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Thread: Randomer Question Thread     submit to reddit submit to twitter

  1. #3921
    You just got served THE CALLISTO SPECIAL
    SASSAGE KING OF DA WORLD
    cheap hawks gay

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    Yeah I mean I got that math but the wording asploded my head a bit, lol. Don't mind me it's Friday and Advanced mushed my brain.

  2. #3922
    Relic Horn
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    So no one knows an answer to my question? ;;

  3. #3923
    Chram
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    Quote Originally Posted by FailureMidgard View Post
    Significant digit means uhh, the digit is significant.

    12.0 means the .0 is significant, and is different from 12 in that 12 could have been 12.3 or 12.4, 12.0 means it was rounded to the .0

    Truncating is dropping some part of the decimal...if it's going into an integer, then that's dropping the entire decimal part. So it is truncated, though only the final form is apparently.

    In any case, what I said still stands...every ~3-4ish haste will drop 1 full second off the recast. It is possible to add an amount of haste less than that and not affect your recast.
    yeah, I wasn't trying to correct you^^ just providing the exact info if you wanted to calculate what the exact tiers are.

  4. #3924
    Nidhogg
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    Quote Originally Posted by Fwahm View Post
    So no one knows an answer to my question? ;;
    Find a specific level of a specific mob that you can always pick out (if the mob has a lvl range it can spawn as, you need to be able to distinguish between them).
    Figure out the mob's exact defense and vitality (This is a task in and of itself).
    Write down your stats that matter (base D, attk, str, any other modifiers).
    Meditate twice. WS once. Reequip Weapon. Repeat. (I say to do it this way because it is a perfect TP value with meditate...).
    Record values. You will need a lot of values to figure anything out as pDIF has some sort of random distribution.
    Anyone can do the calculations really...

  5. #3925
    Relic Horn
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    Thanks!

  6. #3926
    Banned.

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    bahamut 2: just gauging what other lses do, do you have two rdms chainspell and one dispel while one stuns? thats what we've been doing with success but I was wondering if I'm obtusely overlooking a better method

  7. #3927
    E. Body
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    Quote Originally Posted by Robert View Post
    bahamut 2: just gauging what other lses do, do you have two rdms chainspell and one dispel while one stuns? thats what we've been doing with success but I was wondering if I'm obtusely overlooking a better method
    we go brd/blm and ES finale. shuts him down nicely w/o wasting a slot. toss a few dispels from your 2nd stunner just in case something resists or you have 4 buffs, but it ensures you get the buffs off and fast.

  8. #3928
    Drunken Red Mage
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    Argument with a friend: Magic accuracy affects Quick Draw(since Magic Attack does), right?

  9. #3929
    True skill only comes from macro switching all your e-peen gear thru 10 pages
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    Quote Originally Posted by Auspice View Post
    Argument with a friend: Magic accuracy affects Quick Draw(since Magic Attack does), right?
    NOTE*
    I know nothing about melee'ing and this "Quick Draw" I'm guessing is a COR related

    but according to logic if it is indeed some type of melee move then Mag. Acc. wouldn't affect it even if MAB did. Magic Acc. only affects magic. You'll probably want some type of melee stat to affect its accuracy. Well that's how I would do it if I were SE.

  10. #3930
    Drunken Red Mage
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    AGI and Magic Attack Bonus are confirmed to help QD but we're discussing whether Magic accuracy helps it too.

  11. #3931
    Relic Shield
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    Togi +1 or Haub +1 for nin tp?!

  12. #3932
    29 in magical dog years
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    About to finish leveling NIN and was wondering about NIN/DRK (yeah, I know these questions are probably answered a million times already, I'm lazy.)

    1. I'm imagining the resist rate on your drk spells are probably resisted a lot. That true and mean that you get hate from resisted spells? How often does stun actually stun? Usually I'm RNG or WHM at events that have NIN/DRK tanks and always have my filters on and don't catch it, maybe I'll try one of these days in sky I guess.

    2. Looking at the cost of San spells, are they worth buying? What Drk spells do you cycle through and would it be worth it to buy each of the San spells and add them to that cycle?

    3. How much lube am I going to need if I don't +1 Arhat's?

  13. #3933
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    Quote Originally Posted by Jakson View Post
    About to finish leveling NIN and was wondering about NIN/DRK (yeah, I know these questions are probably answered a million times already, I'm lazy.)

