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  1. #21
    E. Body
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    Re: Questions about DoT and Enfeebs

    RDM/SCH has it's merit for boosting Bio II and such, but tbh I wouldn't touch it for soloing any kited NM.
    I wouldn't care if I had an extra 1/tick Bio II if I was getting my ass handed to me from Zipacna because I don't have Utsusemi :<

    NIN is still the best solo sub for most NMs.

  2. #22
    You just got served THE CALLISTO SPECIAL
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    Re: Questions about DoT and Enfeebs

    Yeah, I was thinking more for low-man DoT kite jobs like Ix'Aerns with a dedicated kiter(I usually do it with me as RDM and a SAM/WAR), especially Ix'Drk since you can't Poison it. The only thing I would think of doing solo as /SCH would possibly be Charybdis, since shadows don't mean as much vs. him anyways and he has a shitton of HP.

  3. #23
    Relic Weapons
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    Re: Questions about DoT and Enfeebs

    Wow I fail. Shows you how much I use Poison II. Or for that matter, merit or solo anything of difficulty on RDM.

    I knew INT upped the tick on something though

    To correct this injustice, I'll go test this out tonight and try to nail down a couple tiers.

  4. #24
    House Azazael
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    Re: Questions about DoT and Enfeebs

    and don't forget that while blind has a fixed duration it has a variable effect and you are always better letting the ninja's blind stuff.

  5. #25
    You just got served THE CALLISTO SPECIAL
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    Re: Questions about DoT and Enfeebs

    Quote Originally Posted by AzazaelFenrir
    and don't forget that while blind has a fixed duration it has a variable effect and you are always better letting the ninja's blind stuff.
    Yeah, that's why I intend to test Kurayami vs. Blind II as well to see what it's like at different levels of INT.

    I rarely rely on NINs to debuff things though, especially higher level stuff, my Enfeebling skill is going to be much higher than their Ninjutsu 9 times out of 10, I have a bit more faith in landing mine than in them landing theirs.

  6. #26
    House Azazael
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    Re: Questions about DoT and Enfeebs

    Callisto would it be fair to assume you read the tests that have been done and published here? I can dig up the link if you need it.

  7. #27
    You just got served THE CALLISTO SPECIAL
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    Re: Questions about DoT and Enfeebs

    Quote Originally Posted by AzazaelFenrir
    Callisto would it be fair to assume you read the tests that have been done and published here? I can dig up the link if you need it.

    No! Please do! I spent like 20 minutes earlier searching for it and couldn't find anything on it, if this has been tested and posted already that saves me the trouble of tracking down lab rats lol!

    Edit: I thought it seemed odd that noone else would've beaten me to testing it as I'm still relatively new to exploring game mechanics and min/maxing, but I kind of fail at search-fu for some reason. I only claim to be wicked awesome, not intelligent.

  8. #28
    Sea Torques
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    Re: Questions about DoT and Enfeebs

    I'm jsut surprised there's no difiniteve answer to that question so far. I thought pretty much everything about enfeebs was figured out by now, seeing as there are so many solo'ing rdm's out there.

  9. #29
    You just got served THE CALLISTO SPECIAL
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    Re: Questions about DoT and Enfeebs

    Quote Originally Posted by Amok
    I'm jsut surprised there's no difiniteve answer to that question so far. I thought pretty much everything about enfeebs was figured out by now, seeing as there are so many solo'ing rdm's out there.
    I believe the main reason is just that magic is harder to test for. You can check a mob to find out it's physical defense and evasion relative to your attack and accuracy, but you can't do the same with magic. Really the only methods that seem to work are using Colibri to reflect spells at you, or PvP, and even then getting the controls down can be tough.

    Add: Azazael, I found this one if that's what you meant, but I'm having trouble understanding the JP blogs, if you could break it down to me as far as if it says what the INT-MND tiers are and whatnot I'd appreciate it.

  10. #30
    Sea Torques
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    Re: Questions about DoT and Enfeebs


  11. #31
    Relic Shield
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    Re: Questions about DoT and Enfeebs

    Quote Originally Posted by Callisto
    Quote Originally Posted by Seditedi
    What are the Enfeebling Skill tiers for Poison II?
    I was under the impression that it was a static 10/tick regardless :<
    Fucked if I know, to be honest. I've been told this from 200 million people, but by the time I even bothered to question it I had 317 skill. I would love to test this in capped brenner to at least get some idea of the tier ranges, if there are any, but I first need to find some lab rats with a parser, and do the testing on Blind vs. Kurayami vs. Blind II that I'd like to do.

    On that note, if anyone on Ramuh that has a working parser, a 75 RDM with Blind II greater than level one, or a 75 NIN with some of that NIN casting gear, and would be interested in donating a few hours to science hit me up!
    There is a post in some thread regards the blind vs kurayami 2 vs blind 2, where blind 2 is about -35acc, kurayami 2 is about -25acc and and blind is either -15 or -20acc. its kinda like 2 months ago but most ppl here kind like been ignored it

  12. #32
    Physicist
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    Re: Questions about DoT and Enfeebs

    Quote Originally Posted by Seditedi
    I honestly never heard of tiers on Poison II, so until someone states them I'll believe there are not any lol.
    I always thought it was in the category of an enfeeble like silence either on/off with no modifiers.
    This is true, it's 3 and 10, landing based on enf skill

    The other facts in the thread are all correct:
    Bio - INT is initial dmg, dark magic skill the dot
    Dia - lol

    Drain/Aspir - Affected by dark magic skill, both landing and potency

    Para/Slow - Landing based on Enf Skill, potency by MND (Blind = INT difference)

    Elemental Enfeebles (Rasp etc) - Lands based on elem skill, potency based on INT difference to mob

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