pretty sure you do have to be from that nation to purchase em
pretty sure you do have to be from that nation to purchase em
Unless the game has secretly changed, no, you can get them no matter which nation you are in, technically speaking... However they are rank 7, which means 32k points if you are their citizen, and I believe it's doubled if you are from another nation, which means 2 of the 3 CP ammo will cost 64k. My RNG isn't high enough to have to worry about them, so I am not sure if they even need to get all 3, but concerning CP, everyone can buy from another nation providing that their own nation is higher than the one you wish to buy from(meaning 1st place items are the one that are exclusive to the players from that nation, but all 3 CP ammo are "Any placement".)Originally Posted by izembo
Is Hexerei Cape -3% damage as promised? Or is there any hidden effect or gay latent involved?
Is too cheap ._.a
P.S. I've never done Holy Cow or whatever the ENM name is so wouldn't know if its a common drop.
that's actually the program i lost. thanks for the link.Originally Posted by Mosh
know where a database of mob stats is? I've been wanting to use the acc calculator for a long while so that i can plan the exact amount iof gear i need to get back into my meat dishes again or make setups for events based on projected accuracy.
supposely is 24k for own nation and 48k for other? it is too long since i got my last bastok bolt.Originally Posted by Nyuneko
you will only need either windust arrow or bastok bolt, depending you will use crossbow or bow more in the end. And with unlimited shot the ws number just amazing, usually obow+cp bolt = hellfire+silver bullet slug damage. But beaware..... I have shot about total of 4-5 bolts on 2 characters... it make me so sad![]()
As stated you can certainly purchase said items from other nations, but if memory serves correct while they are drastically more expensive I don't believe they are double the price... I wanna say 1.5x as much, but that doesn't sound right either...![]()
If I recall, a PPA or GMB cost 32k in CP (Rank 7) to purchase if you are a citizen of the respective nations they're sold in. If want to purchase any item from another nation, you have to pay the amount of CP equal to the next highest rank. So for the PPA and GMB, you would pay whatever it is for a Rank 8 item.
I've got my own random question. Today I soloed a Despot on my BST and have a shiny Gem of the West to sell. How much would you sell it for (or pay for one) on your own server? Bonus points if you have a good bead on its value on Midgard.
For Nyzlu Isle, would you get a blu instead of a thf?
PS: We have 3 DD, 2 Mages for static. My friend is being too paranoid of the flayers.
What is a good main-hand dagger for a RDM/NIN too cheap to buy a Blau? I'm thinking Martial Knife or NQ Misericorde (like I said, I'm cheap.) I'll be off-handing Joyeuse and using Evisceration.
Can use BLU for climbing but never ever do any boss floor w/o THF.Originally Posted by Kaope
As far as the ammo is concerned, the amount of /emo my friend goes through when he shoots one mistakenly cos of a macro misfire or general idiocy is high. Only done it twice but it wasn't pretty. He's still waiting for Bastok to reclaim first...
You forgot the second most important thing when listing your store tp - your weapon delay. With mandau/x's knife, I get 100.1% TP after 17 hits after mercy stroke(assuming 10 tp from a /nin mercy stroke without a double or triple attack proc), with 13 store tp. More store tp from carbonara wouldn't help my set up. If I was using mandau/blau, it would reduce the number of hits needed. It needs to be tailored to your weapon delay to see whether or not its viable.Originally Posted by Khajit
Calculate TP gain from WS(If it has a different amount of store tp than normal attacking), calculate TP gain from daggers, then you have your answer
My example assumes I have 6 store tp for WS (brutal/rajas, since I use heca legs) and 13 store tp for tp'ing (add skadi legs) I made an excel spreadsheet for it, to compare various amounts of store tp effects on different daggers, number of swings needed to achieve 100 tp, etc)
your friend should consider using ammo safeties in his macros:Originally Posted by Eldelphia
1. /equip ammo <- this dequips your current ammo
2. /equip ammo "gear" <- this equips your new ammo
if you're out of the ammo you add in 'gear'; instead of just keeping whatever is currently in the slot, you'll end up with nothing in the slot - so you'll get an error instead of firing the wrong stuff.
won't protect from macro misfire completely but it'll save a huge headache if you're just not paying attention one day.
Which gorgets work with namas arrow + sidewinder?
I used an NQ Misericorde back in the day, it is a really nice dagger for the cost. (Still have it just in case.) They may have released better daggers in the interim though.Originally Posted by Nyosan
But since then I received a Justice Sword, and it is way too much fun to play Cuisinart with Joyeuse/Justice. Evisceration will do a lot more than Savage Blade, but the added swings with en-spell damage are really awesome.
Palladium Dagger from supplies recovery assault looks like the best for rdm outside of relic/blau, but good luck getting one of those. Daylight dagger is pretty nice too, if you can get the help to kill the nm and claim it.Originally Posted by Nyosan
Originally Posted by Eldelphia
well, at least he does notice he did shoot it out. The last time when I shot my bolt, I have no idea when I did shoot it by accidentally. Until when the next unlimited shot is ready and I'm try to manually change my ammo (which I do most of time for the bolt), then I jsut realize it didn't sit in my inventory space anymore QQ
Nice, and if you don't get the dagger you get the signa instead, plus she's never really camped anymore. Slight dps and stat loss (omg 3 vitOriginally Posted by fantasticdan
) for a gain of 12 acc in daylight, I think I'll have to con some people into this soon.
What is the largest amount of storage space one can obtain and what furnishings are required to do so?
It caps at 80.Originally Posted by Rafike
How does the lance from Odin stack up against other polearms available to a DRG?