You're not likely to find a situation in which a Samurai's WSAcc isn't capped, which is why I asked. The single-hit WSAcc bonus was calculated to be in the area of ~50, so you can honestly just drop most of your Acc during a WS.
Personal experience with both ended up with me selling Alky's a few days after obtaining Myochin Kote +1. I'm an Elvaan, and at the time of the two I had pretty much everything you could want in terms of STR+ and maxing out ACC on my WS Set (neglecting things like Shura Kabuto +1, Shura Haidate +1 and stuff like Cerb +1) but with my experience using Alky, I tended to miss substantially more WS when I went /war. Alky is without a doubt the best SA WS piece, but more and more SAM's are simply TA WS and are unable to line up for the SATA WS. And when you are TAing you need that ACC because you aren't guaranteed a 100% WS and failing to set up a SC or close one means you aren't doing your job so the overall gain in a few points of damage is realatively unimportant vs the amount of ACC you lose. Maybe its different for other races with a higher base dex, but I really felt that I needed the ACC. Also because my typically use of SAM involves using T.riceballs with all the other Riceball enhancing gear for tanking/damaging/whatever I wouldn't trade it for anything else now.
would depend on what you were fighting. back when myo+1 first came out alot of samurai were still eating sushi at 75 (and it would certainly be true with sushi). today; a typical sam is eating meat and will be in the low 90's unless they are wearing more high accuracy gear than is currently typical (ex: relic weapon/full usukane/etc) and this almost always depends on using high accuracy hands (hachiryu/n.kote/u.gote)
if you are 95% accurate without the hands then -6 dex isn't too much for gaining 4 str;
(nagamaki's calculations would put the accuracy requirements for g.colibri(level 82) at 407 to cap to 95% - this is hittable but I don't know how readily without a hands slot offhand)
huh? I'd like to see what bonus you're even talking about (including the tests while we're at it) a bonus of ~50 is like literally saying a single hit weaponskill gets the benefit of sushi at all times and that's something I'll have to call bullshit on until I see the data behind it, no offense.
Is Utsu: Ni pretty much a necessity to solo the Devil Mantas in Kuftal? If not, what level as SAM/THF could I safely/reliably solo them?
I don't think thats the case. There may be some evidence for some accuracy boost (and some of that evidence was present by Ruke, which while never bad, isn't universally applicable) but I definitely doubt ~50 in general as the boost to WS.
I need an "I'm with Amele" sig. LOL I use SAM AF+1 hands and Kirin's Osode on /WAR, and I just bazaar my Osode if I feel my WS accuracy is too low for the situation.
I would imagine you want 75SAM/THF and at minimum have your NPC too. If not SAM/DNC would probably be the smarter soloing job.
http://www.bluegartr.com/forum/showthread.php?t=57511
That one, sorry was a bit off on title.
Could anyone explain to me where to find/how to make a Windower script to skill up Enhancing Magic and Healing Magic? Doesn't need to be too fancy, just something that will spam bar-spells/Cure.
Thankies. Like I said, I use myochin+1 because I feel like I whiff waaaaaaaaay too often for me to have 95% acc on WS (and I'm not at all gimp).
But as far as whiffing, I think it's more an illusion than actual massive missfest. If you look at how many WS you miss in a meritpt vs how many incomplete multi-hits some other people have, you'll realize how your acc isn't nearly as bad as you think it is.
(Once again, I'm just kinda playing devil's advocate here, I wish some of the other sams who discussed this accuracy bonus thing would show up. I'm very unlearned on the subject, I've only heard rumblings of it).
Gogo team myochin though ;o
I have read that thread and the comments of people that I believe are knowledgeable on the subject several times, and I still don't believe their is definitive evidence for 1-hit WS accuracy bonus, WS gorget bonus on multiple hits, or if WS gorgets are better than torques or PCC. I am not saying that there isn't some accuracy bonus going on, but the source is still very unclear.
Somewhere there is some math going on, and a lot of people are trying to figure it out, but it seems like every time new evidence is presented the popular notion shifts to the new evidence instead of comparing the new evidence with the old and creating a synthesized conclusion. This could easily be caused by the fact that some of the evidence is just hard to compare.
like ruke, I tend to skip listing ws accuracy to make the parse more manageable (I'm almost invariably more interested in % total damage and % melee accuracy) Callisto did find the thread, I skimmed it. the bonus (if there is one) is only on y/g/k.(and possibly only gekko) the size of the bonus is heavily disputed and varied alot (anyone with a net accuracy over 95% on ws didn't do enough tests unless there's something -drastically- different that would be obvious even to skeptical casual observation)
this needs further testing and needs testing in a larger variety of heavily controlled situations.
in the meantime I will start listing ws acc in my parses and see what comes up. maybe we'll go do a lurker camp or something.
team myochin/I'm with amele sigs will be available tonight; heh.