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  1. #281
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    Re: Randomer Question Thread

    I've been trying to assemble my COR WS build and it's been...ugh to say the least.

    Anyone have a setup they'd like to share? I haven't access to any Pahluwahn or Skadi gear just yet.
    I have a fairly similar COR WS setup as Callisto:

    Martial Gun
    Steel Bullets
    AF Hat
    Light Gorget
    Suppanomimi (need a Triumph Earring here)
    Fenrir's Earring
    Denali Jacket (Blue Cotehardie +1 works well here, too)
    Crimson Finger Gauntlets
    Flame Ring or Behemoth Ring
    Ruby Ring or Behemoth Ring
    Amemet+1
    Warwolf Belt
    Pahluwan Seraweels
    AF Boots

    I tend to eat sushi for 90% of the things I do in the game as COR. Even subbing /RNG and with Marksmanship merits maxed, I find myself missing too much, either with Joyeuse or Slug Shot, on most things if I eat meat (I'm still only halfway merited on sword though). My highest Slug Shot so far has been 2148, and that was on a Greater Colibri as /WAR with sushi, double-Minuet, Chaos Roll, and Angon. Most of the time they're in the 800-1400 range, though, depending on the mob and buffs I have.

  2. #282
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    Re: Randomer Question Thread

    Do Kick Attack shoes (kung fu, dune boots) effect raging/asuran fists?

    And which would be better for Nin TP: Usukane Legs or Byakko Haidate? (I know S.I.S. but in general)

  3. #283
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    Re: Randomer Question Thread

    Is it really that difficult to get the appropriate gear and set-up to allow a Drk to pwn all shit with BWSE?

    The 10K+ in a minute is reason enough for me to level drk. I just don't see why people aren't throwing an alliance of drks at everything and making short work of it...

  4. #284
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    Re: Randomer Question Thread

    you need 18 well (fully?) merited DRK75, all of them with some (all?) homam pieces, which would be the most time consuming pieces to get.

    Plus you need at least 2 or 3 well geared and merited BRDs to buff up said 18 DRKs, some RDMs or WHM to also buff / Haste, maybe can use SMNs instead.

    And also the fact that before the mob dies, most if not all DRKs are going to be owned either by TP moves or they will die of SoulEater catching up to blood weapon (not sure on this one though).

    Along with the problem of finding 18 people willing to invest in DRK, and said 18 people playing at more or less the same times.

  5. #285
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    Re: Randomer Question Thread

    Quote Originally Posted by Pooky
    Do Kick Attack shoes (kung fu, dune boots) effect raging/asuran fists?

    And which would be better for Nin TP: Usukane Legs or Byakko Haidate? (I know S.I.S. but in general)
    Kick Attack shoes don't affect any WS whatsoever as far as I know.

    And there's like 4952 posts on Usukane vs. Haidate. Last post said Usukane wins iirc.

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    Re: Randomer Question Thread

    Anybody has an updated AltanaView Lists that can post/send/PM please?

    There is one from Oct2007 (searching here BG and in that site with mods for FFXI) idk if that is the most recent one though.

  7. #287
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    Re: Randomer Question Thread

    Quote Originally Posted by Therin
    For DRG WSes:

    Barone Cosciales vs. Pahluwan Wtfeverthey'recalled
    I prefer Barone (Conte) over Pahluwan Seraweels.

    Barone: 2 Str, 6 Attack (+2 TP from Jumps as well)
    Pln: 3 Str, 4 Acc

    Since 2h doesn't really need more Acc, I'd rather have the extra Attack.

  8. #288
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    Re: Randomer Question Thread

    Quote Originally Posted by Krye
    Is it really that difficult to get the appropriate gear and set-up to allow a Drk to pwn all shit with BWSE?

    The 10K+ in a minute is reason enough for me to level drk. I just don't see why people aren't throwing an alliance of drks at everything and making short work of it...
    We throw a few Rune DRKs at stuff, lacking any KClubs, and it certainly speeds things up, but the Rune DRKs have heavily invested in HP and Haste gear, and specific merits to make it worthwhile.

  9. #289
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    Re: Randomer Question Thread

    Quote Originally Posted by Ryushii
    My question: is unlocked Expunger any good for a RDM bow? If not, what would be a (cheap) suggestion?
    Perdu Bow is the best iirc if you have IS.

    Quote Originally Posted by Krye
    Is it really that difficult to get the appropriate gear and set-up to allow a Drk to pwn all shit with BWSE? The 10K+ in a minute is reason enough for me to level drk. I just don't see why people aren't throwing an alliance of drks at everything and making short work of it...
    I leveled drk to 75 for the sole purpose of zerging because I have a kc.

