
Originally Posted by
Amele
is true, but that's not the sole reason (if 3% crit in tp was better than a straight 2% DA we'd still use crit over DA)
the reason 3% crit isn't good for sam is because 2% DA is a little less than 2% more damage overall, while 3% crit is really only about 1.5% more damage overall.
if it were 4% crit then they would be about equivalent.
note that for some setups, -3% delay is actually the best choice, although with sam this is generally avoided because of the adverse effect on store tp and 6-hit setups.
*and I've never seen a parse where a sam was doing 75% of their total damage in WS excluding unusual corner cases like JoL...