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Thread: BLU's Off-Hand     submit to reddit submit to twitter

  1. #1
    Sea Torques
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    BLU's Off-Hand

    What do you think best with BLU's off-hand ?

    Demon Slayer D41 236 delay MP+15 DEX+2 VIT+2 Demon Killer (Roughly 5D and 1 acc difference with Ifrit, losing STR mod and 10 attack tho)
    Ifrit's Blade D36 236 delay STR+3 attack+10 add effect : Fire (Only the +10 attack factor and +3 STR for physical spells)
    Wing Sword+1 D36 213 delay STR+3 AGI+3 VIT+3 add effect : Wind (Around 4% less in weapon delay combined with Perdu Hanger and Suppa)

    I don't have access to Devil Slayer and Shiva Shotel tho

  2. #2
    Bagel
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    Re: BLU's Off-Hand

    perdu/demon

    ifrit's is for /thf if you are able to tp off of something

  3. #3
    Puppetmaster
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    Shiva

    Re: BLU's Off-Hand

    Seveneyes ftw

  4. #4
    ٩๏̯͡๏)۶

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    Re: BLU's Off-Hand

    I just kept ifrit in offhand when I played blu often, demon is ok but 5 base damage doesn't matter all that much in your offhand on blu if your spells recieve more benefit from the str (not to mention you're getting 10 attack to help compensate). However if you're hitting for complete shit go with the higher D.

  5. #5
    Tom Wilson will never be good.
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    Re: BLU's Off-Hand

    shit is situational.

    I do Perdu/Demon 90% of the time cause I'm too lazy to get Ifrit's out for short fights I'm just spamming spells. Exp against Imps, Demon. BC/ENM/Assault type thing you are just spamming spells asap, prolly Ifrit's, although ppl seem to forget the +2dex/vit on Demon which isn't too bad.

  6. #6
    Bagel
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    Re: BLU's Off-Hand

    Quote Originally Posted by Xaosykotik
    Seveneyes ftw
    No it actually sucks. I've tried it, not only does it throw off your TP gain, your melee damage takes a pretty big drop, and the minor conserve MP (~3.5% MP saved) won't make up for that.

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