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  1. #21
    Relic Shield
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    Re: Thoughts on upcoming rolls

    even if cor rolls are broken I doubt brd would have any problem with invites. When I merit on cor the only problem I have is with Light shot. Because of the 1 minute timer it sort of hurts your pull/sleep ability in merit, or at least shows a real weakness.

  2. #22
    Strider/Doom/Cyclops
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    Re: Thoughts on upcoming rolls

    Quote Originally Posted by sephir
    even if cor rolls are broken I doubt brd would have any problem with invites. When I merit on cor the only problem I have is with Light shot. Because of the 1 minute timer it sort of hurts your pull/sleep ability in merit, or at least shows a real weakness.
    Yeah, but hopefully, the update will fix this. If we can store 6 QDs ("hexagun"), then adds should be just as manageable as on BRD. Light Shot is way more accurate than Lullaby (in meripo, at least).

  3. #23
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    Re: Thoughts on upcoming rolls

    Quote Originally Posted by Spider-Dan
    Quote Originally Posted by sephir
    even if cor rolls are broken I doubt brd would have any problem with invites. When I merit on cor the only problem I have is with Light shot. Because of the 1 minute timer it sort of hurts your pull/sleep ability in merit, or at least shows a real weakness.
    Yeah, but hopefully, the update will fix this. If we can store 6 QDs ("hexagun"), then adds should be just as manageable as on BRD. Light Shot is way more accurate than Lullaby (in meripo, at least).
    Doesn't solve the fact we can only throw it out there once every 50-60 seconds. Each storage of QD is a usage of the ability so the timer does reset so it doesn't actually speed us up it just makes us throw out QDs when we want to increase a few debuffs at the same time.

  4. #24
    Relic Shield
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    Re: Thoughts on upcoming rolls

    My money's on SCH's roll being: Enhances day and weather effects (by 2.1%)
    DNC, enhances en-spell dmg (works with dancer moves even though they are more like anti-spikes opposed to en-ish.) (potency increase by 1.7%)


  5. #25
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    Re: Thoughts on upcoming rolls

    Is it just me or is everyone thinking SE just doesnt have a clue what to do with the new rolls, so they dont implement them with the new jobs, they sit back and read forums and wait for posts like this on what the new rolls/AF/relic etc so they get some ideas what to do with them.

  6. #26
    Ashira
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    Re: Thoughts on upcoming rolls

    Quote Originally Posted by sleekmotorwurkz
    Is it just me or is everyone thinking SE just doesnt have a clue what to do with the new rolls, so they dont implement them with the new jobs, they sit back and read forums and wait for posts like this on what the new rolls/AF/relic etc so they get some ideas what to do with them.

    Probably, and spooky's post there above you just screwed us all.


    I wouldn't doubt it to some extent, that they see what we're looking for these days, and try to figure out what will and will not work. Hopefully they will recognize good suggestions vs ... not so good. >.>

    And at this point, I'm going to say JUST PUT THE BLU/COR/PUP/DNC/SCH AF2 IN OLD DYNAMIS ALREADY.

  7. #27
    Spiders are Awesome
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    Re: Thoughts on upcoming rolls

    Quote Originally Posted by Ashira
    And at this point, I'm going to say JUST PUT THE BLU/COR/PUP/DNC/SCH AF2 IN OLD DYNAMIS ALREADY.
    qft... If they don't want to screw up their storyline worse than time travel already does, just make a craft material drop from dynamis that you take to a NPC to synth, like AF1 but R/EX... so simple.

  8. #28
    A. Body
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    Re: Thoughts on upcoming rolls

    For Scholar, I'd see an MP cost reduction roll, as in a percent down.

    Dancer? Regain would be awesome, even if it's only a few TP per tic.

  9. #29
    Strider/Doom/Cyclops
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    Re: Thoughts on upcoming rolls

    Quote Originally Posted by Zarath
    Quote Originally Posted by Spider-Dan
    Quote Originally Posted by sephir
    even if cor rolls are broken I doubt brd would have any problem with invites. When I merit on cor the only problem I have is with Light shot. Because of the 1 minute timer it sort of hurts your pull/sleep ability in merit, or at least shows a real weakness.
    Yeah, but hopefully, the update will fix this. If we can store 6 QDs ("hexagun"), then adds should be just as manageable as on BRD. Light Shot is way more accurate than Lullaby (in meripo, at least).
    Doesn't solve the fact we can only throw it out there once every 50-60 seconds. Each storage of QD is a usage of the ability so the timer does reset so it doesn't actually speed us up it just makes us throw out QDs when we want to increase a few debuffs at the same time.
    Right, but you don't necessarily need to use them as fast as they're up. The main problem is lack of an "oh sh*t" button, and having backfilled QDs fixes that; it's not really difficult to manage timers to refill your stocks.

  10. #30
    Ashira
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    Re: Thoughts on upcoming rolls

    Quote Originally Posted by Kerberoz
    Quote Originally Posted by Ashira
    And at this point, I'm going to say JUST PUT THE BLU/COR/PUP/DNC/SCH AF2 IN OLD DYNAMIS ALREADY.
    qft... If they don't want to screw up their storyline worse than time travel already does, just make a craft material drop from dynamis that you take to a NPC to synth, like AF1 but R/EX... so simple.

