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  1. #6261
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    Quote Originally Posted by Elesar View Post
    I searched and searched but couldn't find a thread about data that has been posted up dealing with the Dragoon's wyvern level up thingy that was added a few updates ago. I'm curious because I want to see if the new Beastmaster update in the next version update will make Beastmaster more lolUseful at endgame events.
    it increase the wyvern's hp and acc mostly making it good for meripo and solo but that is about it, didn't help "end game".

    Quote Originally Posted by Pendulum View Post
    Levelling drg and a few gear questions:

    Are leaping boots worth it? I've no real problem buying them seeing as I know I can sell them on later (what replaces them?) but is there something roughly as good I've missed?

    Are Volans Greaves (Jump: acc+4) worth getting/keeping (till when)?

    Sam sub doesn't really take off till 70+ right?

    Can I have a list of polearm progression? 23 and using Platoon Lance atm.

    Thanks!
    Leaping boots worth it, unless you're mithra/taru then you can get away with RSE, other wise they have use for quite some time, volan good 38~54 for jumps, AF is superior on jumps however, sam sub becomes comparable in terms of damage at 60 to war, I wouldn't use it before 60 though.
    Weapons, I'd recommend this:
    Platoon > Lance > Obelisk Lance > AF > Mythril Lance > Holy Lance > Darksteel[can skip] > Grand Knight Lance > Skystrider/Gae Bolg > Cletine[not needed but good] > Thalo.

  2. #6262
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

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    Quote Originally Posted by Thunder View Post
    To the above poster, yeah, it's normal. Like BCNM orbs.

    What's the base DEX for a hume rng/war, nin, sam, and drg(rng/war, rng/nin, rng/sam, rng/drg)? Estimates are also appreciated.

    Edit: I'm asking because the websites I found that calculate base stats are obscenely wrong; taru having 14 more int than hume, etc.
    This one works
    FFXI Stat Calculator

  3. #6263
    Banned.

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    Quote Originally Posted by Antithesis G View Post
    Ive seen alot of testimonials about him Running out of MP / People soloing him so not sure.
    3-4 hrs doing constant damage and blinking all single target spells besides death to 'run him out of mp', then he'll stop doing anything and you can just kill him(doesn't even melee back if you go in range to melee him).. can manage without wlegs on rdm but COR probably has to stick to quick drawing only during t4s

  4. #6264
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    /SAM gets Store TP+10 at 20, Third Eye at 30, Zanshin at 40, Hasso at 50, Meditate and another Store TP+5 at 60, Seigan at 70.

    I'd say /SAM is a viable alternative to /WAR for damage from 50 on, and a viable alternative to /NIN for survival from 70 on.

  5. #6265

    Sweaty Dick Punching Enthusiast

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    Thanks Veg!

  6. #6266
    Un-Rad Conrad
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    I'm sure I've asked this before, but I can't find it in my previous posts:

    As Main/SAM, how much Haste does Hasso give (and any tests showing this number would assist)?

  7. #6267
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    Quote Originally Posted by Skirkle View Post
    I'm sure I've asked this before, but I can't find it in my previous posts:

    As Main/SAM, how much Haste does Hasso give (and any tests showing this number would assist)?
    it's 10 haste/acc regardless of level, only the +str varies 5 to 10.

  8. #6268
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    Quote Originally Posted by Budonez View Post
    Failwiki says you can get weapon skill points under the effects of level sync, is there any personal experience to back this up?
    I can personally attest that I shamelessly got WS points for Primal Rend while being level sync'd to another BST (in my LS) to duo. On the other hand, my use of that weapon didn't really matter all that much, as we still blew through the mobs fairly effortlessly, I still did more damage than the guy I was helping level, we were both having a good time, etc.

  9. #6269
    Cerberus
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    Quote Originally Posted by Wolfknight View Post
    Weapons, I'd recommend this:
    Platoon > Lance > Obelisk Lance > AF > Mythril Lance > Holy Lance > Darksteel[can skip] > Grand Knight Lance > Skystrider/Gae Bolg > Cletine[not needed but good] > Thalo.
    Why no love for Dark Mezraq? I thought about it a lot when advising a friend on polearms and concluded Dark Mezraq > Grand Knight Lance. Acc bonus for the whole party, when the acc bonus is on it provides a higher acc bonus than GKL, and it has a higher base damage.

  10. #6270
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

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    Dark mezzy would proc very rarely in the time I used it. Now that I think of it, I'd have rather 7 acc all the time than more but once every 2-3 fights, even if other ppl got it. It just didn't proc often enough for me to care for it.

  11. #6271
    Sea Torques
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    Quote Originally Posted by Callisto View Post
    When trying to solo pull Draketrader in La Vaule, how do you deal with the tigers in the way?
    I believe there is only 2 tigers between draketrader and the nearest bridge. You would be far better off just killing them before the pull, or atleast kill the one closest to the bridge and use fillmode before pulling draketrader so that the tiger has just moved and you can run past it.

  12. #6272
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    Quote Originally Posted by Cream Soda View Post
    Dark mezzy would proc very rarely in the time I used it. Now that I think of it, I'd have rather 7 acc all the time than more but once every 2-3 fights, even if other ppl got it. It just didn't proc often enough for me to care for it.
    this ^, answers it pretty well static acc bonus is better, plus you're counting on your other DD to be good which these days just seems to be unlikely atleast with how many terrible DDs I see regularly.
    Also Add Colossal Lance to Skystrider/Gae Bolg, I forgot about it.

  13. #6273
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    Quote Originally Posted by Budonez View Post
    Failwiki says you can get weapon skill points under the effects of level sync, is there any personal experience to back this up?
    I popped Rana that way, before I had my runic key.

  14. #6274
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    Quote Originally Posted by Budonez View Post
    Failwiki says you can get weapon skill points under the effects of level sync, is there any personal experience to back this up?
    Wiki is fail but you're too dumb to read a discussion page? Because, you know, that's where personal experience gets posted and all.

  15. #6275
    Bagel
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    do completing SCNMs help with an evaluation? (does being rewarded ANs automatically mean it helps?)

  16. #6276
    29 in magical dog years
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    Quote Originally Posted by rezn0r View Post
    do completing SCNMs help with an evaluation? (does being rewarded ANs automatically mean it helps?)
    Not sure, but if it's like any other Campaign Operation, then no.

  17. #6277
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

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    Is there any command to cancel /follow? Usually when I dual box farming, I'll have them /follow and /attack <bt>, but of course when the mob dies they'll go running in any direciton. Then, I have to physically swap to the other window and move the joystick to get him to cancel follow. With dual send, I can operate the macros for both chars on 1 window, so I would prefer not to have to swap at all, if possible.

  18. #6278
    COPPER-SHELLED QUADAV
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    COPPER-SHELLED QUADAV

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    Quote Originally Posted by Cream Soda View Post
    Is there any command to cancel /follow?
    Pressing your autorun button cancels follow. Not sure if you can find a way to macro that.

  19. #6279
    Relic Weapons
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    maybe change equip for it, ive had to do something sorta similar with dualsend before, ended up with an elaborate script of loading and unloading blink me not while using gear changes to stop the follows, there are probably some other clever ways to pull it off too

  20. #6280
    assburgers
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    When the mob dies, hit a macro that says /follow maincharactersname?

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