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  1. #6101
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    //blinkmenot alwaysself on
    //blinkmenot alwaysself off
    etc
    etc
    etc

  2. #6102
    Hydra
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    Leviathan

    You do not automatically rank down

  3. #6103
    Fishing Guru
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    Quote Originally Posted by Thorny View Post
    //blinkmenot alwaysself on
    //blinkmenot alwaysself off
    etc
    etc
    etc
    Thanks, I was trying in the windower command prompt instead of regular ffxi, works great!

  4. #6104
    Ridill
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    Quote Originally Posted by Raineer View Post
    I'm oldschool but doesn't PLD/RDM on Pucks work until cap? Once the shield change took place I capped the last 20 levels on RDM main in like 3 hours (little easier on RDM than PLD I imagine, but still)

    edit: Sorry missed the post above, but Pucks are right at the zoneline just like steelshells. Whoring out Phalanx II would be complete and total win, you would certainly be hit for almost nothing and be should able to pull all of the 4-5 at the zoneline.
    I tried pucks, I got my sword skill ups than shield skill ups. At one point, I reprisaled, sentineled and pulled like 4 T pucks, Waited til sentinel wore and cudgeled, NO skill ups. It's retarded :/

  5. #6105
    Sea Torques
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    On Proto-omega, yay or nay for RNG? Does it work fine on both forms? Only two-legs?

  6. #6106
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    RNG is good as it doesn't need to be in range of all the nasty AoE to do damage. Like all physical DD, it only does decent damage during two leg form.

  7. #6107
    Puppetmaster
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    2 questions.

    1. Is Hydra's Phys. Shield a static time or is it capable of being knocked off by enough phys. damage. Is there any difference between normal Hydra or Einherjar or ZNM Hydra in regards to that question.

    2. I lost the link to Elmer's guard guide using pup...does anyone remember where it was?

  8. #6108
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    Quote Originally Posted by ryanjh View Post
    2 questions.

    1. Is Hydra's Phys. Shield a static time or is it capable of being knocked off by enough phys. damage. Is there any difference between normal Hydra or Einherjar or ZNM Hydra in regards to that question.

    2. I lost the link to Elmer's guard guide using pup...does anyone remember where it was?
    1. 1 minute iirc

    2. youtube, try searching there

  9. #6109
    VZX
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    Quote Originally Posted by Xanthu View Post
    On Proto-omega, yay or nay for RNG? Does it work fine on both forms? Only two-legs?
    Two legs are basically physical DD jobs to deal damage.
    Four legs are basically magical DD jobs to deal damage.

    The only DD that can do 2 form is BLU (breath on 4 legs, SATACA cannonball on 2 legs) and probably PUP

    RNG is ranged DD, generally good to avoid AoE stun cannon and such from Omega. It's also good for claiming the Gun Pod with Barrage (And let the BLM finish it with just 1 volley)

  10. #6110
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    First time asking a question here in ages:
    Does using Hi-Potions generate an amount of hate comparable to curing yourself for that amount of HP? I've always assumed it did from experience lowmanning CoP missions, but never seen any proof and couldn't find it mentioned anywhere.

  11. #6111
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    Quote Originally Posted by Thorny View Post
    First time asking a question here in ages:
    Does using Hi-Potions generate an amount of hate comparable to curing yourself for that amount of HP? I've always assumed it did from experience lowmanning CoP missions, but never seen any proof and couldn't find it mentioned anywhere.
    95% sure that it does, yeah. Did some quick testing with it like a year ago. Nothing conclusive of course, but I've certainly noticed it on several occasions.

  12. #6112
    Cerberus
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    I think there's just an unusual amount of hate generated from using items in general, I doubt it has anything to do with how much cured. Multiple experiences getting hate from eating food have shown me this.

