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Thread: Randomer Question Thread     submit to reddit submit to twitter

  1. #4621
    D. Ring
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    Quetzalcoatl

    Bleh. i tried searching for that and i couldn't find any of the links to the interview there either.
    Thanks for the help though. it seems the info concerning that interview has been wiped from bg for some reason.

  2. #4622
    E. Body
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    Leviathan

    Quote Originally Posted by GImpers View Post
    What would be the ideal setup for a 6-hit build on SAM w/o a Rajas Ring. I just acquired Usukane Sune-Ate yesterday and I'm trying to figure what else I need to get in order to achieve a 6-hit build with the optimum set-up.

    My Current TP Setup:

    Main: Hagun
    Sub: Pole Grip
    Ammo: Tiphia Sting
    Head: Askar Zuchetto
    Neck: Chivalrous Chain
    Ear: Bushinomimi/Brutal
    Body: Haubergeon
    Hands: Dusk Gloves
    Finger: Sniper's/Ulthalam's
    Back: Amemet Mantle +1
    Waist: Potent Belt
    Legs: Askar Dirs
    Feet: Usukane Sune-Ate

    That setup has +9 Store TP in it. I need 2 more somewhere. Which piece should I take out/add in?

    I have Askar Korazin, but I don't think that's the answer.
    since you don't have byakko and white tathulm aside, I'd say best option switch from askar legs to AF+1, or simply tp in ecphoria ring and ws in AF+1 I think.

  3. #4623
    Sea Torques
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    Dec 2005
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    668
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    Valefor

    Here is a link to the blog otherwiki did live of FF2007. Fan Festival 2007 Live Blog - FFXIclopedia - a Wikia Gaming wiki

    Quote:
    How does Treasure Hunter effect drops in battlefields, dynamis, chest contents.
    No effect on chests.
    Same effect in dynamis etc. as elsewhere.
    For TH to be active THF must perform an action on the target. Does not have to be killing strike.

    To me, that means TH is like a debuff.

  4. #4624
    E. Body
    Join Date
    Mar 2006
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    2,333
    BG Level
    7

    NQ beastmen hats may be signed like anything else. my goblin hat says [Talus] on it and is cuuuute as hell on me!

  5. #4625
    Clever and witty, all together the ladies love the Nekura
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    Phoenix

    Quote Originally Posted by Kriz View Post
    Here is a link to the blog otherwiki did live of FF2007. Fan Festival 2007 Live Blog - FFXIclopedia - a Wikia Gaming wiki

    Quote:
    How does Treasure Hunter effect drops in battlefields, dynamis, chest contents.
    No effect on chests.
    Same effect in dynamis etc. as elsewhere.
    For TH to be active THF must perform an action on the target. Does not have to be killing strike.

    To me, that means TH is like a debuff.
    Amusingly, I've been reading old BG threads at work to pass the time between projects and just now I read that at 2006's Fanfest, it was also said that THF doesn't need killing blow (but "only needs to generate enmity" wasn't mentioned) and yet a lot of people still followed that mantra until it was repeated again at 2007's Fanfest.

    Now for a silly question! What's Death Blossom's damage like? Most of the posts I've seen have basically said "Better than Savage Blade" and "as expected," but haven't seen too many actual numbers.

  6. #4626
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

    Join Date
    Aug 2007
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    17,537
    BG Level
    9

    In salvage, only used Imperial ring on lower floors and matched it with usu pants to maintain capped haste w/o byakko's, but would swap to kitty pants for the additional 5 acc on chariots and would take of the imperial because not getting anywhere near the full benefit (was at 24% haste with kitty pants before ring).

    Now, I just got usu mask, so that drops me to 22% haste. Keeping in mind that I eat meat on the bosses, should I use the imperal ring over my toreador's?

  7. #4627
    Relic Horn
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    Asura

    Quote Originally Posted by Callisto View Post
    Can the AoE TP moves of AAEV and AAMR be eaten by shadows?
    Yes to both, also circle blade from HM, the jump AoE from GK, and the nasty damage+silence AoE from EV.

  8. #4628
    Salvage Bans
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    May 2006
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    825
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    5

    Quote Originally Posted by Callisto View Post
    Going to Bastok from elsewhere fucking sucks.
    Altep > Choco to Korroloka > Escape to Zeruhn > Run out to Bastok Mines

  9. #4629
    You just got served THE CALLISTO SPECIAL
    SASSAGE KING OF DA WORLD
    cheap hawks gay

    Join Date
    Sep 2007
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    26,424
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    I use that and it still sucks, lol.

    Question: Anyone know the amount of time it takes between when the campaign message says XXX mobs have been dispatced to XXX zone and when the battle actually starts?

  10. #4630
    Clever and witty, all together the ladies love the Nekura
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    10 minutes for the battle start, around 16 minutes for the mobs to appear. Coincidentally, MogKnight posted this observation on his LJ today. XD

  11. #4631
    Banned.

