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  1. #41
    Hydra
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    Re: Fuckin awesome game design

    Finally finished both part 1 and 2 ._. stupid #33 and playing twinkle twinkle on the part 2 took me forever >_>

  2. #42
    New Merits
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    Re: Fuckin awesome game design

    for those stuck on 18, click the first dot on top then every 6th star after

  3. #43
    Salvage Bans
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    Re: Fuckin awesome game design

    These things are great, such clever little puzzles. The only one i've had trouble with so far is 35 on part one(with the light switch). what the hell are you supposed to do? lol

  4. #44
    TOO MUCH MAN
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    Re: Fuckin awesome game design

    Those were fun, 33 was the hardest for me out of both sets.

  5. #45
    The God Damn Kuno
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    Gilgamesh
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    Re: Fuckin awesome game design

    What the fuck do you do for 33? I beat all of them but that one and I just don't get it. Argh.

  6. #46
    The God Damn Kuno
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    Re: Fuckin awesome game design

    That was the stupidest fucking level ever and a pain in the ass to do with a trackball on laptop. The rest of them were super easy but that was just so retarded. I don't think I ever would have done it if I havn't of read the guide.

  7. #47
    assburgers
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    Re: Fuckin awesome game design


  8. #48
    Old Merits
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    Re: Fuckin awesome game design

    Extra plutonium to aid your time machine in its return trip!

  9. #49
    Chram
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    Re: Fuckin awesome game design

    Yeah that was back in the first portal thread lol

  10. #50
    assburgers
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    Re: Fuckin awesome game design

    Quote Originally Posted by Noobta
    Yeah that was back in the first portal thread lol
    Hey, it said awesome game design, and the Portal flash is still the coolest flash game I've ever played with.

  11. #51
    Salvage Bans
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    Re: Fuckin awesome game design

    Quote Originally Posted by Max™
    Quote Originally Posted by Noobta
    Yeah that was back in the first portal thread lol
    Hey, it said awesome game design, and the Portal flash is still the coolest flash game I've ever played with.

    This is new to me, I will award you 1 internet good sir.

  12. #52
    Banned.

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    Re: Fuckin awesome game design

    33 on part 1 was stupid fucking ridiculous

  13. #53
    Sinner
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    Re: Fuckin awesome game design

    How the hell do you do 61 on http://www.nekogames.jp/mt/2007/09/2.html?

  14. #54
    Ridill
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    Re: Fuckin awesome game design

    Quote Originally Posted by Siniroth
    How the hell do you do 61 on http://www.nekogames.jp/mt/2007/09/2.html?
    Yeah that and uhh 40 Idk how to do.

  15. #55
    Never rub another man's rhubarb.
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    Re: Fuckin awesome game design

    Quote Originally Posted by Moosey
    These things are great, such clever little puzzles. The only one i've had trouble with so far is 35 on part one(with the light switch). what the hell are you supposed to do? lol
    Turn the light switch off as the second hand hits 12 on the clock.

  16. #56
    Never rub another man's rhubarb.
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    Re: Fuckin awesome game design

    Quote Originally Posted by Siniroth
    How the hell do you do 61 on http://www.nekogames.jp/mt/2007/09/2.html?
    Rotate each pointed object so that if they were to fall on the ground (they will actually fall) and have them arranged so they look like a star.

    For 40 go to the right most girl and move your mouse up and down from the top and bottom black borders a few times pretty fast.

  17. #57
    Ridill
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    Re: Fuckin awesome game design

    Quote Originally Posted by Pyro
    Quote Originally Posted by Siniroth
    How the hell do you do 61 on http://www.nekogames.jp/mt/2007/09/2.html?
    Rotate each pointed object so that if they were to fall on the ground (they will actually fall) and have them arranged so they look like a star.

    For 40 go to the right most girl and move your mouse up and down from the top and bottom black borders a few times pretty fast.
    Does the gray box mean anything in 61? It's kinda hard to get it exact ><

  18. #58
    Ridill
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    Re: Fuckin awesome game design

    Quote Originally Posted by Tricen
    Quote Originally Posted by Pyro
    Quote Originally Posted by Siniroth
    How the hell do you do 61 on http://www.nekogames.jp/mt/2007/09/2.html?
    Rotate each pointed object so that if they were to fall on the ground (they will actually fall) and have them arranged so they look like a star.

    For 40 go to the right most girl and move your mouse up and down from the top and bottom black borders a few times pretty fast.
    Does the gray box mean anything in 61? It's kinda hard to get it exact ><
    Nvm I'm dumb

    Spoiler

    The gray block in the upper left corner isn't a button, click and hold and pull it to the side. It's a guide/

  19. #59
    i'm awesome.
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    Re: Fuckin awesome game design

    I'm going them randomly for fun and 50 is pissing me off.

  20. #60
    Ridill
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    Re: Fuckin awesome game design

    YES, I finally beat both of them. 1-whatever and whatever -71 I think. The glass one is tough.

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