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Thread: Randomer Question Thread     submit to reddit submit to twitter

  1. #4521
    Clever and witty, all together the ladies love the Nekura
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    Quote Originally Posted by Drex View Post
    /whm and make the melee tank shit
    This, unless you have some crazy obscure setup. No need to have an actual tank in most zones.

  2. #4522
    Salvage Bans
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    The only zones you need a tank for are the Protos. DD/NIN = aok

  3. #4523
    Banned.

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    Quote Originally Posted by Spekkio View Post
    rdm/nin tank, what are the more eccentric and unusual pieces one might not think of that are critical or very useful?
    stone gorget (stoneskin +30)
    lieutenant sash (-2 mdt)
    Storm monopolas (enmity +3)
    bowman's ledelsens (fire resist 15)
    Atarctic solea (mdb4)

    Are stuff I can think of ... All are very usueful if you have it I believe ~.~

  4. #4524
    CoP Dynamis
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    Bahamut

    Anyone know if there is a current decent place to find a list of Linkshells by server? Do not direct me to LSCommunity portal, many of those have not been updated for ~2 years.

  5. #4525
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    Quote Originally Posted by Callisto
    I think Warlock's +1 hands get overlooked a lot, it's pretty easy to cap recasts if you're getting March/Ballad with a PLD co-tank, and you'd be surprised at the amount of parry procs you get as RDM. Boxer's + AF+1 hands are +25 for 2 slots, that's a huge chunk.
    I remember my first kill on Khimaira, about an hour long fight (was still a new HNM then) and I think I parried all of like 3 times the whole fight on rdm. Is parry nice, yeah it sure is, I know one of those 3 parries was accually a life saver but: building equip to parry on rdm (when rdm only has a base of 210 parry skill) is not good advice.

    for RDM/NIN, having high HP is pretty important in my experience, I'm still struggling to get enough HP to consistantly live through x3 aerial collision vs JoL's pets

  6. #4526
    Burninate all the things.
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    Didn't think this deserved its own thread. Probably mentioned somewhere, but too lazy to really dig it out. For skilling guard; Wearing guard skill+ equipment good or bad? Why or why not? I'd imagine yes, since it should increase proc rate, but figured I may as well ask just in case.

  7. #4527
    Relic Weapons
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    Quote Originally Posted by Vail View Post
    I remember my first kill on Khimaira, about an hour long fight (was still a new HNM then) and I think I parried all of like 3 times the whole fight on rdm. Is parry nice, yeah it sure is, I know one of those 3 parries was accually a life saver but: building equip to parry on rdm (when rdm only has a base of 210 parry skill) is not good advice.

    for RDM/NIN, having high HP is pretty important in my experience, I'm still struggling to get enough HP to consistantly live through x3 aerial collision vs JoL's pets
    Paladin's base parry is only 225(mine is only at 220). Not a whole lot more than rdm. And we don't really have any parrying+ gear. People laugh at me when I don't bother to engage the mob (HNM).

  8. #4528
    MOST RAD.
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    Pupuru Puru
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    Goblin
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    Can someone maybe provide a link to player suggestions to SE if it even exists?

    I have a change to Killer Effects and by extension the circle job abilities I want to propose.

  9. #4529
    A. Body
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    Quote Originally Posted by JigglyJam View Post
    Can someone maybe provide a link to player suggestions to SE if it even exists?

    I have a change to Killer Effects and by extension the circle job abilities I want to propose.
    https://secure.playonline.com/supportus/index.html

    Click on Contact Us, under Email Support, click "You can send form mail inquiries from here", then click the Open Mail Form under the Comments and Suggestions header.

  10. #4530
    MOST RAD.
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    Quote Originally Posted by Isiolia View Post
    https://secure.playonline.com/supportus/index.html

    Click on Contact Us, under Email Support, click "You can send form mail inquiries from here", then click the Open Mail Form under the Comments and Suggestions header.
    Thanks, I didn't look deep enough.

  11. #4531
    You just got served THE CALLISTO SPECIAL
    SASSAGE KING OF DA WORLD
    cheap hawks gay

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    When taking into account level correction for cRatio, is the hard cap the normal cap minus level correction, or can you exceed the normal cap then end up at the hard cap post-level correction? i.e. if you have a 2.3 ratio with a 6 level difference will that result in 2.0, or 1.7?

  12. #4532
    New Merits
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    Quote Originally Posted by Tsuko_Asura View Post
    Speaking of RDM tanking, I'm pretty much going to be the main-tank for my Limbus linkshell, and I was wondering whether PLD or DRK would be the better subjob for just farming zones. Obviously I use /NIN for Omega/Ultima, but for shit that's dead in a minute or less and doesn't necessarily hit very hard, I feel like Stun/Flash would be more useful than Utsu. At this point, I'm just having a hard time deciding whether Sentinel/Auto-Refresh/Shield Mastery would be more worthwhile than Last Resort, Souleater, and Vorpal Blade.
    Silly taru. Let the melee's tank. It's not worth your time/effort to try and tank farm zones.

    Quote Originally Posted by pchan View Post
    stone gorget (stoneskin +30)
    lieutenant sash (-2 mdt)
    Storm monopolas (enmity +3)
    bowman's ledelsens (fire resist 15)
    Atarctic solea (mdb4)

    Are stuff I can think of ... All are very usueful if you have it I believe ~.~
    Ritter Gorget is hard to beat for that slot. Not quite eccentric, but still under the radar.

  13. #4533
    Nidhogg
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    Serefina Solfyre
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    Quote Originally Posted by Callisto View Post
    When taking into account level correction for cRatio, is the hard cap the normal cap minus level correction, or can you exceed the normal cap then end up at the hard cap post-level correction? i.e. if you have a 2.3 ratio with a 6 level difference will that result in 2.0, or 1.7?
    I'm pretty sure the cap is applied to cRATIO, not ratio.

    ie;

    attack/defence = ratio
    then [ratio - (0.05 * dLVL)] gives you cRATIO for melee hits,

    then you apply caps etc to that.

  14. #4534
    Fake Numbers
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    Dread Spikes will wear off after the caster has absorbed half of his maximum HP during cast but does it depend on your base hp or can you modify it with bbq-ring etc.?

  15. #4535
    Relic Weapons
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    modded HP, swap in your HP gear for more effect.

    Nice avatar Moridam

  16. #4536
    Fake Numbers
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    Can nin/dnc solo Archaic Rampart on floor 5 of AR?

  17. #4537
    Burninate all the things.
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    Silly question. Has boost been shown to only affect the Attack of the First hit in a multi-hit WS? Or all hits? (I know, I know, should toss my Destys for not knowing, etc)

  18. #4538
    Kaeko
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    Odin

    Does the +2 hmp from Viator Cape work outside campaign?

  19. #4539
    Relic Weapons
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    Can you still skillup on forts without tags? If yes what lvl, i am 114 axe skill. thx.

  20. #4540
    Relic Horn
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    Slows down a lot around 140, but I think you can go up to 150-160ish?

    Campaign regular mobs are good a lot longer than that afterwards, you can go somewhere busy and skill up on mobs that a lot of people are swinging at already

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