    Kaeko's testing says 300 VE (roughly 1/6th of a voke) from using an item. If you wanted to test if there's more enmity than this, I'd suggest having one person to pull, one person SAM or /SAM (for meditate, 320 CE) with Phalanx and Stoneskin up before the pull (to take 0 dmg) and another person to use the item. Have the SAM or /SAM cure 1 the puller for 0 then meditate, have the item user cure 1 the puller 20 times for zero then use the item. Preferably it would be, say, a vile elixir giving the full restore effect. If the mob looks away from the meditator and towards the item user it means there is an enmity effect from HP cured.

    But I highly doubt there's an enmity effect.

    EDIT: Orrrrrr you could just have person C pull and take no damage/lose no shadows, have person A and person B cure 1 person C, then have both simultaneously use meds to recover vastly different amounts of HP and see who has hate...

    But I'm also certain amount restored doesn't matter, it's just item usage that generates hate...

  13. #6113
    #Despair
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    In Voluptuous Vivian's room in Boyahda Tree, I've heard that the saplings share spawn points with Spiders. With this in mind is there any way to convert the entire room into Saplings or is there a limit to how many of either can be up?

  14. #6114
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    Quote Originally Posted by Avarice View Post
    In Voluptuous Vivian's room in Boyahda Tree, I've heard that the saplings share spawn points with Spiders. With this in mind is there any way to convert the entire room into Saplings or is there a limit to how many of either can be up?
    Minimum 2 spiders
    maximum 4
    there is one spot to stand that is 99.95% safe from aggro though for soloing

  15. #6115
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    Quote Originally Posted by Thorny View Post
    Minimum 2 spiders
    maximum 4
    there is one spot to stand that is 99.95% safe from aggro though for soloing
    There's still a possibility of aggro? I don't think I've ever blatantly gotten spider aggro, but on my than one occasion, I've had a hell of a time getting Vivian to follow me up the ledge in lieu of constantly drawing me back in.

  16. #6116
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    Quote Originally Posted by Tsuko_Asura View Post
    There's still a possibility of aggro? I don't think I've ever blatantly gotten spider aggro, but on my than one occasion, I've had a hell of a time getting Vivian to follow me up the ledge in lieu of constantly drawing me back in.
    I had someone train spiders and fake d/c on me there before, they aggroed me. Unless my understanding of the depop system is wrong, they would have just depopped if it was outside their normal area, so I assumed it's just an extremely low chance they go there on their own.

  17. #6117
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    Clarifications for Bahamut v2:

    Shell beat O2 for the first time, onto b2 fight. Now, we know that it can be melee zerged, just want to clear up a couple things.

    a) 1 RDM/DRK will do? Or do you need to overlap stuns with 2?
    b) 2 Bards: can we get away without SV Madrigal? 3 bards for us atm might be tough (smaller shell). Definitely Feint + Angon.
    c) Initial aggro; do you need something like a PLD or NIN to initially aggro and hold Bahamut before bum rushing it? (set up, get stunner ready, feint / angon on, etc).

    Any other tips appreciated too

  18. #6118
    Nidhogg
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    I have no experience with GMs, so a few questions:

    1. Do I need to be online for a GM to take action against a player I report?
    2. I am currently exping on a ~65 job...some trio with a lvl 75 came and started camping on top of us...after an hr or so of bullshit, we moved to a different camp...they followed us...we moved again, they followed us again...will a GM even do anything?

  19. #6119
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    Quote Originally Posted by FailureMidgard View Post
    I have no experience with GMs, so a few questions:

    1. Do I need to be online for a GM to take action against a player I report?
    2. I am currently exping on a ~65 job...some trio with a lvl 75 came and started camping on top of us...after an hr or so of bullshit, we moved to a different camp...they followed us...we moved again, they followed us again...will a GM even do anything?
    You need to tell them about the situation after you report and you respond. Doing what they did falls under griefing, so depending on how many warnings they've had different things will happen. They'll most likely get jailed though.

  20. #6120
    Nidhogg
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    Quote Originally Posted by stewie View Post
    You need to tell them about the situation after you report and you respond. Doing what they did falls under griefing, so depending on how many warnings they've had different things will happen. They'll most likely get jailed though.
    Jailed meaning they just can't play for how long?

    Edit: They finally left, and decided to shout taunts as they did so...

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