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  1. #61
    Ridill
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    Re: Lost Odyssey (X360)

    It's been out in Japan since November..

    edit: or december, same shit..

    Developer(s) Mistwalker, feelplus
    Publisher(s) Microsoft Game Studios
    Designer(s) Hironobu Sakaguchi
    Engine Unreal Engine 3.0
    Released JP December 6, 2007

    SG 24 January 2008
    NA February 12, 2008


    EU February 29, 2008

    Genre Role-playing game
    Mode(s) Single player
    Ratings ESRB: Teen (T)
    CERO: C
    Platform(s) Xbox 360
    Media 4 × DVD-DL

  2. #62
    i'm awesome.
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    Re: Lost Odyssey (X360)

    Wow, that really cuts into my SSBB focus schedule :/

  3. #63
    Ridill
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    Re: Lost Odyssey (X360)

    play...both?

    DMC is coming out in February too... and NG2 in April.

  4. #64
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    Re: Lost Odyssey (X360)

    NG2? Long form please.

  5. #65
    Resident Moogle
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    Re: Lost Odyssey (X360)

    Ninja Gaiden 2.

  6. #66
    i'm awesome.
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    Re: Lost Odyssey (X360)

    Quote Originally Posted by Exoduso
    play...both?

    DMC is coming out in February too... and NG2 in April.
    I wish I could sit around and play games all day but sadly I have to focus my gameplay, lol.

    Before I heard Lost Odyssey was coming out so soon I thought I could focus my time on SSBB, now I'll have to choose.

  7. #67
    E. Body
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    Re: Lost Odyssey (X360)

    I wasn't really impressed by Lost Odyssey from the gameplay I've seen.

    And that's not simply because it's on the 360.

    Granted I haven't seen much but the combat I have seen has no innovation in it, it looks like your regular turn-based crawl.

    Did I mention the attack and magic animations are identical everytime you cast? no variation whatsoever?

    I can vision the painful level grinding already.

    If it was a real-time turn-based combat like White Knight story? we'd be talking differently.

  8. #68
    Ridill
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    Re: Lost Odyssey (X360)

    I doubt it'll be any worse than Blue Dragon in terms of grinding, and that wasn't so bad.

    The only painful grinding i've ever experienced (where like, I couldn't STAND IT anymore..) is in FFXI.

  9. #69
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    Re: Lost Odyssey (X360)

    Hope this game has the option of the "Short Battle Animation" option

    I mean I have watched the gametrailers video of gameplay footage..not bad, not bad at all

    Hell Im envious its not coming out for the PS3 ; ;

    It has the old school turn based feel, witha little of the Legend of Dragoon/Shadowhearts mixed into it

    I just hope you can skip the animations and just play the game, and not watch a 25-30 sec fight be prolonged to 1-2 min cause of the animations, from the stances, taunts, deaths, rebirths, summons, and victories (Boss Battles I understand, but I dont need to hear the same catchphrase for the 1000230 time)

  10. #70
    Ridill
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    Re: Lost Odyssey (X360)

    Like Yuna's stupid phrases after summoning Bahamut? 'will you....help us?' >.<

  11. #71
    E. Body
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    Re: Lost Odyssey (X360)

    well, will you?

  12. #72
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    Re: Lost Odyssey (X360)

    Quote Originally Posted by Mysterio
    well, will you?
    Bahamut: "No you androginous lesbo, go be with that FAG Teeheedus, I needs my slumber, Mrs. Bahamut got me on rations for Dragon Pussy....../sigh I miss Tiamat, she was such a chickenhead, would do anything for Dragon Cock"

  13. #73
    Ridill
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    Re: Lost Odyssey (X360)

    Quote Originally Posted by GraveRobberX
    Quote Originally Posted by Mysterio
    well, will you?
    Bahamut: "No you androginous lesbo, go be with that FAG Teeheedus, I needs my slumber, Mrs. Bahamut got me on rations for Dragon Pussy....../sigh I miss Tiamat, she was such a chickenhead, would do anything for Dragon Cock"
    how disturbing.

  14. #74
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    Re: Lost Odyssey (X360)

    Pre-ordering LO gets you a bonus disc with actual in-game content. I know GameStop is doing it, but they haven't gotten the disc in yet, at my local store anyway. Anyone else?

  15. #75
    Ridill
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    Re: Lost Odyssey (X360)

    Comes out on Wednesday... I really hope it'll actually be worth the hype mistwalker is trying to make around it, especially since Blue Dragon wasn't all that.

    EDIT: BTW if you have a Blackcats account, OST link: http://www.blackcats-games.net/details.php?id=17392

  16. #76
    Xavier
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    Re: Lost Odyssey (X360)

    One of the problems I'm going to have with any game from Mistwalker is that the formula for RPGs has evolved over the past decade, the father of RPGs has not.

  17. #77
    Ridill
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    Re: Lost Odyssey (X360)

    I don't see a problem with turn-based just because Square stopped using it. Besides, BD's battle system wasn't that bad. No reason for LO's to be bad either. And hell if it is, then the game will be a miss just like BD was for me. I strongly feel like this can bounce Mistwalker back up though.

  18. #78
    Xavier
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    Re: Lost Odyssey (X360)

    Random encounters. Turn-based gameplay doesn't bother me.

  19. #79
    Ridill
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    Re: Lost Odyssey (X360)

    That, too, is not a problem for me. I actually loved them in FF7/8/9 heh. Made battles more epic IMO. (like, having the screen shift into a boss fight after talking to them, followed by some awesome Uematsu music. )

  20. #80
    Xavier
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    Re: Lost Odyssey (X360)

    Makes additional exploration retarded to me.

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