How much can a RDM/SCH do per tick with Bio 3?
How much can a RDM/SCH do per tick with Bio 3?
it would be totally dependent on gear.... but /sch would raise your dark skill by 46points
apparently skill 200-225 is 7/tic dmg and 225 and up is 8/tic (don't know if there is another tier or not) so assuming you didnt already have +25 in darkmagic skill gear, then /sch will raise it 1/tic
Ok, I know how to calculate my actual Accuracy, and how to find a mob's Evasion, but how exactly do I calculate what my expected hit rate should be using those two numbers(i.e. ### Accuracy - ### Evasion = ##%~ Hit Rate)? Could anyone enlighten me?
Edit: I dug up something along the lines of [.75 + (.005 * (Acc - Eva) - (4 * (Mob's_Lv - Your_Lv)))], could anyone confirm if this is what is generally used?
The answer is probably no, but would /sch open up a new tier for BioIII?Originally Posted by aceofspades
that looks right except the 4 should be .01 (.005 * 4) in that equation and doesn't apply if your_LV is greater than mob_lvOriginally Posted by Callisto
Which is better for the following jobs, Charger Mantle or Amemet Mantle +1 (and yes I already have the Charger Mantle so "Save the coins and sell them for a Forager's Mantle" doesn't really apply):
Monk
(H2H 8, STR 5, Elvaan, Coeurl Subs)
TP:
Destroyers
Tiphia Sting
Walahra Turban
Peacock Charm
Merman's Earring
Brutal Earring
Shura Togi
Melee Gloves
Sniper's Ring
Ulthalam's Ring
??? Back piece
Black Belt
Byakko's Haidate
Dune Boots
and for Samurai TP:
(H2H 8, STR 5, Elvaan, Coeurl Subs or Carbonara depending on the situation)
Hagun
Claymore Grip
Tiphia Sting
Walahra Turban
Chivalrous Chain
Merman's Earring
Brutal Earring
Haubergeon +1
Dusk Gloves
Rajas Ring
Ulthalam's Ring
??? Back piece
Swift Belt
Byakko's Haidate
Hachiman Sune-ate
I assume that the answer will also generally apply to Asuran Fists, and that the STR on the Amemet Mantle +1 will be better for Samurai WS.
I'd wear amemet+1 over the charger in all circumstances where fstr was not capped.
against g.colibri monk will cap fstr around 103 (higher for harder mobs, lower for easier stuff like puks) with destroyers. samurai using hagun realistically will not cap fstr against exp mobs; soboro sams may but at around 112~ str for g.colibri (high/low etc.)
in cases where fstr is capped, charger is always better for TP. WS is debatable in this situation and depends heavily on the defense of the mob and your current pDIF. (generally for sam 2 str will outperform 5 attack; I cannot speak with experience for monk.)
I just started doing campaign again, I haven't done one since I got my last Ribbon medal. There's 3 days left on it's duration, and I've gotten about 15k~ today. I'm still not eligible for rank up, is it too late to do it or something?
Random question, don't need the answer by any means, was just browsing the AH and was curious.
Lets say for some reason you are playing as a pld/drk, wielding a greatsword. Would the bash+10 on knightly earring effect Weapon Bash? As far as I know its the only just "Bash" + piece.
Pld/drk would be a stun machine! Mercurial Sword + Plat. grip, Weapon and shield bash and stun! Seriously! (not serious)
I remember there being a website that constantly updated the shouts in whitegate for each server for all to read. I think it was a jp site. Does anyone know where it is? It's hard trying to find ksnm,bcnm, assaults ect from whitegate shouts when i don't sit idle in whitegate and prefer to farm/solo ect instead.
I remember that site too; mostly for the hilarious babblefish'd translations.Originally Posted by Khajit
Do the "Additional Effect: Stun" procs on weapons trigger less on higher level monsters, or NMs? I know + elemental damage weapons do get resisted, but resisting stun (effect, not spell) is something I'm not very familiar with outside of specific HNMs. Stun JAs (e.g. Shield Bash) do seem to get resisted more on higher level monsters, so I guess the add. effects should, too?
Also, anybody happen to know what the stun for those weapons are considered? Can it, say, proc on Kirin? Do they contribute towards some HNMs' gradual stun resistance buildup?
As for the buildup of resistance i do not know. I do however know Additional Effect Weapons are trash for big stuff unless the added effect procs 100% of the time (like sirocco kukri) or excalibur <.<
try doing some campaign opsOriginally Posted by Noobta
my q: how tough is fenrir? one thing ive never tried in game and me and a friend were wondering if we can duo it, ive seen the solo video on stage6 so i guess tank + healer would work ?
Can I do them solo? Highest is 70THFOriginally Posted by Capo
absolutely, most of them dont involve any kind of fighting. check out http://wiki.bluegartr.com/Category:Campaign_OpsOriginally Posted by Noobta
What purchasable medicine gets rid of Bio?
Nvm... Found it, and its expensive as hell![]()
Anyone has a clue if you can sell back your mannequin pieces and if it's the case- for how much? I know you can switch them into other race models for a 10k fee, couldn't find any more info tho , Thanks
Sigma Earring is also "Bash"+10, but only in Salvage. So you could use both!Originally Posted by ferigor
Now that we're 0/25 on tsukikazu sune-ate, I'm looking to pick up some /shout parties for SS remnants in the off days, but only the JP really do shouts.
For the shouts where they don't tab anything out, what telltale combos should I be looking for to indicate a SS run?