  10. #290
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    Re: Randomer Question Thread

    Quote Originally Posted by Krye
    Is it really that difficult to get the appropriate gear and set-up to allow a Drk to pwn all shit with BWSE?

    The 10K+ in a minute is reason enough for me to level drk. I just don't see why people aren't throwing an alliance of drks at everything and making short work of it...
    9 rune chopper, 5 turban, 4 swift belt, 3 dusk hands NQ, 2 dusk feet NQ, 1 blitz ring=24%. if you can get either piece of dusk HQ you can hit 25% haste with a pretty generic build. get homam pants and you can drop the blitz for more HP gear. after that, just stack HP stuff like cassie/intruder, bq ring, etc. are you going to be able to do it farming beetle jaws? not without some dedication. can you do it for a price far below that of a kclub? easily.

  11. #291
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    Re: Randomer Question Thread

    is it worth unlocking tomahawk? which fights would it be useful in?

  12. #292
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    Re: Randomer Question Thread

    Quote Originally Posted by Callisto
    Quote Originally Posted by Fryte
    I've been trying to assemble my COR WS build and it's been...ugh to say the least.

    Anyone have a setup they'd like to share? I haven't access to any Pahluwahn or Skadi gear just yet.
    My personal setup for WS is:

    Martial Gun
    Steel Bullets
    AF Hat
    Light Gorget
    Drone Earring
    Fenrir's Earring
    AF Body
    Crimson Finger Gauntlets
    Garrulous Ring
    Ruby Ring(Detonator) or Behemoth Ring(Slug)
    Amemet+1
    Gun Belt(if /RNG, Potent Belt otherwise)
    Denali Kecks
    AF Boots

    I put up ok #'s, usually in meripo I average 1k Slugs and 900 Detonators eating subs, more with DRK roll/Minuet. My records are 1400~ Detonator and 1648 Slug.

    A trouble spot is the legs for sure, as there are really only 2 good WS pieces and both can be a pain to get, Paluwhan legs and Barabossa's whatever from Targeting the Captain. If you can spam Mamools P legs are fine, but I'm in a Nyzul static and all my tags go to that. Just stick to War Brais+1 til you can get some STR+ legs. Aside from that Skadi is always great, but Denali pieces from Nyzul are really nice for feet/legs/body and a bit easier to get than the Salvage gear. The other improvements I hope to make soon are maybe a Triumph Earring instead of the Drone, Denali body should be coming soon, and Denali feet next time we go through 20. Amemet+1 and Crim Gauntlets are a must if you don't have them already, RAtk is hard to come by in big chunks for COR, and +25 shouldn't be taken for . I'm really pleased with the Light Gorget, if you have the means to get one I recommend it, if not go with a Qiqirn Collar.

    Otherwise you just have to make up for missing STR, if your Marksmanship is merited try tooling around with which slots you can add STR to without missing WS' often. If you're really comfortable with your RAcc and want to put up big #'s WAR sub can be nice for that as well.
    I am rather intrigued by some of those gear choices. I am new to COR75, so I really don't know that much about it and what gear to use, but if you don't mind could you elaborate on the following?

    Garrulous Ring over say, a flame or what not
    Potent over warwolf
    The Advantages and disadvantages of Light gorget/Qiqirn/Peacock charm
    And with that gear I count 41 Racc, is that enough to reliably hit slug? I don't have marksmanship merits yet so I know it isn't for me, but when I do, was wondering if thats enough.

    Also is joyeuse the best to TP in?

    ------------

    To answer some people, Yes dynamis weakness is extremely potent, lasts approx 10mins iirc, and I don't know how potent but I know I entered with 1hp on my taru mages, without zenith.

    And about the zerg thing, a zerg isn't just about the DMG, You need CORs BRDs THFs maybe even a DRG, a few drks might do all the DMG but other people help them do it, a LS has to be geared to zerg, not just the DRKs

    And someone said DRKs die when souleater outlasts BW, could be mistaken but I don't think souleater can kill you, the mobs TP moves can however(correct me if I am wrong).

  13. #293
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    Re: Randomer Question Thread

    Quote Originally Posted by Doofus
    Quote Originally Posted by Callisto
    Quote Originally Posted by Fryte
    I've been trying to assemble my COR WS build and it's been...ugh to say the least.

