
Originally Posted by
Lucavi
Smn avatars needs individual JTs on each one of them to further help differentiate themselves from one another. Certain avatars need to be specified more for healing, some for physical attacking, some for tanking, some for magical attacking, and still others for plain ol' utility. These need to be a combination of our own job traits, as well as potentially new ones, and the avatars need to each have a particular stat (or set of stats) that are higher than their others. For example:
Titan: HP Boost traits (Tier them just like ours are), Defense Up traits, Auto-regen, resist traits, Killer traits (As a tanking-type, Titan should be able to intimidate certain types of mobs). Titan has enhanced vitality (+10) and strength (+5).
Garuda: Haste traits, Accuracy up traits. Garuda has enhanced Agility (+10) and dexterity (+5)
Ifrit: HP Boost traits, Attack up traits, Auto-regain, Killer traits (Ifrit should be able to intimidate alongside Titan, in line with their front-line roles). Ifrit has enhanced strength (+10) and vitality (+5)
Shiva: Triple attack, Accuracy up traits. Shiva has enhanced dexterity (+10) and agility (+5)
Ramuh: Conserve mp (chance to reduce the mp needs to use all Ramuh BPs), magic attack bonus traits (affects accuracy and damage of his spells and magic-based attacks). Ramuh has enhanced intelligence (+10) and mind (+5)
Leviathan: Conserve mp, Accuracy up, fast cast (reduce charging times for all BPs)
Fenrir: HP Boost traits, Attack up traits, Defense up traits, double attack, store tp. Fenrir has all stats enhanced (+5 each)