Filters Q.
All mine got reset to off, and now I dont remember how I had them.
I have all my self stuff off, and special actions started/effects on pt, ally, and foes.
Im pretty sure this is the minimum to see for stunning stuff, right? Any way to shrink it down for less spam?
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How do you disable the battle music when not engaged? IE: A Mage hearing the music during an exp party.
Thank You
What are some good strategies for farming Proto-Omega's Gun Pods? When I searched, all I got was arguments about what intervals the pods spawn on, or if it's based on TP and shit like that, but no legit information on how to best go about farming them.
If you have 2 tanks, there's not really a need to kite him. We straight tank him for pod farming. The reason n one gives a strat for pod farming is because the strat is the same as the fight strat, just without any DD on him. Keep him around 5-10%, and when you get the 5 minute warning, wait for one more pod, then kill that and blow him up.
I've had the same filter setup for years and never had a problem Stunning and such:
-All self filters off.
-All party members filters on except for "Special actions started on/by" and "Special actions on/by", or something similar. Might have the names a bit wrong but you can tell when I mean.
-All alliance members filters on except for "Special actions started on/by".
-Foes filters set to the same as party members.
-All others and NPC filters on.
Depending on the situation I might take off some "Attacks evaded by party member" or "alliance member" if I want to Stun for shadows.
Oh don't get me wrong, if I had access to another Group 1 category, this is the one I'd go for and I do use regen a lot. I use my bars for a lot more than the fights you've mentioned, including for stupid things like farming. I've never once regretted my barspell merits, it's a playstyle thing. I stack my cleric's briault with my regens and that's good enough for me. Celerity helps enormously with regen III casting time.
It's satisfying when a status effect hits every other party but yours - I love regen but for me bars were what I needed. I do agree that regen is total win in Salvage![]()
So I got a SAM relic belt last night but I don't see much use to it. I TP with a Swift Belt and WS with a Warwolf's Belt. I assume, I could use it instead of my Warwolf if I need more acc for WSs. SAM/RNG isn't as good as SAM/WAR so any idea of a utility besides inv -1 ?
No utility, except on things that you actually need that much acc, which are very few and far between.
So, no. AF2 belt is nothing besides completion, now that rng sub isn't used all that much.
Also, penta thrust.
Also, Rana!
Eh, it's not really necessary for rana. Haub, af+1 hands, and shura legs should be adequate (in my experience) to get full tp return most of the time.
My rana accuracy seems very high, even on relatively evasive mobs.
On birds, accuracy has never really been an issue since I started meleeing for TP, with configs of DRK/COR/Marchx2, DRK/COR/Min/Mad, DRK/COR/Mad/March.
Slug Shot misses are infrequent enough to be surprising, and poor melee-acc only occurs when I leave half my TP'ing set in my MH. ._.
The only time I'd consider using Hunter's roll over Chaos is when I'm partying with predominantly single-handed weapon users (like klub RNGs) or when the melees have no access to madrigal, and are under-geared, or are still suffering with accuracy issues. (i.e, fighting Mamool.)
DRK/COR/Min/Mad is a pretty solid configuration that'd work for most party setups at bird camp.
Question: How have people found the drop-rate to be for Barbarossa's Zerehs in the 'Targeting the Captain' Ashu Talif BC?
Are there really no good pants for DRG between Bastokan/republic subligar and Barone/Conte Cosciales?
Would you use DRK roll even with (WAR, THF, SAM) in pt but no DRK?
not rly
depends on what your fighting? merit pts i use cor/sam (usually i can move DDs into the next x-hit build tier. drk/sam to pull out the epeen if theres a brd or another cor 2nd using cor/rouge
events drk/sam always. hi def/hi eva mobs... ill swap out drk roll for rouge/hunters depending on how bad the dds are doing and if we got a rotating brd for march/minuet
cor af2 hat goes freelot most of the time anyways for other shells, from what i hear, so eventually it will be irrelevant lol.
Probably been answered...
If for my WS macro I have:
/console exec WAR_KJWS.txt
/ws "King's Justice" <t>
Will the gear swap always be factored in before the WS actually goes off or is it dependent on lag conditions? or does it not work at all? I have always had a separate WS gear macro and then a macro to do the WS itself.
I believe the gear swap will usually be factored in before the WS goes off, but it will depend on how long your gear swap script takes to run since FFXI doesn't wait for the script to complete before continuing with the macro. Generally the wait between lines of an FFXI macro is enough to be sure that equipment swaps will take effect. Speaking of which, does anyone know how long that is exactly?