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  1. #161
    Ridill
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    Bahamut

    I spent an hour last night trying to get Talim HP burst(weapon), Venom Fang A,and HP Drain A
    I couldnt make it work.. was off by 20power points, so had to settle for HP Drain B.
    I dont have all the gear yet tho. so I havnt given up hope yet!

    also: is it possible to use the bonus character weapons? I want to use Shura's 2x Katanas on a created character.

  2. #162
    Ridill
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    I don't think it is. At least so far I haven't come across it.

  3. #163
    Ridill
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    Shura levels in style, so unless it's exclusive to customizing her, I dunno.

    I've been working on two saves (argh at not being able to transfer between mine and my friend's PS3). Mine's connected to the net, so it updated first time I played. His isn't. I swear to god they tweaked the difficulty with whatever was patched in.

  4. #164
    Mr. Bananagrabber
    Sweaty Dick Punching Enthusiast

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    Asura

    They took the basic idea with the AI that they first fired out in Tekken 4, that being that the computer will track the frequency of your moves, combos you perform, how you react to everything, etc. and the AI will develop based on how you play (I realized it was using this system when I started seeing the computer use my own combos against me). So, assuming that your friend is also playing it, the AI is developing based on you and him playing it.

    The 1.01 patch was only to prevent people from D/Cing themselves before losing a match to avoid a Loss on their record.

  5. #165
    Nidhogg
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    Ramuh

    Was that released for both 360 and PS3?

  6. #166
    Ridill
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    It may evolve as you play, but doesn't quite explain how it was harder on a fresh system install which was where the patch was done. Oh well, still pissed you can't transfer data between PS3s.

  7. #167
    Ridill
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    Quote Originally Posted by arus2001 View Post
    Shura levels in style, so unless it's exclusive to customizing her, I dunno.
    It is, Darth/Yoda, Bonus characters and The Apprentice all level in style so you can further customize them and give them new/better skills. I haven't been able to make a CaS with their style though, which sucks a lot. I also miss those unique styles they had in SCIII.

  8. #168
    Relic Horn
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    Maybe they'll unlock those styles later.

  9. #169
    Ridill
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    I hope so, they gave more of a point to CaS than just skin changes. That and the ninja style was awesome.

  10. #170
    THAT MACHINE IS NOT A SIR, YOU HAVE TO CALL IT "MR. MACHINE"
    Join Date
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    Caitsith

    Seriously, I can't play without Hwang's broad sword style, yun-seong is a poor substitute

    I can't imagine why they'd include the downloadable content stuff without putting consideration in for the 20+ movesets they removed

  11. #171
    Ridill
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    Honestly, I felt those generic movesets inferior to the main character ones. Probably the only one I liked was the Great Sword one, but that's because it had that cheesy forward dash with the blade dragging along the ground that often caught the AI off guard.

  12. #172
    Ridill
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    Yeah, most weren't good, only ones I liked were ninja and greatsword somewhat. Even so, it was something to seperate the characters you made with the characters in the game.

  13. #173
    We built this city
    We built this city on cock and stooooooone

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    Alexander

    The monk's staff style was great with it's magic monkey staff.

  14. #174
    Mr. Bananagrabber
    Sweaty Dick Punching Enthusiast

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    Asura

    I'm not sure if the patch today had anything to do with it, but Online play is alot less laggy now (at least on PSN). For those interested, the patch added in-match voice chat.

    Aside from the dipshits who d/c themselves before you get rewarded a win/they get a loss, the experience online is very good now.

  15. #175
    Kyo
    Kyo is offline
    Ridill
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    Windrunner

    Quote Originally Posted by -Zer0- View Post
    Was that released for both 360 and PS3?
    Do a litle homework instead of being lazy. Yes it was released for PS3 and 360.

  16. #176
    Nidhogg
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    Ramuh

    Doesn't exactly hurt to ask either when you're patient does it? But thanks anyway

  17. #177
    Ridill
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    Bahamut

    If changing how hard it was to gaurd impact wasnt enough, trying to reliably guard impact online is just so fucking impossible with the lag. shit's pissing me off.
    Unable to guard impact gives no downfall to people who just spam the same moves over and over agian and button smash.

  18. #178
    Nidhogg
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    Glick Wick
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    Ultros
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    Bahamut

    Quote Originally Posted by Souj View Post
    If changing how hard it was to gaurd impact wasnt enough, trying to reliably guard impact online is just so fucking impossible with the lag. shit's pissing me off.
    Unable to guard impact gives no downfall to people who just spam the same moves over and over agian and button smash.
    Auto-Impact A

  19. #179
    Mr. Bananagrabber
    Sweaty Dick Punching Enthusiast

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    Asura

    Yeah but who plays Special Versus online?

    I've only found that problem once so far. I fought a Siegfried player who did nothing but mash his knee when he's in his stance with his sword behind his back. With millisecond lag and Astaroth's general slowness, I couldn't do a goddamn thing against that. It comes up a teeny bit against Sophitia/Cassandra/Amy players, but it's nothing insurmountable.

    At 4 or 5 bars you can usually GI just fine anyways. It usually doesn't take more then a round for me to get adjusted to any lag, then it's smooth sailing. The only thing I really find that lag hurts is having a solid throw game.

  20. #180
    Shimmy shimmy ya shimmy yam shimmy ya
    Sweaty Dick Punching Enthusiast

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    Online play gets extremely annoying sometimes when your fighting the fourth Kilik user in a row. I kinda wish they eventually add a patch which gives you a little more variety when making a custom match such as banning characters.

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