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Thread: Randomer Question Thread     submit to reddit submit to twitter

  1. #2421
    ono
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    Re: Randomer Question Thread

    Quote Originally Posted by Tomiko
    I use Turban. The CHR modifier isn't going to make that big of a difference unless you're piling on ALOT of it. Plus with Curing Waltz 4 I'm already curing for around mid-500s (I think, its been awhile) with AF Body macrod in.

    Mask would be good from 72-75 though.
    Thanks for the info.

    I'm using the NQ now (no HQ's up in a few weeks on my server), macros a plenty (I'm blinking half of the fight), but I should be 75 in a night or two. Just wanted to bounce the idea to see if the HQ was something I should be thinking about. I think Curing Waltz 4's are hitting something around 660-ish for me.

  2. #2422
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    Re: Randomer Question Thread

    can war/dnc skillup on steelshells with decent survival rates?

  3. #2423
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    Re: Randomer Question Thread

    Okay, I have been told yes and no to this, can you or can you not unlock weapons in campaign battle? Everything I have searched says no, but I still have people claiming that they "know" people that did them only in campaign. I do not feel like doing 500 WS points to find out they are wrong, since everything I can find points towards no.

    So which is it? Yes or no.

  4. #2424
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    Re: Randomer Question Thread

    pretty sure as long as you have no tags, you can. just like skilling up

  5. #2425
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    Re: Randomer Question Thread

    Quote Originally Posted by Abraxas
    pretty sure as long as you have no tags, you can. just like skilling up
    No tags means you aren't in campaign battle.

  6. #2426
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    Re: Randomer Question Thread

    Quote Originally Posted by rath
    Quote Originally Posted by Abraxas
    pretty sure as long as you have no tags, you can. just like skilling up
    No tags means you aren't in campaign battle.

    then there's your answer.

    I figured you already knew that you dont get skillups when in campaign battles. I thought you were talking about when a campaign battle is going on

  7. #2427
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    Re: Randomer Question Thread

    Quote Originally Posted by Abraxas
    Quote Originally Posted by rath
    Quote Originally Posted by Abraxas
    pretty sure as long as you have no tags, you can. just like skilling up
    No tags means you aren't in campaign battle.

    then there's your answer.

    I figured you already knew that you dont get skillups when in campaign battles. I thought you were talking about when a campaign battle is going on
    I am not asking about skillups. People "claim" to have unlocked ksnm/trial weapons with tags on in campaign. I want to know if this is true or not, because everything I understand about WS points is you have to be able to gain XP from the mobs. That rules out limbus/besieged/dynamis, and should rule out campaign battle. But I have these people swearing they only used in campaign and unlocked them. I do not know these people very well, so I am asking here, where there are some people that usually test this sort of stuff.

  8. #2428
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    Re: Randomer Question Thread

    So if I read that correctly, if you don't have tags and just attack the mobs, you can gain skill ups?

  9. #2429
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    Re: Randomer Question Thread

    Yes, yes you can.

  10. #2430
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    Re: Randomer Question Thread

    Awesome, yay for not having to wait for skill up parties :D

  11. #2431
    Naver
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    Re: Randomer Question Thread

    Quote Originally Posted by rath
    Okay, I have been told yes and no to this, can you or can you not unlock weapons in campaign battle? Everything I have searched says no, but I still have people claiming that they "know" people that did them only in campaign. I do not feel like doing 500 WS points to find out they are wrong, since everything I can find points towards no.

    So which is it? Yes or no.
    Don't listen to the above posters. Your question consists of unlocking weapons like destroyers or latents like trial weapons if I'm properly reading the above quote. My personal experience on SAM -without- an allied tag weaponskilling fortifications for over 4 hours straight yielded a fully locked (by this I mean not even 1 ws point towards the unlocking of my trial GK) tachi of trials. Constant meditates, self skillchains, random skillchains ( levels1-3 ) -did not- work. I then spent 2 hours in an experience points party spamming darkness with a fellow thief friend and I had counted all the darkness skillchains I closed. My count was correct and I unlocked my weapon then.

    In order to unlock a weapon like this, I was told by a fellow linkshell mate that, you need to gain some sort of experience points from the mob you are fighting.

    In order to skill up from campaign battles you must be under 150 skill and have not applied the allied tag.

  12. #2432
    Siralin
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    Re: Randomer Question Thread

    Anyone know if there is a level req. for the Angelstone quest in Sandy[S]? I did the deathstone quest on my lv13 mule, but can't get the angelstone quest to start.

  13. #2433
    Ridill
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    Re: Randomer Question Thread

    I know somepage had a calculator that told you what lvl you get certain skills at, I dunno where else to look.