    1. I'm imagining the resist rate on your drk spells are probably resisted a lot. That true and mean that you get hate from resisted spells? How often does stun actually stun? Usually I'm RNG or WHM at events that have NIN/DRK tanks and always have my filters on and don't catch it, maybe I'll try one of these days in sky I guess.

    2. Looking at the cost of San spells, are they worth buying? What Drk spells do you cycle through and would it be worth it to buy each of the San spells and add them to that cycle?

    3. How much lube am I going to need if I don't +1 Arhat's?
    1- Resist rate on anything worthwhile is pretty high, but if you limit yourself to sky, only Kirin will resist you, nothing else will resist iirc(4 Gods at least). On HNMs it's another story, I seem to be able to land Stun on Cerb maybe 40% of the time, I don't really parse it, but eyeballing it lands more at the beginning of the fight than at the end, take it for what it's worth. I can't think of anything in sea that can be stunned, jailers will resist, though Omega and Ultima can be stunned.

    2- a) San spells? If you mean the Ele wheel, I haven't unlocked any and probably won't, using elemental ninjutsu once you're past Lv60 is pretty pointless in my experience. On the other hand if you mean Jubaku, Hojo and Kurayami, I suggesr using them, they'll always be in my NIN/DRK cycle.
    b) I usually use Stun > Bind > Sleep > Kurayami > Hojo as my main spell cycle, add in Jubaku and Absorbs spell if I need the extra push or something like that.


    3- Arhat's+1 is worth it.

    Sorry about spelling/grammar if I made any mistake I'm really tired <_<

  14. #3934
    29 in magical dog years
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    Quote Originally Posted by Hyriu View Post
    2- a) San spells? If you mean the Ele wheel, I haven't unlocked any and probably won't, using elemental ninjutsu once you're past Lv60 is pretty pointless in my experience. On the other hand if you mean Jubaku, Hojo and Kurayami, I suggesr using them, they'll always be in my NIN/DRK cycle.
    b) I usually use Stun > Bind > Sleep > Kurayami > Hojo as my main spell cycle, add in Jubaku and Absorbs spell if I need the extra push or something like that.
    Yeah, the san spells. I just remember somebody's post about NIN/RDM tanking faust while spamming San spells and I just thought they'd be better hate tools NIN/DRK than some spells that aren't going to land.

  15. #3935
    Nidhogg
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    Quote Originally Posted by Ramzii View Post
    Togi +1 or Haub +1 for nin tp?!
    Haubergeon+1. The STR means a fair deal to you since you're using low D weapons and extra accuracy helps too, especially since NIN is fairly inaccurate. Not losing 55 HP is nice too!

  16. #3936
    Salvage Bans
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    Quote Originally Posted by Jakson View Post
    Yeah, the san spells. I just remember somebody's post about NIN/RDM tanking faust while spamming San spells and I just thought they'd be better hate tools NIN/DRK than some spells that aren't going to land.
    Resisted DRK debuffs give the same hate as unresisted debuffs.

    Kaeko's enmity table says that San nukes give hate based on the amount of damage done, which is probably going to be very low on HNM. To match the amount of hate that you get from Hojo/Kurayami/Jubaku, you need to do about 60 damage with your San nuke.

    To match the VE from Bind, you'd need to do 160 damage. To match the CE from Sleep, 240 damage. To match the VE from Stun, 320 damage.

  17. #3937
    The Tower
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    Has there ever been a quantified value assigned to flash? With respect to accuracy penalty, that is.

  18. #3938
    Banned.

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    Silly question, but what type of behavior do Kirin's summons actually have? I know they have independent enmity, but do they go back to assisting Kirin if everyone who's performed an aggressive action on it is killed, or do they just go wait in the center of the room to be aggro'd again?

  19. #3939
    STR-1 DEX-1
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    Very close to certain they go right back to assisting Kirin, if not then they just have a big linking range.

    If you're kiting Kirin they will 100% go after the person with hate on Kirin, if you're hiding Kirin in a corner trying to keep them away from each other, I'm not really sure.

  20. #3940
    Relic Shield
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    Zimt Zucker
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    What's up with this "8-Box BCNM" from which the new Beastmen hats drop (Gnadbhod's Helm, etc), among other things?

    I can't find any info on BGWiki, lolwiki, or in the forum search.

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