well, there could be a higher tier, but we haven't found him yet so i was giving him info on what we knew so far >_>;
PLD WAR DRK leveled. I have Subduer, Naglering, Balmung, and recently came into possession of an Algol. Which of these should I keep, which should I toss? I'm leaning towards keeping Algol and Naglering, but Balmung is useful at times in Campaign for the dispel. I'm kind of torn, anyone want to give me some advice?
Nagerling is hands down the best Great Sword for DRK excluding Ragnarok. And unfortunately PLD can't use Nagerling so you are probably stuck w/ keeping Algol if you ever want to use a G.sword on PLD.
Get rid of the Balmug is my advice.
Edit: Shit don't type when drunk lol, I meant PLD can't use Nagerling uhhh derr...
I'm wearing Algol on PLD as we speak, lol. It, along with Subduer, are PLD WAR DRK.
Naglering and Balmung are the DRK only ones.
Can i get WS points in campaing?
99% sure you cannot because mobs dont give xp
No you cannot, also you cannot "clean" a weapon of it's latent either. Take this advice coming from someone that tried to "clean" my trial GK for 4 hours in campaign without tags on a Fortification with 0 points removed. Also, mobs in campaign do not work either with tags off.
Naglering is the best DRK great sword and Algol is the best PLD great sword (excluding relic in both cases). Balmung is sellable, so sell it, Subduer is fun to screw with but it's not worth unlocking the latent (unless you already have). You shouldn't really use Subduer for anything important, so feel free to toss it if you're hurting for inventory space.
needs more PLD groundstrike SS on dmg thread, i wanna do it but i dont have the gears Q.Q
To keep a 6hit setup on my Sam with 5/5 STP merits to do I need to TP in both 11 STP and WS in 11 STP or do I just need to TP in 11 STP? I've always thought you had to TP and WS in 11 STP but I just want to know if I'm correct in my thinking.
you do but you can have more in one or the other in order to let less be needed in the other for example, full stp merits tp in rajas/brutal and usukane feet, or hachiman kote, then in ws you don't need any besides rajas/brutal, while reversely say you ws'd in hachiman feet, rajas, brutal, and AF+1 legs, this would allow you to only need 20[10 after merits] stp during tp, otherwises yes exactly 21 stp total in both sets.
Tarutaru DRK, M. Kris zerg setup: Halp.
First thing: Gear (Homam out of the question for now.)
M. Kris/Junwiyah (Bomblet? Egg?)
Turban, (HP neck?) Intruders/Cassie
Gloom plate, Dusk gloves, BQR/Bloodbead (Blitz is bad now right?)
Gigant, Swift (V belt soon,) (Pants? no idea since no homam.,) Dusk ledelsen's.
This is just to help the ls out (rather new ls) taking things down like kirin/jol w/e.
About to drop 3m on the M. Kris, leaving me nearly broke but I'd love some suggestions. We'll go with it being ideal conditions with 3 SV bards (Minuet/Mad/March) + Feint
From what I understand Haste > HP + 1 Enhances Souleater equip + BRD = Basic zerg dark. Please enlighten me. ty.
EDIT: Also: Merits. Desperate Blows is win, but doesn't work with dagger, halp moar.
Bomblet
Scorpion Harness +1
No Blitz Ring
Sable Cuisses (the enhances SE, DRK JSE ones)
Work on getting homam as it would greatly improve your zerg set.
Did they nerf /BST to where your charm success rate is capped by the level of the subjob and not your BST's main level? Used to be BST75 Charm = /BST37 Charm which made it one of the best farming subs to have if your BST was high enough. I'm just asking, haven't noticed anything different yet but I figured since they removed the xp penalty for pets this would also be removed.
nope, to my knowledge its still 75bst charm=/37bst charm.
So 12 Acc 20HP ftw? I want to understand how m. kris zerg set works specifically. I know some tests have been done that show it as one of the top DDing weapons for zerg (but I can't get the damn search to work)
I already have dagger merited, HP 8/8, What DRK merits are required/reccomended? Is Muted Soul FTW or fail?
I forgot to mention /drg for 5% haste earring, is this worth it? Is the 1% haste from the drg sub shield beat 25/30 HP? (I would imagine not seeing as no blitz ring.)
Put at least one merit into Dark Seal so you can stick a decent Drain II before engaging for more HP.
Basically, if you can't put Haste into a Slot you put HP, if you can't put HP you put ACC etc. Since you don't have Homam Pants there are no haste pants that you can potentially use in legs slot, whereas if you used Sable Cuisses in the legs you could put an ACC/HP piece into your body slot vs a more ineffective leg equipment.
Blitz is crap because you can put an 80 HP or a 50HP ring compared to a 1% Haste. Same will go for 1% haste in the shield slot since you can have a 30 HP shield. And it should be relatively easy for you to hit the haste cap with SV marches, Haste spell and decent enough Haste + gear.
M.kris outparses everything but K.club and O.club because its low delay makes you get off more attack rounds during SE vs something like Ridill, B. Zaghnal, and Rune Chopper. More hits always equals more damage in this type of situation.