    Anyone have a setup they'd like to share? I haven't access to any Pahluwahn or Skadi gear just yet.
    My personal setup for WS is:

    Martial Gun
    Steel Bullets
    AF Hat
    Light Gorget
    Drone Earring
    Fenrir's Earring
    AF Body
    Crimson Finger Gauntlets
    Garrulous Ring
    Ruby Ring(Detonator) or Behemoth Ring(Slug)
    Amemet+1
    Gun Belt(if /RNG, Potent Belt otherwise)
    Denali Kecks
    AF Boots

    I put up ok #'s, usually in meripo I average 1k Slugs and 900 Detonators eating subs, more with DRK roll/Minuet. My records are 1400~ Detonator and 1648 Slug.

    A trouble spot is the legs for sure, as there are really only 2 good WS pieces and both can be a pain to get, Paluwhan legs and Barabossa's whatever from Targeting the Captain. If you can spam Mamools P legs are fine, but I'm in a Nyzul static and all my tags go to that. Just stick to War Brais+1 til you can get some STR+ legs. Aside from that Skadi is always great, but Denali pieces from Nyzul are really nice for feet/legs/body and a bit easier to get than the Salvage gear. The other improvements I hope to make soon are maybe a Triumph Earring instead of the Drone, Denali body should be coming soon, and Denali feet next time we go through 20. Amemet+1 and Crim Gauntlets are a must if you don't have them already, RAtk is hard to come by in big chunks for COR, and +25 shouldn't be taken for . I'm really pleased with the Light Gorget, if you have the means to get one I recommend it, if not go with a Qiqirn Collar.

    Otherwise you just have to make up for missing STR, if your Marksmanship is merited try tooling around with which slots you can add STR to without missing WS' often. If you're really comfortable with your RAcc and want to put up big #'s WAR sub can be nice for that as well.
    I am rather intrigued by some of those gear choices. I am new to COR75, so I really don't know that much about it and what gear to use, but if you don't mind could you elaborate on the following?

    Garrulous Ring over say, a flame or what not
    Potent over warwolf
    The Advantages and disadvantages of Light gorget/Qiqirn/Peacock charm
    And with that gear I count 41 Racc, is that enough to reliably hit slug? I don't have marksmanship merits yet so I know it isn't for me, but when I do, was wondering if thats enough.

    Also is joyeuse the best to TP in?
    I go with Garrulous simply due to macro constraints, I'm a console player so I have to work with the # of lines S-E gives me, this way I can have a decent left ring for both WS and QD, and swap the right ring depending on what I'm doing(Woodsman for TP, Emerald for QD, Ruby or Behemoth for WS.

    Potent over Warwolf is simply because I already carry a Potent to TP in, and my Warwolf is muled, if I went something other than /RNG often I'd probably switch to Warwolf for WS.

    As far as the neck, I TP in PCC, for WS you'd be hard pressed to see an accuracy difference between PCC and Light Gorget, so I use gorget for the extra damage. The .1 boost to WSC is more than the +8 RAtk that the QQC would give. I don't have too many issues with Slug, but I also use Detonator for the most part and do Slug when Sharpshot is up. If you're using a Martial Gun and WSing every time you hit 100%, Detonator is almost even with Slug in terms of damage(I'm not sure how, it shouldn't be possible mathematically, but in my experiences it always is really close), so I prefer the extra accuracy on it when Sharpshot is down. If there's a RNG in the party I usually go with Hunter's and Slug fulltime.

    And in terms of meripo, absolutely Joyeuse for TP. If I was to actually get to use my COR on something like Kirin or another big fight, I'd probably use a Fire Staff, then TP with Corsair Bullets(I have some just hanging around) and WS with Steel using Detonator.

  14. #294
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    Re: Randomer Question Thread

    Quote Originally Posted by Callisto
    I go with Garrulous simply due to macro constraints, I'm a console player so I have to work with the # of lines S-E gives me, this way I can have a decent left ring for both WS and QD, and swap the right ring depending on what I'm doing(Woodsman for TP, Emerald for QD, Ruby or Behemoth for WS.

    Potent over Warwolf is simply because I already carry a Potent to TP in, and my Warwolf is muled, if I went something other than /RNG often I'd probably switch to Warwolf for WS.

    As far as the neck, I TP in PCC, for WS you'd be hard pressed to see an accuracy difference between PCC and Light Gorget, so I use gorget for the extra damage. The .1 boost to WSC is more than the +8 RAtk that the QQC would give. I don't have too many issues with Slug, but I also use Detonator for the most part and do Slug when Sharpshot is up. If you're using a Martial Gun and WSing every time you hit 100%, Detonator is almost even with Slug in terms of damage(I'm not sure how, it shouldn't be possible mathematically, but in my experiences it always is really close), so I prefer the extra accuracy on it when Sharpshot is down. If there's a RNG in the party I usually go with Hunter's and Slug fulltime.