    SCH and DNC in Dynamis at least will make some sense considering they're old time jobs that basically were pushed into extinction, but the BLU/COR/PUP would be harder to implement storywise.. so at first I was all for some sort of other area type thing; esp if it meant further opening up Dynamis schedules and only if they also included old job drops in some manner. But now, it's just been too long, and they obviously have no clue wtf to do. So yeah, the crafting thing isn't a bad idea, as long as they don't have to pay out the ass to get it synthed then, using khroma or something, because that isn't fair to those jobs to make them have to pay gil when other jobs just get a drop.

    You know what, fuck synthesis, just put the damn drops in there. Sure, so Aht Urhgan didn't help in the war but I'm sure a few random rogue people or people from the middle lands returned to fight.

  11. #31
    You just got served THE CALLISTO SPECIAL
    SASSAGE KING OF DA WORLD
    cheap hawks gay

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    Re: Thoughts on upcoming rolls

    Quote Originally Posted by Ashira
    You know what, fuck synthesis, just put the damn drops in there. Sure, so Aht Urhgan didn't help in the war but I'm sure a few random rogue people or people from the middle lands returned to fight.
    There is actually this one Elvaan SAM npc in the back alley of Southern Sandy (S) that says he was training to be a SAM in the Far East and came back to help with the war.

    Although when I first read it, all I could think of was that PLD from the lolAlla thread that was saying how he came up with a way that his PLD could level a NIN sub while still fitting in with his perfect roleplaying dealy.

  12. #32
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    Re: Thoughts on upcoming rolls

    Quote Originally Posted by Ashira
    Quote Originally Posted by Kerberoz
    Quote Originally Posted by Ashira
    And at this point, I'm going to say JUST PUT THE BLU/COR/PUP/DNC/SCH AF2 IN OLD DYNAMIS ALREADY.
    qft... If they don't want to screw up their storyline worse than time travel already does, just make a craft material drop from dynamis that you take to a NPC to synth, like AF1 but R/EX... so simple.

    SCH and DNC in Dynamis at least will make some sense considering they're old time jobs that basically were pushed into extinction, but the BLU/COR/PUP would be harder to implement storywise.. so at first I was all for some sort of other area type thing; esp if it meant further opening up Dynamis schedules and only if they also included old job drops in some manner. But now, it's just been too long, and they obviously have no clue wtf to do. So yeah, the crafting thing isn't a bad idea, as long as they don't have to pay out the ass to get it synthed then, using khroma or something, because that isn't fair to those jobs to make them have to pay gil when other jobs just get a drop.

    You know what, fuck synthesis, just put the damn drops in there. Sure, so Aht Urhgan didn't help in the war but I'm sure a few random rogue people or people from the middle lands returned to fight.
    I think this would be absolutely hilarious...
    SCH/DNC - Here is your Relic... check the old dynamis zones..
    BLU/PUP/COR - We still dont know wtf to do with you guys... keep waiting

  13. #33
    Bagel
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    Re: Thoughts on upcoming rolls

    Quote Originally Posted by sleekmotorwurkz
    Quote Originally Posted by Ashira
    Quote Originally Posted by Kerberoz
    Quote Originally Posted by Ashira
    And at this point, I'm going to say JUST PUT THE BLU/COR/PUP/DNC/SCH AF2 IN OLD DYNAMIS ALREADY.
    qft... If they don't want to screw up their storyline worse than time travel already does, just make a craft material drop from dynamis that you take to a NPC to synth, like AF1 but R/EX... so simple.

    SCH and DNC in Dynamis at least will make some sense considering they're old time jobs that basically were pushed into extinction, but the BLU/COR/PUP would be harder to implement storywise.. so at first I was all for some sort of other area type thing; esp if it meant further opening up Dynamis schedules and only if they also included old job drops in some manner. But now, it's just been too long, and they obviously have no clue wtf to do. So yeah, the crafting thing isn't a bad idea, as long as they don't have to pay out the ass to get it synthed then, using khroma or something, because that isn't fair to those jobs to make them have to pay gil when other jobs just get a drop.

    You know what, fuck synthesis, just put the damn drops in there. Sure, so Aht Urhgan didn't help in the war but I'm sure a few random rogue people or people from the middle lands returned to fight.
    I think this would be absolutely hilarious...
    SCH/DNC - Here is your Relic... check the old dynamis zones..
    BLU/PUP/COR - We still dont know wtf to do with you guys... keep waiting
    http://graphics.jsonline.com/graphic...l082306-dw.jpg

    Rolls usually trend towards something that a job is known for, as opposed to something that will help that 1 job a lot.

    I definitely agree that SCH is known for Fast Cast / Conserving MP / Magic Skill

    However, is a DNC known for "Regain" or otherwise rapidly generating TP? Arguably with Reverse Flourish, but that works pretty differently from Regain. Also, Regain would be very similar to the SAM roll.

