
Originally Posted by
Marcicus
That counter and gain TP thing on WAR needs to be given to MNK.
I doubt it's going to be a job trait, actually, they made it sound more like some sort of Provoke II: the enemy is forced to redirect his attacks to you regardless the hate distribution upon using the ability (think of provoking someone during Ballista), then you eat some damage and gain an additional attack round (TP included), perhaps counter-attacking with just your main weapon or somesuch.
It'd most likely have a certain amount of hate attached (in fact, it might just be either a huge VE spike or simply temporarily raise VE to the roof, it could still occasionally fail to catch the mob's attention, especially late into the fight, but it'd be an unlikely occurrance) but whether the mob would keep picking on you instead of turning back to his preceding target once the duration is up or not would depend on the balance of hate previously in place.
Dunno though, it sounds cool either way and so does the stance thing, can't wait for this stuff to get implemented!