    And in terms of meripo, absolutely Joyeuse for TP. If I was to actually get to use my COR on something like Kirin or another big fight, I'd probably use a Fire Staff, then TP with Corsair Bullets(I have some just hanging around) and WS with Steel using Detonator.
    Hmm.. I'm a console player too, and I don't mind hitting more than one button as long as I know it will make me better.
    Anywho, I have PCC and Light gorget from my melee whm <.< was just wondering which I should use.
    It just seems like if I take off as much Racc gear as you have, I would miss my slugs half the time, i've tried a STR set-up and thats exactly what happened, and yes I use martial gun and sushi.
    Guess I should just mess around with it s'more, anyways thanks for the advice!

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    Re: Randomer Question Thread

    Quote Originally Posted by Doofus
    Quote Originally Posted by Callisto
    I go with Garrulous simply due to macro constraints, I'm a console player so I have to work with the # of lines S-E gives me, this way I can have a decent left ring for both WS and QD, and swap the right ring depending on what I'm doing(Woodsman for TP, Emerald for QD, Ruby or Behemoth for WS.

    Potent over Warwolf is simply because I already carry a Potent to TP in, and my Warwolf is muled, if I went something other than /RNG often I'd probably switch to Warwolf for WS.

    As far as the neck, I TP in PCC, for WS you'd be hard pressed to see an accuracy difference between PCC and Light Gorget, so I use gorget for the extra damage. The .1 boost to WSC is more than the +8 RAtk that the QQC would give. I don't have too many issues with Slug, but I also use Detonator for the most part and do Slug when Sharpshot is up. If you're using a Martial Gun and WSing every time you hit 100%, Detonator is almost even with Slug in terms of damage(I'm not sure how, it shouldn't be possible mathematically, but in my experiences it always is really close), so I prefer the extra accuracy on it when Sharpshot is down. If there's a RNG in the party I usually go with Hunter's and Slug fulltime.

    And in terms of meripo, absolutely Joyeuse for TP. If I was to actually get to use my COR on something like Kirin or another big fight, I'd probably use a Fire Staff, then TP with Corsair Bullets(I have some just hanging around) and WS with Steel using Detonator.
    Hmm.. I'm a console player too, and I don't mind hitting more than one button as long as I know it will make me better.
    Anywho, I have PCC and Light gorget from my melee whm <.< was just wondering which I should use.
    It just seems like if I take off as much Racc gear as you have, I would miss my slugs half the time, i've tried a STR set-up and thats exactly what happened, and yes I use martial gun and sushi.
    Guess I should just mess around with it s'more, anyways thanks for the advice!
    I wouldn't say I miss 'most' of my Slugs, but I do usually eat meat instead of sushi for meripo, which is why I stick to Detonator and SharpshotSlug. I'd rather put up 1k+ Detonators consistently while tossing in Slugs when SS is up for a bit more using Coeurl Subs than land every Slug for 800~ using sushi.

    In terms of the macros I'll probably be redoing them soon, but for now I basically have a TP set one that swaps in Paluwhan Body, OHat, War Gloves, Hollow Earring, Woodsman, and Potent Belt, a WS set that brings in AF Body(maybe will switch this to Blue Cotehardie til I get Denali), AF Hat, Gun Belt, Crimson Gauntlets, and Drone Earring, and AF feet, a QD set that brings in Aketon, Mage's Cuffs, Crimson Greaves, and Emerald Ring.

    I fulltime Fenrir's Earring, Garrulous Ring, Amemet+1, and Denali Kecks, WS macros swap in Gorget/Ring, then back to PCC/Woodsman, QD macros swap in Moldavite and soon Ugly Pendant, individual ranged attacks swap in Behemoth x2 then back to Garrulous/Woodsman.

    Ideally yeah, I'd swap in Flame Ring for WS and 2 Woodsman for TP, but that won't happen until I get my last HQ staff and uncuse A.Legs at the least.

  16. #296
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    Re: Randomer Question Thread

    Quote Originally Posted by Krye
    Is it really that difficult to get the appropriate gear and set-up to allow a Drk to pwn all shit with BWSE?

    The 10K+ in a minute is reason enough for me to level drk. I just don't see why people aren't throwing an alliance of drks at everything and making short work of it...
    It's really not hard to get the set-up but most people are lazy and some people are investing/working on other things. Our LS has one insane DRK who destroys everything and parses leagues above everyone 90% of the time. Then we have the other 3-4 DRKs who parse like 5% because they can't be bothered to actually invest in real zerg gear. I've been thinking about leveling my DRK because I already have 90% of the gear I would need for Zerg/75. It does take some gil and some time to get perfect gear but it's not hard to get a solid set-up.

