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  1. #4401
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

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    If i remember correctly, its about 409? but don't quote me on it

  2. #4402
    Chram
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    Quote Originally Posted by Cream Soda View Post
    If i remember correctly, its about 409? but don't quote me on it
    depends on which level colibri we're taking about, but yes, it's around that.

  3. #4403
    Banned.

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    Quote Originally Posted by Spekkio View Post
    doesn't that encourage them to skip lodesong or thornsong for something more damaging such as body slam, or does it have them try to use it and then fail? or am i just getting wooshed?
    Yes, but it's blinkable/stunnable. It really depend of the situation, setup and mobs you're fighting.

    For a chainspell stun zerg, i would rather eat a body slam for 800dmg than having every buff dispelled.


    Goatchair - Kill the BLM demons first, have 1 guy hold the boss. What job do you usually use to hold the boss though? Also, I know it wakes up the demons after drawn in hellclap, but I heard if you move it far away from the demons, it won't wake them when it does this? Also, just generally do you have any tips for doing this like controlling the demons?
    Hellclap or not, demon never sleep long. Best way to kill it is to pull the NM away with 2-3 people (and hope he stay away) while spamming sleepga on the demon and killing them fast

    Everything else is just a chainspell stun zerg fest.



    Quote Originally Posted by Nuketwig View Post
    Are there any other mobs with this kind of behavior? I scoffed at a random campaign guy who said you could keep gnoles from curing themselves if they were silenced, but now I'm wondering if he might have been on to something.
    Was mentioned, but silencing a Ziz turn them into the Destroyer of Worlds (in salvage at least).

    It's very possible you could silence gnoles since the howl during the WS, but I never tested. I guess it worth a try, because that move is annoying.

  4. #4404
    XingCai
    Guest

    Didn't think this deserved it's own thread, so does anyone know of a good PUP solo guide or leveling areas?
    Wiki's is useless to me, and alla's is ok, but I just want to have more options then I've currently found. If there isn't one or if I should just follow a different job guide, let me know; thanks.

  5. #4405
    Motherfucking
    NOSTRADAMUS

    Vamos los Perds!

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    Wulfgang Amadeus
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    Was mentioned, but silencing a Ziz turn them into the Destroyer of Worlds (in salvage at least).
    XXX uses Guillotine.
    The Ziz uses Axe Beak.
    Wulfgang was defeated by the Ziz.

    <3

  6. #4406
    Sandworm Swallows
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    Quote Originally Posted by Wulfgang View Post
    XXX uses Guillotine.
    The Ziz uses Axe Beak.
    Wulfgang was defeated by the Ziz.

    <3
    We use Gekko on them all the time, and I have never seen this happen. What exactly happens? I have seen the Ziz eat people with Hammer Beak but that is because it's a crit hit WS, and I have seen Ziz do it without being Silenced.

  7. #4407
    You just got served THE CALLISTO SPECIAL
    SASSAGE KING OF DA WORLD
    cheap hawks gay

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    They apparently get a very large Attack and possibly Acc boost, we've seen them go batshit after getting Gekko'd and eat 2-3 people as well.

  8. #4408
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

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    Loquacious Earring RareExclusive
    [Ear] All Races
    MP +30 Enhances "Fast Cast" effect
    Lv. 75 All Jobs Enhances Fast Cast Effect

    * Spellcasting time -2%
    * Spell recast time -1%

    I know for the spellcasting time, It only needs to be on at the start of the cast, but if i take it off before the spell completes to put something else, do I also get the recast time reduction?

  9. #4409
    Every day I'm wafflin'
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    Fenrir

    No, you have to have it equipped at the spell's conclusion in order to get the -1% (lol) recast bonus.

  10. #4410
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

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    oh well i'll just keep it on for 1 sec -1% aint' much to worry about

  11. #4411
    Sea Torques
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    On a related note:
    Are there any other stats besides haste and fast cast that you can swap in before spell completion and still have them have an effect?