    A roll that enhanced enspells is more realistic, even if it is boring.

    A roll that increases movement speed would be cool but pretty unlikely.

  14. #34
    Ashira
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    Re: Thoughts on upcoming rolls

    Quote Originally Posted by Gergall
    Rolls usually trend towards something that a job is known for, as opposed to something that will help that 1 job a lot.

    I definitely agree that SCH is known for Fast Cast / Conserving MP / Magic Skill

    However, is a DNC known for "Regain" or otherwise rapidly generating TP? Arguably with Reverse Flourish, but that works pretty differently from Regain. Also, Regain would be very similar to the SAM roll.

    A roll that enhanced enspells is more realistic, even if it is boring.

    A roll that increases movement speed would be cool but pretty unlikely.
    This is true, yes, but it can be argued that DNC use TP for all their abilities, and thus TP usage and/or conservation, and wanting to have it available, is sort of what they're "known" for. Sometimes it's the more prominent ability of the job (SMN has Auto-Refresh, SMN roll is Refresh), sometimes it isn't. WHM has Auto-Regen but WHM roll isn't Regen. SMN and BLM get more Clear Mind than WHM does, yet WHM gets the hMP roll.. it's useful to them. BRD roll is Spell Interruption, yet Spell Interruption - isn't any sort of given trait of BRDs, it's just some thing because apparently if one gets punched in the face they can't continue chanting a spell, but they can still sing/play a flute/strum a harp. PLD roll is... well, just... lol Gallant's Roll (again). -.-

    One could also argue Evoker's is very similar to Healer's Roll in the way you compare Regain and Store TP, but I don't see us calling for Evoker's Roll to go bye-bye.


    EDIT: would you like me to change the title to reflect the random discussion on new job AF too?

  15. #35
    Bagel
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    Re: Thoughts on upcoming rolls

    What about something more ridiculous for DNC roll? Something like "using a JA will restore 100HP". THFs would heal up every minute with SATA. Of course the exact amount of HP healed could be % based to balance it at all levels, and the exact % would vary depending on how lucky the roll is.

    PS The Bard roll example actually exemplifies my earlier point more than any other roll. Spell Interruption Rate Down doesn't really help Bards, but being uninterruptable is definitely one thing that they are known for.

  16. #36
    Ashira
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    Re: Thoughts on upcoming rolls

    Yeah, but... DNCs use TP to Samba and Waltz. So that's a little.... eh. Especially to make it just some sort of healing roll. It'd end up in the pile with PLD, NIN, and BRD rolls, the 'never used rolls' pile. Or maybe in the MNK DRG PUP BST 'extremely situational' roll pile.

    I'm not saying REGAIN IS THE ONLY WAY TO GO, just taking issue with how you said it didn't make sense. RDMs benefit greatly from MAcc, and it's not a trait of theirs at all. So I don't think Regain is completely out of the question.

  17. #37
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    Re: Thoughts on upcoming rolls

    It's not what a job is known for but rather something that either A) Helps the job out B) Enhances a semi-passive trait that can help the job out or C) Utterly useless and wtf, ie: Gallant

    Regain is the most plausible cause it helps with point A and we also don't have something that offers regain outside of certain items and meds. In addition to that, the enhancing of en- spells seems like an unlikely choice due to the nature of how rolls are layed out in the first place. It doesn't fall under any category outside of C, but we're fortunate enough that most rolls don't fall under C.

  18. #38
    Relic Weapons
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    Re: Thoughts on upcoming rolls

    It doesn't have to make sense. Just put them in dynamis.

  19. #39
    assburgers
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    Re: Thoughts on upcoming rolls

    Quote Originally Posted by Kerberoz
    Quote Originally Posted by Ashira
    And at this point, I'm going to say JUST PUT THE BLU/COR/PUP/DNC/SCH AF2 IN OLD DYNAMIS ALREADY.
    qft... If they don't want to screw up their storyline worse than time travel already does, just make a craft material drop from dynamis that you take to a NPC to synth, like AF1 but R/EX... so simple.
    You give the torn mask to the Craftsman.
    "Oh my, this is amazing, it looks like a sample of far eastern styles, and the material...I will get right to work on this...of course there will be a charge, oh, and can you get me a couple of things to repair it with?."

    *next day or whatever*

    "Ah, here you go, here is your *whatever the hell name* taj, it really is a work of art, you take good care of it ok!"

    Also: Sch Roll, I'd love to see that flat +Skill. :D 302 Great Axe? I'm interested.
    Dnc Roll, Regain just makes too much sense, and god that would be sweet just having your TP bar ticking up to full time and time again.

  20. #40
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    Re: Thoughts on upcoming rolls

    Quote Originally Posted by Max™
    Also: Sch Roll, I'd love to see that flat +Skill. :D 302 Great Axe? I'm interested.
    Dnc Roll, Regain just makes too much sense, and god that would be sweet just having your TP bar ticking up to full time and time again.
    My only fear, Regain makes so much god dam sense that SE will fuck us in the ass and give us something shitty or super situational

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