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Thread: Randomer Question Thread     submit to reddit submit to twitter

  1. #3321
    Cerberus
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    Bahamut

    I'm looking for a torrent/.rar (safe, obviously) for FFXI for my new computer. My disks aren't obtainable and I'd perfer to not buy them because I like pirating things.

    If I were to find a torrent with all the files present, how and where would I place them?

  2. #3322
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

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  3. #3323
    Banned.

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    was it not blinded? on NIN I just stood there and let it swing on me, my gear at the time was something like:
    ungur
    ohat/eva torque
    sh+1

    more often than not I was able to go ni to ni so uh, not sure what went wrong <_<

  4. #3324
    New Merits
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    Yeah, you won't be able to straight-tank solo hold it as MNK/NIN. Need either BRD, RDM, or both, and even then not sure how it will go with keeping hate off of your support. But with blind para slow elegy, any /nin job should be able to hold it, even straight tanked. (this assumes a decent complement of haste gear for Utsu timer.)

    As Robert said, it was easy for him on NIN, of course NIN gets Kuryami and Hojo.

  5. #3325
    Sea Torques
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    How hard is the Two Faced Flan in the ISNM Happy Caster? Able to be duoed by 2 BLM?

  6. #3326
    Sea Torques
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    Instant Mhaura>Selbina boat. Is this new, broken again or never fixed? I know there was instant ToA boats but I don't remember anything about this one.

  7. #3327
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

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    Quote Originally Posted by Rama View Post
    Yeah, you won't be able to straight-tank solo hold it as MNK/NIN. Need either BRD, RDM, or both, and even then not sure how it will go with keeping hate off of your support. But with blind para slow elegy, any /nin job should be able to hold it, even straight tanked. (this assumes a decent complement of haste gear for Utsu timer.)

    As Robert said, it was easy for him on NIN, of course NIN gets Kuryami and Hojo.
    If I'm correct, I believe Kuryami is -30 acc to the opponent? That'd be practically doing the same thing as dodge does adding 30 evasion. But yea, wasn't blinded. Didn't want to watch it depop again so I was attempting to hold it until a mage could get out there since I thought it was going to whiff a lot. Killed me and depopped about 20 secs later.

  8. #3328
    True skill only comes from macro switching all your e-peen gear thru 10 pages
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    Quote Originally Posted by Tormentormike View Post
    How hard is the Two Faced Flan in the ISNM Happy Caster? Able to be duoed by 2 BLM?
    It's easily solo'able by BLM. Two BLMs would greatly speed up the process.

    I'd assume you'd approach it the same as solo. The two BLMs would be doing the same thing running the same path but either:

    trading off DoT duty

    or

    split stun and Dot duty

    or

    have one cover both (and nuking) and just have the other nuke and emergency stun.

    Goodluck~

  9. #3329
    Fake Numbers
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    What's the base, unmerited INT and MND of a Hume Scholar/Red Mage at 75?

    I remember there being some sort of website where I could look this stuff up, I just can't find it anymore.

  10. #3330
    A. Body
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    Gilgamesh

    Anyone have a clue on the formula for Chi Blast?

    Both BGWiki and the other list it as MND * (#Boost*Random#+1), and that with Temple Gloves, the random multiplier range is 0.75-1.10. If I'm applying this correctly, your minimum damage with full boost using AF hands should be MND*10 (12*0.75=9+1=10), but this clearly isn't the case. Just screwing around on random mobs in Gustaberg, I think I hit as low as 670 with 129MND, and never got up to MND*10, let alone exceeded that, so the 'accepted' formula seems to be completely off.

    Is the formula listed just an incredibly old assumption that hasn't been corrected since nobody really cares all that much? Anyone have a better idea on how it works? Maybe there's some bizarre alternate order of operations in place, maybe I am completely retarded in my line of reasoning/basic arithmetic skills.

    It seems fundamentally flawed, since if it worked in the described manner, your base damage for an unboosted Chi should invariably be your MND, e.g., MND*(0*random + 1), which obviously isn't the case.

    Not a huge deal really as I don't use it all that much, just a matter of curiosity I suppose.

  11. #3331
    Sea Torques
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    Quote Originally Posted by Cream Soda View Post
    If I'm correct, I believe Kuryami is -30 acc to the opponent? That'd be practically doing the same thing as dodge does adding 30 evasion. But yea, wasn't blinded. Didn't want to watch it depop again so I was attempting to hold it until a mage could get out there since I thought it was going to whiff a lot. Killed me and depopped about 20 secs later.
    if acc and eva works the same way atk and def works, explained bye VZX here, then lowering the mobs acc always gives a stronger effect than increasing your eva.

