can anyone point me to a Parrying Skill guide?
can anyone point me to a Parrying Skill guide?
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Knock yourself out.
on drg? Dun Dun Dunnnnnnnnnnnnn
In that case, level NIN to 75 and repeat step 1 as needed.
Edit: or SAM
ahhh damnit it..
When trying to pop Ix'drk does it matter how close I am to the ??? in order to get the message? I've been popping him solo and always kill the aerns above the ramps on the ledges but I pull them down near the ??? for the killing shot, just to make sure.
And also, fuck ix'drk. Last time I got R0 and died after few hours, was on the 4th RR.
I've just started doing Nyzul Isle Investigation and having some problems with the Soulflayer mobs in there(NM and normal ones too). I know they're pretty resistance to Silence, but I'm having problems dispeling their ice spikes which pretty much equal paralyga and slow us down quite a bit. My gears are not too exceptional but I have been able to stick enfeeb on most things that i have had to dealt with. For dispel, i use: AF1 Body, Pluto's staff, Enfeeb torque, Tamas+Omega, Rainbow cape, P.rope, Yigit Gages, Nash. legs (no Dark grip or AF2 hat/W. head yet). Read on other wiki that even with Immortal shield up, enfeeb and songs should still land but my experience has begged to differ so far =.;. Any advice on a dispel set up to fix it?
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PS: we do have a cor in static but he had to leave early. Not entirely sure if he tried Dark shot or if it sticked at all? Would Cor Dark shot be any better than Rdm's dispel with my current setup?
Any help is appreciated.
Pretty sure in Nyzul the Flayers are immune to Dispel and also Paralyze. But you can remove the spikes with Finale.
Finale only, even ES Dispel won't land on a flayer, Dark Shot is obviously Dark-based and also does not work on them. However Paralyze does land fine, and it can be a decent help and stop a few casts. Blind won't land very often if at all, but Slow/Para are good to go. I can't say for sure about with Immortal Shield up as they're generally dead before my Slow wears so I don't attempt to recast that often on them. Light Shot will sleep them, your COR can also use that as a ghetto Stun to stop spells.
we've had some success with lullaby and repose, however, they seem fairly resistant to sleep effects in general (and are basically immune to dark-based sleep)
How tough is Altedour I Tavnazia (whm af body fight)? Can I solo as nin/dnc? Recently tried bugaboo (brd af body) unsuccesfully, as his -ga spamming coupled with that massive drain effect on melee attacks & para were too rough. Also, if i fail, do i need another T.Bell?
It's kind of ghetto but the best I try to do is that if I see 2 of them and see one just cast Ice Spikes I grab the other, and hope that theirs wears mid fight and I can camp Stun to keep them from recasting.
You will need a 2nd bell if you lose, which is why I wouldn't solo it personally. I've tanked as RDM/NIN and it would have been relatively difficult, but not impossible to solo. He gets spammy with that one strong single-hit move, and if he catches you with shadows down it does a pretty solid chunk of damage even at 75. If Tav Bells weren't such a PITA to get I'd say go for it, but not really worth risking it if you can get someone to come help you out for 10 minutes.
Ok, thanks- i banged in from work today (flu in summer ftl) & got lucky with a bell on my first kill, but remember it being a huge pain to get for others... guess i'll wait for friends to get home from work.
Regarding Ninja body pieces:
Is Haub > Shura? I have DBody sitting in storage (Mnk is only 37) I'd have to pawn off some shit for a Haub +1 (short a few hundred K)