quantifying the acc bonus of evk legs?

  6. #26
    Melee Summoner
    Join Date
    Mar 2006
    Posts
    43
    BG Level
    1
    FFXI Server
    Asura

    Re: advanced summoner info pls

    Quote Originally Posted by Xerlic
    Marduk's Tiara vs. Summoner's Horn
    Yinyang Robe vs. Summoner's Doublet vs. Penance/Austere Robe
    Marduk's Shalwar vs. Evoker's Spats
    Nashira Crackows vs. Summoner's Pigaches

    I'm talking mainly from an HNM point of view. How would you prioritize gear in that kind of situation?
    Since I guess it's kind of rare for most SMNs to get Marduk gear, I can speak a little on the harder choices here, and do plan to do some serious parsing in the new year for more definitive answers. (Wafik promised me a long time ago to help parse this... maybe he will still be up for it...)

    Marduk's Shalwar vs Evoker's Spats:
    I've noticed very little difference between the two for physical BP's. I need to go back to Evoker's now that I've been using Marduk's for a while, because the rest of my gear has changed a bit since obtaining the Marduk's... so it's hard to gauge. They seem about the same, which makes me lean toward the Marduk's Shalwar since skill helps more than just physical BP's. More to come (this will be my first goal for parsing once I begin is to determine which of these two is better).

    Nashira Crackows vs Summoner's Pigaches:
    I don't have Nashira but I do have Marduk's Crackows which also give Summoning+5. I use the pigaches for physical BP's and crackows for magical BP's. This is one of two slots you can gain avatar attack on, you can get all the skill you need from other slots, so I think you should definetely use the pigaches for physical BP's.


    Here's the gear I generally use, excluding the stuff I don't swap like H.Bomb

    Normal perp down gear:
    Marduk's Tiara
    Summoning Torque
    Yinyang Robe
    Nashira Gages
    Marduk's Shalwar
    Evoker's Pigaches +1

    Blood Pact timer gear:
    Penance Hat
    Yinyang Robe
    Summoner's Bracers +1
    Summoner's Spats
    Summoner's Pigaches +1

    Physical Blood Pact gear:
    Marduk's Tiara
    Sacrifice Torque
    Summoner's Doublet
    Summoner's Bracers +1
    Marduk's Shalwar
    Summoner's Pigaches +1

    Magical Blood Pact gear:
    Marduk's Tiara
    Summoning Torque
    Yinyang Robe
    Summoner's Bracers +1
    Marduk's Shalwar
    Marduk's Crackows

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