  12. #3332
    Relic Horn
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    Quote Originally Posted by Moridam View Post
    Anyone have a clue on the formula for Chi Blast?

    Both BGWiki and the other list it as MND * (#Boost*Random#+1), and that with Temple Gloves, the random multiplier range is 0.75-1.10. If I'm applying this correctly, your minimum damage with full boost using AF hands should be MND*10 (12*0.75=9+1=10), but this clearly isn't the case. Just screwing around on random mobs in Gustaberg, I think I hit as low as 670 with 129MND, and never got up to MND*10, let alone exceeded that, so the 'accepted' formula seems to be completely off.

    Is the formula listed just an incredibly old assumption that hasn't been corrected since nobody really cares all that much? Anyone have a better idea on how it works? Maybe there's some bizarre alternate order of operations in place, maybe I am completely retarded in my line of reasoning/basic arithmetic skills.

    It seems fundamentally flawed, since if it worked in the described manner, your base damage for an unboosted Chi should invariably be your MND, e.g., MND*(0*random + 1), which obviously isn't the case.

    Not a huge deal really as I don't use it all that much, just a matter of curiosity I suppose.
    I've never had a Chi Blast exceed my MND*10. It always seems to be a random number between half of MND*10 and full MND*10, always ending in 0 if fully boosted, and always slightly random otherwise. (that is to say, I've seen numbers such as 1020 and 1010 with the same MND set.)

    Without gloves, it's pretty pitiful, I'd be surprised if it exceeded MND*7.5 or *5.

  13. #3333
    Sea Torques
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    Quote Originally Posted by Cream Soda View Post
    Can just fulltime footwork and subtle bloo gear, feeds like less than 5 tp a hit. It'll TP 2 times in a row that quickly though?
    little late but he has tp regen also, abs-tp helps a ton in my experience.

  14. #3334
    Chram
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    Quote Originally Posted by Chupunpupun View Post
    if acc and eva works the same way atk and def works, explained bye VZX here, then lowering the mobs acc always gives a stronger effect than increasing your eva.
    it doesn't at all. (work the same that is)

    evasion and accuracy is a subtraction (+1 evasion and -1 Accuracy have the same effect) with bounded upper and lower limits for the maximum applied difference post level adjustment.

    attack and defense is a proportional relationship (Att/Def) which has very different implications for determining the relative value of the stats.

  15. #3335
    Nidhogg
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    Quote Originally Posted by Kaelen View Post
    What's the base, unmerited INT and MND of a Hume Scholar/Red Mage at 75?

    I remember there being some sort of website where I could look this stuff up, I just can't find it anymore.
    I'm not sure where a website can be found with that info (but would be very interested if someone has a link).

    I can answer your question though.
    Int: 70, Mnd: 65

  16. #3336
    Relic Shield
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    Ferien Terzo
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    Excalibur

    The website wasn't accurate anyway.

  17. #3337
    Chram
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    Quote Originally Posted by Ferien View Post
    The website wasn't accurate anyway.
    I have the right formulas lying around somewhere, I'll post if I find them.

  18. #3338
    Fake Numbers
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    Quote Originally Posted by FailureMidgard View Post
    I'm not sure where a website can be found with that info (but would be very interested if someone has a link).

    I can answer your question though.
    Int: 70, Mnd: 65
    Thank you, it doesn't seem that hard to reach 120 INT, but Elemental skill will be a different issue.

  19. #3339
    RIDE ARMOR
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    Can all abjurations drop from Einherjar...

    I've seen Odin's list on wiki but it doesn't list W. legs and other gear, so i was wondering if it's outdated or it actually doesn't have certain abjurations.

  20. #3340
    Radsourceful

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    Bismarck

    For SA Full Swing or Retribution on MNK, what stat should I focus most on? STR, ATT?

    Also, ideal gear setups please, assuming any gear is available besides Usukane, Hachiryu body, and Maat's Cap.

    As a base that I'm working from:

    Weapon: Mekki Shakki
    Sub: Doubleattack Grip
    Ammo: Tiphia Sting
    Head: Melee Crown +1 | Hissho Hachimaki
    Neck: Spike (+5STR sea torque ideal, I guess)
    Lear: Brutal
    Rear: Minuet | Merman
    Body: Shura Togi
    Hands: Melee Gloves +1 | Ochiudo's Kote | Alkyoneus's Bracelets
    Ring1: Sniper
    Ring2: Blood
    Back: Amemet +1
    Waist: Black Belt
    Legs: Shura Haidate
    Feet: Creek M Clomps

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