    I was thinking mainly about Conserve MP.

  12. #4412
    Chram
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    Quote Originally Posted by Amok View Post
    On a related note:
    Are there any other stats besides haste and fast cast that you can swap in before spell completion and still have them have an effect?

    I was thinking mainly about Conserve MP.
    yes to conserve mp. no to fast cast unless all you want is the recast bonus.

    basically; if it changes the spell -effect- you can swap it in midcast (but allow for some delay obv, gear swaps aren't instantaneous/lag free etc)

    if it changes the effect -of- the cast, then you can't swap it in midcast (cast speed reduction, probably interrupt%, etc)

  13. #4413
    Sea Torques
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    Quote Originally Posted by Amele View Post
    no to fast cast unless all you want is the recast bonus.
    Yes, I was referring to only the recast shortening. Conserve MP kicking in makes me want to carry around some cobra unit stuff. My inventory is going to hate me though.

    On a related note. I'm pretty sure Haste only has an effect on attack delay if you're wearing it at the time of the previous attack round, but I want to ask just to be sure. There's no way wearing haste only in between attack rounds would have any effect, right?

  14. #4414
    Chram
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    Quote Originally Posted by Amok View Post
    Yes, I was referring to only the recast shortening. Conserve MP kicking in makes me want to carry around some cobra unit stuff. My inventory is going to hate me though.

    On a related note. I'm pretty sure Haste only has an effect on attack delay if you're wearing it at the time of the previous attack round, but I want to ask just to be sure. There's no way wearing haste only in between attack rounds would have any effect, right?
    good luck testing it. I believe it does need to be on when the attack round is made though, yes.

  15. #4415
    Faithe
    Guest

    Quick Question. Sounds kind of stupid but wanted to know. Does blue magic work with scholar's job abilities?

  16. #4416
    Puppetmaster
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    Quote Originally Posted by Faithe View Post
    Quick Question. Sounds kind of stupid but wanted to know. Does blue magic work with scholar's job abilities?
    no it only works with the following magic types. Divine, enhancing, enfeebling, and healing magic in light arts and enfeebling, elemental, and dark magic in dark arts.

  17. #4417
    E. Body
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    Quote Originally Posted by Amok View Post
    Yes, I was referring to only the recast shortening. Conserve MP kicking in makes me want to carry around some cobra unit stuff. My inventory is going to hate me though.

    On a related note. I'm pretty sure Haste only has an effect on attack delay if you're wearing it at the time of the previous attack round, but I want to ask just to be sure. There's no way wearing haste only in between attack rounds would have any effect, right?
    you are ofc correct about haste rounds. when your weapon swings it sets a countdown timer based on your current haste/slow/weakness and your weapon's delay exactly as it calculates recast time for spells. if you're not wearing your haste gear as you swing, it will have no effect. stating the obvious, haste gear is of 0 benefit on ws.

  18. #4418
    Chram
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    Quote Originally Posted by Spekkio View Post
    you are ofc correct about haste rounds. when your weapon swings it sets a countdown timer based on your current haste/slow/weakness and your weapon's delay exactly as it calculates recast time for spells. if you're not wearing your haste gear as you swing, it will have no effect. stating the obvious, haste gear is of 0 benefit on ws.
    although if you're swinging fast enough it may cost you time if you swing while it's macro'd out ofc.

  19. #4419
    E. Body
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    Quote Originally Posted by Amele View Post
    although if you're swinging fast enough it may cost you time if you swing while it's macro'd out ofc.
    even still... if i see one more dumbass ws in walhala turban, i'm gonna have to choke them...

  20. #4420
    Sandworm Swallows
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    If you wanted to find a rough estimate of fSTR for WS damage could you just use 25% of STR? Probably not, right? It would still have to consider mob VIT, right? What if you just wanted to consider whether you should add STR or a WS mod? Then the 25% would work for most mobs, right?

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