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Thread: Randomer Question Thread     submit to reddit submit to twitter

  1. #261
    Tom Wilson will never be good.
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    Re: Randomer Question Thread

    Quote Originally Posted by Price
    Question on Samurai and 6-hit:

    I just obtained Usukane Sune-ate, and I have 5 store TP merits. So Merits 10 + Boots 7 + Rajas 5 + Brutal 1 = +23 Store TP, If I remember right its 21? Store TP for 6-hit. Is that right, and if so, would it be a good idea to drop the 5th Store TP for something like Third Eye?

    Edit: Do I need to WS in Usukane Sune-ate to make the 6-hit work?
    5x17=85+16=101 Don't need to WS in Store TP gear with that set-up. Dropping a Store TP Merit would mean you do need to WS in the gear though.

  2. #262
    Salvage Bans
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    Fryte Avarise
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    Re: Randomer Question Thread

    I've been trying to assemble my COR WS build and it's been...ugh to say the least.

    Anyone have a setup they'd like to share? I haven't access to any Pahluwahn or Skadi gear just yet.

  3. #263
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    Re: Randomer Question Thread

    Quote Originally Posted by theo
    Quote Originally Posted by Price
    Question on Samurai and 6-hit:

    I just obtained Usukane Sune-ate, and I have 5 store TP merits. So Merits 10 + Boots 7 + Rajas 5 + Brutal 1 = +23 Store TP, If I remember right its 21? Store TP for 6-hit. Is that right, and if so, would it be a good idea to drop the 5th Store TP for something like Third Eye?

    Edit: Do I need to WS in Usukane Sune-ate to make the 6-hit work?
    If you keep all your Store TP merits, you can use that setup and then WS in Rutters. If you drop Store TP merit, you'll probably need to WS in the Usukane.
    If you really wanted to drop a Store TP merit, you could always WS in these instead of Rutters. http://wiki.ffxiclopedia.org/wiki/Ha...une-Ate_Plus_1

  4. #264
    Sea Torques
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    Re: Randomer Question Thread

    Quote Originally Posted by Myrna
    HP and MP merits, are they at full effect when weak?
    Yes, same as any MP/HP increases via gear.

    My question: is unlocked Expunger any good for a RDM bow? If not, what would be a (cheap) suggestion?

  5. #265
    Ridill
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    Re: Randomer Question Thread

    Quote Originally Posted by Ryushii
    Quote Originally Posted by Myrna
    HP and MP merits, are they at full effect when weak?
    Yes, same as any MP/HP increases via gear.

    My question: is unlocked Expunger any good for a RDM bow? If not, what would be a (cheap) suggestion?
    I think that's wrong... Maybe the wwarp out of dynamis and renter weakness is different... Cause I equipted a beak necklace+1 and it only gave me like 4mp... But HP->MP gear works if you have the hp.

  6. #266
    Sea Torques
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    Re: Randomer Question Thread

    Quote Originally Posted by Tricen
    Quote Originally Posted by Ryushii
    Quote Originally Posted by Myrna
    HP and MP merits, are they at full effect when weak?
    Yes, same as any MP/HP increases via gear.

    My question: is unlocked Expunger any good for a RDM bow? If not, what would be a (cheap) suggestion?
    I think that's wrong... Maybe the wwarp out of dynamis and renter weakness is different... Cause I equipted a beak necklace+1 and it only gave me like 4mp... But HP->MP gear works if you have the hp.
    Is that so? I'll go test it in Campaign right now then.

    Edit: Naked RDM75/WHM37. 173. Loq Earring got me up to 203 mp. Reequipped all of my eqquipment and had +198 MP in gear, got me up to 368 mp. 271 hp naked, +34 HP got me 305 hp. So...yeah.

  7. #267
    Ridill
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    Re: Randomer Question Thread

    Maybe dynamis weakness and death weakness is diff @_@?

  8. #268
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    Re: Randomer Question Thread

    They are different, Dynamis weakness is a severe weakness, lower HP and MP than a normal death weakness and lasts like twice as long.

  9. #269
    Sea Torques
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    Re: Randomer Question Thread

    Quote Originally Posted by Seditedi
    They are different, Dynamis weakness is a severe weakness, lower HP and MP than a normal death weakness and lasts like twice as long.
    15min weakness.

  10. #270
    Relic Shield
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    Re: Randomer Question Thread

    dynamis re-entry weakness is 10mins long.

  11. #271
    Melee Summoner
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    Re: Randomer Question Thread

    Can someone with a smart grenade go and zerk, and check how much attack it gives them then please?

    Every time i zerk it seems to give 5 instead of the 4. I even tried it naked on SAM and then tried it on SMN/WAR just because i thought i was going mad...

    Maybe i've finally lost the plot.

    Edit : oshit. now i figured it. and it was all so simple. needs more sleeps.

  12. #272
    Bagel
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    Re: Randomer Question Thread

    Quote Originally Posted by Tricen
    Maybe dynamis weakness and death weakness is diff @_@?
    If it works anything like salvage hp/mp pathos, it only gives you a certain % of your hp/mp and equip increase. I want to say only 50% of your equip hp/mp bonuses take into effect when you have the pathos on, as I quite clearly remember my healing staff not giving me the full 50mp bonus without mp unlocked.

