It truncates at that first step, you'll need the +3. Chiv Chain for you.Originally Posted by Radec
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It truncates at that first step, you'll need the +3. Chiv Chain for you.Originally Posted by Radec
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Just talk to the NPC again when you're on summoner (just like when you first got it) and they'll give you the option to get another mini tuning fork. The free warps out are great.Originally Posted by spooky
Yes. Otherwise the recast meter would tick down to 4 sec immediately with the first piece of gear, but it always stays on 5 for about a second.Originally Posted by shaddix
That doesn't make sense. The recasts don't round up, which is what you're implying.Originally Posted by Valyana
Also, a lot of the time it does tick down immediately.
If you keep a mob that can 2hr, alive for over 2hrs, can it use it's 2hr again?
how do you motivate yourself to level pre-37? I want sch to 37 for sub (and eventually 75) and blu to 75, but they're currently both in the late teens and I have no desire to level either one. I'm sure if they were around 35+ I'd want to go further but as it stands I'm completely apathetic about both jobs.
Yes. 4hr Kirins with 2 Astral Flows are fun.Originally Posted by fantasticdan
your completely misrepresenting the fun of 4 hr kirins >.>Originally Posted by Ferien
I'm currently leveling BLM 40 now, been using the leveling guide on wiki, but camps at 40ish (castle zvahl) seem FAR to dangerous has anyone else found a decent alternate?
Originally Posted by kaisr
Tough it out til 43ish and start pso'xja or party. Zvahl kinda sucks ass though.
I've heard yes, experience says no. I've had Kirin alive for over 2 hours beyond his 2hr usage before (really bad night lol), and he didn't use it again, but it was barely over 2 hours. Only other mob I've had alive longer than 2 hours after 2hr before was Overlord Bakgodek, and he didn't use it twice either.Originally Posted by fantasticdan
well how i have it right now, i'm using cure Iv with raven beret, and cure V with turban, because equipping turban makes recast show 1 second decrease with cure V, but not with cure iv. but i wonder if i'm missing like 8/10ths of a second on cure IV that i could gain with turban but just isn't visible with the menuOriginally Posted by Wizerd
SCH gets more fun, I had real problems getting started with it but it accelerates in interest. It is able to solo quite well.Originally Posted by Leeto
I have to level DRK, so I grabbed a friend and used a second account to PL us. But even without a PL, I've duoed/trioed much more effectively with friends than in xp parties. I hate the dunes/qufim in xp parties but they're fine in small groups. Honestly, two or three experienced players who make a reasonable effort to gear/feed themselves is the way to go.
I did COR 9-19 in the dunes the other night with some friends from my shell. I tanked. As COR/WAR lol... it worked, we did it, we got xp. Eat food, wear halfway decent gear and have a clue and you're 80% ahead of everyone around you.
Last night, we just went out for a couple of levels, peeps came and went but managed well. As SCH and BLU are both pretty self sufficient it shouldn't be too hard.
My worst sub to level was NIN. I hated it, and I wasn't very good at it. I kinda got the hang of it eventually but meh...
Get a friend, or if not available, set your HP at the Qufim HP outside of Delkfutts, convert the Gigas in the first room upstairs where Hippolytus pops, one Sentry where he pops, two outside.
Lvl 18-21 will go by too fast, and you will miss the horrible awesomeness.
Get help if you can, and go to Sauromugue, you can camp in a couple of the craters pretty safely if you watch for them, and pull Goblin Beetles into them. If the Pathfinder at the campfire is up just outside of Garlaige it's an awesome camp, just be careful you don't pull him too cause when he despawns he usually pops elsewhere.
Just north of the Roc spawn/Maw there is a campfire that always has a Pathfinder, and usually just south of it there will be a Pathfinder, or just north of it, that is a viable camp that you can even zone from with a little practice, but you will get random elementals/roaming gobs periodically.
21-25 there isn't bad, camps are a bit safer than Rolanberry options that I've seen.
25-29ish the Yhoator pathy if it's free is great, and with practice/parties pulling the smithies around the corner it can be zoned safely if you get aggro.
28-31ish at the Bibiki Rarab, the stray Rarab in the area is a pain, and bunnies hit oddly hard, often camped.
30-35ish~ go to Beauc, out near Fei'Yin, make sure you have the lyco warp from the past, convert the two Gigas at the last pond before Fei'Yin to Bst's and it's an AWESOME camp.
34-37ish~ Altep Goblin Spiders, best camp being just at the northwest edge of the Dune Widow spawn, right up on the edge of the sand dune, with good pulling you will chain 5 constantly in a duo, probably do the same solo.
Makes leveling subs more interesting at least, and with a good duo partner it's generally quite a bit faster than getting a party built, out to camp, in the groove, and then having two or three people leave after 30 minutes/get sick of the same old grind.
Is there a way I can change the size that windower opens in? I expand it sometimes and the graphics begin to suck. Is there a way I can change the size it opens and the resolution?
Go to your windower directory and look for a file called launcher.ini. In there you'll be able to set your resolution.Originally Posted by Azkarin
Thanks, not sure how I missed thatOriginally Posted by Epical
I tried using google to no avail so,
Do BRD offensive songs have tiers in relation to skill (Maybe additonal variables due to CHR and M.Acc[If M.Acc truely effects anything, I haven't seen any conclusive studies]?). Can anyone point to a reference with studies on Carnage Elegy (And to a lesser extent Threnodies?).
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I started soloing when i was @ about 1k off 40 and I really wanted to learn Warp II (irony being that I soloed my way there). I fought pet spiders in East Altep, there are 2 bst goblins just west of the Dune Widow's pop circle. Subbed nin and as long as you have some patience it's quite easy to kill them with just 3 shadows because you can use the sand dunes so they take a pretty long-winded way to get to you; just need to be patient and make sure the master doesn't see his spider. Camp was good till 42, maybe 43 then did cryptonberry elementals in one of the pso'xja towers.Originally Posted by kaisr
Originally Posted by #686578
lol Cute, you have to put it in your post. Any who, offensive spells to my knowledge, do not have tiers. Carnage elegy is 50% slow, and with +2 instrument, 52% with a longer duration, I would assume the same for threnodies, but those would be hard to tell.
Yeah =/Originally Posted by Tricen
Thanks for the info.
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