I'm sure this is blatantly obvious, but how do I get items to go in a specific order in my bazaar?
ex: currently I have something like
seers tunic
seers tunic
moccasins
moccasins
gem of the north
how do I get gem to the top?
Yes to duo or trio?
Could the elv be done duo also? I read something about a nerf, but I don't know the specifics. Was planning on duoing NIN+BRD 2boxing the BRD, but since TH would be nice, I have a friend who needs swift belt who has BRD but he's elv. I could bring BRD as THF for TH.
I've only done the Elvaan once, and his double/triple attack rate was insane, but that was a long time ago and I haven't heard about any nerfs. Almost always pop Hume or Mithra.
Well, second char is mithra, how feasible would that be?
If I wasn't serious I wouldn't have posted? at least I admitted that I was probably missing something obvious Q_Q
i think you need to
- take everything out of bazaar, and exit the bazaar dialog entirely
- put the item you want on bazaar up first, then exit the bazaar dialog
- put the 2nd item, exit the bazaar dialog
- lather, rinse, repeat
i think if you enter the bazaar dialog, put prices on multiple stuff, then exit the bazaar dialog the game will just list them in the natural auto-sort order. you can try this putting up 2 items that are at top and bottom normally (say, a crystal, and a shihei), and then go back and put up a piece of armor or two. say a head and then a feet. even try putting the price on the feet first, then head. and then go back and add a hands piece. the bazaar, when checked, will probably list them in the order of crystal, shihei, head, feet, hands.
of course, this is logic talking. i may be completely off here... this is SE we're talking about after all...
I've done Balor with NIN THF RDM WHM BRD pretty easily, don't see why NIN BRD RDM couldn't do it.
Chainspell could get messy, iirc ES Silence doesn't stick so Mithra's probably not gonna happen with that setup.
Just re-read the update notes, you are correct sir.
Okay so otherwiki's page on WAR AF2 Legs says [sic]:
"Double Attack" +1
Increased the chance of Double Attack activation by approximately 3%.
o.O Can anyone explain where the 3% figure came from? That seems way too high.
I would've expected it to be more like DA+1 is equivalent to +1%.
Checked on the edit history and it appears to be very randomly added.
Couldn't find the magic crit thread searching under "magic crit" "magical crit" "wise strap" "witch sash"...anyway, was it determined whether or not a "magic crit" could still be resisted? As in, the magic crit procs but so does a 50%, 25% etc dmg, ending up with a bit more damage than a 50%.
Would be a bit harder to test I suppose, but if a "magic crit proc" also guaranteed 100% base damage before the crit boost then wise strap/witch sash might be a bit better than first thought.
Just speculation, but based on the idea of a critical hit, I would assume it has to deal full damager first. Like with other games from which Final Fantasy XI takes its mechanics, a critical hit is "rolling a perfect 20". The same probability used to determine if the hit lands, also determines if its a critical hit, in this game it is based off of Dexterity. But this game is more complex and applies other attributes like Accuracy and Critical Hit Rate on top of Dexterity. So as for a Magic Critical, I would assume based on that logic that it would be a "perfect" hit, just like a melee critical.
Well, you can roll a low pDif and a Crit.
Just like a shield block and a crit, so I'd assume you could mCrit a resist.
Your pDif is just used to determine the damage dealt, what does that have to do with a critical hit?
Shield blocks are applied after the damage is calculated.