  13. #273
    You just got served THE CALLISTO SPECIAL
    SASSAGE KING OF DA WORLD
    cheap hawks gay

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    Re: Randomer Question Thread

    Quote Originally Posted by Fryte
    I've been trying to assemble my COR WS build and it's been...ugh to say the least.

    Anyone have a setup they'd like to share? I haven't access to any Pahluwahn or Skadi gear just yet.
    My personal setup for WS is:

    Martial Gun
    Steel Bullets
    AF Hat
    Light Gorget
    Drone Earring
    Fenrir's Earring
    AF Body
    Crimson Finger Gauntlets
    Garrulous Ring
    Ruby Ring(Detonator) or Behemoth Ring(Slug)
    Amemet+1
    Gun Belt(if /RNG, Potent Belt otherwise)
    Denali Kecks
    AF Boots

    I put up ok #'s, usually in meripo I average 1k Slugs and 900 Detonators eating subs, more with DRK roll/Minuet. My records are 1400~ Detonator and 1648 Slug.

    A trouble spot is the legs for sure, as there are really only 2 good WS pieces and both can be a pain to get, Paluwhan legs and Barabossa's whatever from Targeting the Captain. If you can spam Mamools P legs are fine, but I'm in a Nyzul static and all my tags go to that. Just stick to War Brais+1 til you can get some STR+ legs. Aside from that Skadi is always great, but Denali pieces from Nyzul are really nice for feet/legs/body and a bit easier to get than the Salvage gear. The other improvements I hope to make soon are maybe a Triumph Earring instead of the Drone, Denali body should be coming soon, and Denali feet next time we go through 20. Amemet+1 and Crim Gauntlets are a must if you don't have them already, RAtk is hard to come by in big chunks for COR, and +25 shouldn't be taken for . I'm really pleased with the Light Gorget, if you have the means to get one I recommend it, if not go with a Qiqirn Collar.

    Otherwise you just have to make up for missing STR, if your Marksmanship is merited try tooling around with which slots you can add STR to without missing WS' often. If you're really comfortable with your RAcc and want to put up big #'s WAR sub can be nice for that as well.

  14. #274
    Yoshi P
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    Re: Randomer Question Thread

    For DRG WSes:

    Barone Cosciales vs. Pahluwan Wtfeverthey'recalled

    I know Heca Subligar and Ares legs are the best, but yeah, doubt I'll get those soon.

    *EDIT* Also, how would Askar Dirs measure up to the first two options? DEX +4, Accuracy +5, Attack +5

  15. #275
    Relic Weapons
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    Re: Randomer Question Thread

    what polearms are good apart from a Mezraq? (it's too expensive for a 4th job lol)

  16. #276
    Yoshi P
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    Re: Randomer Question Thread

    Quote Originally Posted by Deband
    what polearms are good apart from a Mezraq? (it's too expensive for a 4th job lol)
    Orichalcum Lance is the second best from what I understand.

  17. #277
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    Re: Randomer Question Thread

    Quote Originally Posted by Elesirdur
    Quote Originally Posted by Jeryhn
    Gettin' up there on my PLD, so here's my question: In what order is generally best to merit PLD specific merits?
    My plan will be as follows:

    5 Sentinel Recast
    5 Rampart Recast
    3 Chivalry
    1 Fealty
    1 Iron Will
    1 Guardian

    Obviously, unlocking Chivalry and Fealty comes first. What would you say is the best way to proceed after that?
    Frankly I would take the 6 merits you'll use opening up Iron Will and Fealty and spend them on Guardian upgrades. I don't really know of any PLD who use Iron Will since the addition of Shield Mastery. Fealty seemed to me like such a flaky JA as you would need to know that a mob is going to cast a spell on you before it actually happens to have much effect.

    However, if other Paladins have positive experiences with Fealty then let us know.
    There was that thread of the PLD who popped Fealty on a whim right before taking Meteor from AV and resisting 90% of the damage, and did it again next recast of it for the exact same effect. I don't remember what happened to that thread though.

  18. #278
    Relic Shield
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    Re: Randomer Question Thread

    Quote Originally Posted by Alistaire
    There was that thread of the PLD who popped Fealty on a whim right before taking Meteor from AV and resisting 90% of the damage, and did it again next recast of it for the exact same effect. I don't remember what happened to that thread though.
    If I remember correctly, that was back when SE fucked up mob's magic skills, setting them all back down to 0 and allowing players to very quickly build up resistance to their spells. It has since been fixed.

  19. #279
    Hydra
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    Re: Randomer Question Thread

    If you're talking about Ragingmonkey, that wasn't a whim. Our LS leader told him too and he only took like 150 damage. Pretty sure it still works.

  20. #280
    Melee Summoner
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    Re: Randomer Question Thread

    It does still work - our main LS paladin uses it to survive KS99 KB's final meteor virtually every time the timer is up, while the rest of us die a fiery death.

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