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    Quote Originally Posted by Cream Soda View Post
    In salvage, only used Imperial ring on lower floors and matched it with usu pants to maintain capped haste w/o byakko's, but would swap to kitty pants for the additional 5 acc on chariots and would take of the imperial because not getting anywhere near the full benefit (was at 24% haste with kitty pants before ring).

    Now, I just got usu mask, so that drops me to 22% haste. Keeping in mind that I eat meat on the bosses, should I use the imperal ring over my toreador's?
    You can use it on anything pre boss. Also you got usukane head so that's a torreador on your head, you can safely keep haste4% on the ring.

  12. #4632
    Nidhogg
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    Quote Originally Posted by nekura View Post
    10 minutes for the battle start, around 16 minutes for the mobs to appear. Coincidentally, MogKnight posted this observation on his LJ today. XD
    Not sure on the battle start part, but the mobs' appearing time varies by zone (it's always an exact # of minutes after the message, though).

  13. #4633
    Puppetmaster
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    What is the cheapest way for me to max my storage space and still keep my Moghancement: Clothcraft? (aura strenght 9)

  14. #4634
    The Once and Future Wamoura
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    Quel'Thalas

    What's the easiest tier 1 Cerberus ZNM to solo >_> Ob? Can it be done RDM/NIN?

  15. #4635
    Fake Numbers
    Join Date
    Jul 2007
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    BG Level
    2

    I think Brass Borer is a little easier to do a long kited fight if you pull it to the east beach at L-6, it's really slow walking even without Gravity so almost no danger of it catching up to you with anything more dangerous than Cannonball, which shadows will block. Ob in its original mode is tricky just because it likes to use Magic Mortar near death and it has a huuuuuuge range on it which also ignores shadows, and I've seen it one-shot just about any job, not to mention he likes to cure himself.

    Not saying it's impossible to go with Ob, but I'd go with the Brass Borer just to avoid the hassle from personal experience. However if you can bring a second character as PUP (any level) with an animator, you can switch Ob to ranged mode by using two wind maneuvers and make this fight a lot easier, and the PUP can warp/disband right after Ob changes modes.

  16. #4636
    Hydra
    Join Date
    Nov 2007
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    3

    I've heard of Vulpangue being solo'd quite a bit, I haven't followed much on znms lately, but I havent heard much about soloing Ob.

    I have a question regarding salvage, normally I'd take the time to search through the pages, but I need to be gone and need to know this asap.

    Last night, while doing bhaf ramparts, we were 4 manning, killed mb, did that rampart and eventually ported up. We started on the puddings, all of them, at one point or another, had spikes up, once they were up I didn't watch to see if they went down, because the only person capable of using magic was competent enough to not do it.

    The only thing I can think of that could of caused this was a ws dropping spikes (I've had spirits bring spikes down before...) This has happened on 2 bhaf runs in a row now, last being about a month and a half ago. The only think that changed from these runs to the ones we did long ago was King's Justice. Is there any way that it could have dropped spikes?

    I remember hearing that King's Justice did damage the monster was weak to, this was long ago, and I didn't follow the ws testing all that much. Does anyone know if that possibly could have caused it? I really don't want to go again monday night and end up not popping the rampart again.

  17. #4637
    E. Body
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    Phoenix

    Quote Originally Posted by nekura View Post
    10 minutes for the battle start, around 16 minutes for the mobs to appear. Coincidentally, MogKnight posted this observation on his LJ today. XD
    It's closer to 12 minutes on average.

    Here is an unnecessarily in-depth look:

    FFXIclopedia • View topic - More on Campaign

    Has a ton of good info if you really want to know.

  18. #4638
    RIDE ARMOR
    Join Date
    Apr 2008
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    BG Level
    1

    Krakken rng is pretty potent in a merit pt, is ridill rng any good?

    note: i dont expect it to beast, just maybe would it do decently w/sushi and full sword merit?

  19. #4639
    Sanoske
    Guest

    Is there anywhere a RNG can solo at 44/45? Seeking for 4 hrs tonight with no invites got me raged (along with crafting mishaps). I don't mind soloing in downtime, but I'm not sure if there are any viable camps. Anyone have any info?

  20. #4640
    Motherfucking
    NOSTRADAMUS

    Vamos los Perds!

    Join Date
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    Wulfgang Amadeus
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    Sylph

    You could do Desert Worms (LV 43-47) in W. Altepa for a bit but it would be slow and I don't think there are any camps entirely free of roaming Anticans. After that, Sand Eaters (LV 51-59) are an option.

    I would honestly tough it out until 55 for SS/SW, otherwise your soloing will be pretty slow. On anything that can be slept, RNG is actually a damn good soloer; I've soloed 2 Gorgets (barring Yovra) and about a dozen stacks of M Chips using Sleept Bolts > Slug Shot; however, if I had to use Split Shot, I don't think it would be worthwhile.

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