  14. #2434
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    Re: Randomer Question Thread

    Quote Originally Posted by ono
    Quote Originally Posted by Tomiko
    I use Turban. The CHR modifier isn't going to make that big of a difference unless you're piling on ALOT of it. Plus with Curing Waltz 4 I'm already curing for around mid-500s (I think, its been awhile) with AF Body macrod in.

    Mask would be good from 72-75 though.
    Thanks for the info.

    I'm using the NQ now (no HQ's up in a few weeks on my server), macros a plenty (I'm blinking half of the fight), but I should be 75 in a night or two. Just wanted to bounce the idea to see if the HQ was something I should be thinking about. I think Curing Waltz 4's are hitting something around 660-ish for me.
    660 sounds about right, I couldn't remember if it was 5xx or 6xx since it's been about a month since I've used Dnc. But yeah, I wouldn't worry about HQ since you'll be done with it after a short time anyways.

    Quote Originally Posted by Abraxas
    can war/dnc skillup on steelshells with decent survival rates?
    Yes. As long as you aren't missing a ton or WSing every 100TP it's really easy to stay alive. I would just keep Defender up to minimize the damage taken.

    I've spent lots of time there as Pld/Dnc skilling up weapons (and Shield) and only using TP to cure myself.

  15. #2435
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    Re: Randomer Question Thread

    Quote Originally Posted by Naver
    My personal experience on SAM -without- an allied tag weaponskilling fortifications for over 4 hours straight yielded a fully locked (by this I mean not even 1 ws point towards the unlocking of my trial GK) tachi of trials.
    I think the problem here is that the Fortifications are level 50 (since that's when skillups cap out), and you can only gain WS points from EP or higher, i.e. level 56 or higher for a level 75. I believe that the campaign mobs that will fight back are higher level, but I don't know any exact numbers.

  16. #2436
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    Re: Randomer Question Thread

    Quote Originally Posted by LinktheDeme
    Really guys anyone know the best distances for Gun, Bow, and Xbow? D:
    http://wiki.ffxiclopedia.org/wiki/Dista ... ged_Attack

  17. #2437
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    Re: Randomer Question Thread

    fighter's roll was nerfed or not during the same patch that chaos was buffed?

    I remember reading a while back ( i can' tremember where) saying that fighters was toned down some.

  18. #2438
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    Re: Randomer Question Thread

    Lamewiki says the Double Attack effect on the full Ares's set is 10%. My better judgment says it's probably 5% because 10% is actually good.

    Has anyone parsed/tested to determine it?

    If it's 10% I could see it being feasible to Guillotine or Penta Thrust in the full set (19-22% Double Attack without /WAR). If it's 5%, it's crap like most set bonuses.

  19. #2439
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    Re: Randomer Question Thread

    Imo, full Ares is probably the best Guillotine setup even at 5%. Great amount of attack, str, dex, acc, hp and of course +7% DA (5% set, 2% legs).

  20. #2440
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    Re: Randomer Question Thread

    Quote Originally Posted by chapstick
    Imo, full Ares is probably the best Guillotine setup even at 5%. Great amount of attack, str, dex, acc, hp and of course +7% DA (5% set, 2% legs).
    Hmm, well let's see. Something like:

    Main: Moliones's Sickle (STR +3)
    Sub: Pole Strap (Double Attack +2%)
    Ranged: ---
    Ammo: Fire Bomblet (Accuracy +6 Attack +6)
    Head: Ares's Mask (Accuracy +12 Attack +12)
    Neck: Justice Torque (STR +5 Scythe +7)
    Ear1: Abyssal Earring (Scythe +5)
    Ear2: Brutal Earring (Double Attack +5%)
    Body: Ares's Cuirass (STR +12 Attack +24)
    Hands: Ares's Gauntlets (STR +4 Accuracy +10)
    Ring1: Rajas Ring (STR +5 DEX +5)
    Ring2: Moliones's Ring (STR +4 Accuracy +5)
    Back: Forager's Mantle (STR +3 Attack +15)
    Waist: Warwolf Belt (STR +5 DEX +5)
    Legs: Ares's Flanchard (STR +6 DEX +6 Double Attack +2%)
    Feet: Ares's Sollerets (Accuracy +7 Attack +7)

    For total stat bonuses of:

    Attack: + 64 + 13 (skill) + 35 (STR) = + 112
    Accuracy: + 40 + 13 (skill) + 12 (DEX) = + 65
    STR: + 47
    DEX: + 16
    Double Attack: 14% or 19% (depending on Ares's set bonus)

    Yeah, I'd say that's pretty good over the course of a full EXP party. Someone will have to crunch numbers to see if that Double Attack replaces what amounts to be 21 STR from Heca head/hands/feet.

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