  17. #297
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    Re: Randomer Question Thread

    Quote Originally Posted by Doofus
    Quote Originally Posted by Callisto
    I go with Garrulous simply due to macro constraints, I'm a console player so I have to work with the # of lines S-E gives me, this way I can have a decent left ring for both WS and QD, and swap the right ring depending on what I'm doing(Woodsman for TP, Emerald for QD, Ruby or Behemoth for WS.

    Potent over Warwolf is simply because I already carry a Potent to TP in, and my Warwolf is muled, if I went something other than /RNG often I'd probably switch to Warwolf for WS.

    As far as the neck, I TP in PCC, for WS you'd be hard pressed to see an accuracy difference between PCC and Light Gorget, so I use gorget for the extra damage. The .1 boost to WSC is more than the +8 RAtk that the QQC would give. I don't have too many issues with Slug, but I also use Detonator for the most part and do Slug when Sharpshot is up. If you're using a Martial Gun and WSing every time you hit 100%, Detonator is almost even with Slug in terms of damage(I'm not sure how, it shouldn't be possible mathematically, but in my experiences it always is really close), so I prefer the extra accuracy on it when Sharpshot is down. If there's a RNG in the party I usually go with Hunter's and Slug fulltime.

    And in terms of meripo, absolutely Joyeuse for TP. If I was to actually get to use my COR on something like Kirin or another big fight, I'd probably use a Fire Staff, then TP with Corsair Bullets(I have some just hanging around) and WS with Steel using Detonator.
    Hmm.. I'm a console player too, and I don't mind hitting more than one button as long as I know it will make me better.
    Anywho, I have PCC and Light gorget from my melee whm <.< was just wondering which I should use.
    It just seems like if I take off as much Racc gear as you have, I would miss my slugs half the time, i've tried a STR set-up and thats exactly what happened, and yes I use martial gun and sushi.
    Guess I should just mess around with it s'more, anyways thanks for the advice!
    It's a lot of experimentation in the end. I'd use a light gorget, I currently use a QC since I'm missing an organ or two and haven't had the time to get them atm ><;. I WS in the following and I deal pretty high slugs (usually 800-1500 damage depending on buffs and mob as well as where I'm standing when I WS. Best I've done was like 1700~ on Colibri which I hate meripo on as a DDing COR lol)

    My current WS setup in meripo is:
    Range and Ammo: Unlocked Coffinmaker and Steel bullets
    Head: AF head
    Neck: QC collar (would be replaced by gorget once I get around to it)
    Hands: Crimson Hands (2/3 on skadi ; ; )
    Legs: Galliard (can't seem to find a group that can stay to do Mamool training grounds =/ and 2/3 as well on Skadi)
    Feet: AF Feet
    Rings: ToAU ring + Rajas
    Earrings: Triumphs or Lesser STR earrings (depends if my friend needs em or not)
    Waist: Gun Belt (Though debating on using a warwolf instead)
    Back: A Mantle +1
    Body: Shikaree (Want to replace this with Denali)
    Main: Joytoy

    With Sushi and /rng my slugshot acc is about 95%ish I rarely miss but I also have 8/8 marksmanship merits as well. This is @ 100-120TP always. Since you do have a martial gun I'd suggest throwing up r acc on ring slots + AF it should suffice more or less with sushi.

    On HNM, don't really bother with shooting or anything, QD deals considerably more DoT and doesn't hurt your wallet due to subpar damage. I'd go with a MAB + AGI + M ACC build for HNMs rather than Slug/Detonator build. Try to remember we're a RNG -1 so our damage gets hit very hard due to lvl difference and what not where is QC is consistent damage, just have to bulk up on the ACC of it and you're gold.

    Be warned though, if you want to take COR seriously, say good bye to ur inventory space lol, carrying 3 sets of gear + food + ammo + cards doesn't leave much room for anything else lol.

  18. #298
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    Re: Randomer Question Thread

    quick question (perhaps stupid) my campaign battle exp varies considerably and I was wondering if empress band works there?

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    Re: Randomer Question Thread

    Is Ridill practically worthless since the 2h update?

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    Re: Randomer Question Thread

    Quote Originally Posted by Zarath
    Be warned though, if you want to take COR seriously, say good bye to ur inventory space lol, carrying 3 sets of gear + food + ammo + cards doesn't leave much room for anything else lol.
    Try having the 3 jobs I do all on one char, lol! I have about 7 total inventory spots open, and it takes me like 10 minutes to change jobs. COR is actually a relief, only need to carry 30-40 pieces instead of 50+

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