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Thread: Randomer Question Thread     submit to reddit submit to twitter

  1. #6281
    COPPER-SHELLED QUADAV
    COPPER-SHELLED QUADAV
    COPPER-SHELLED QUADAV

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    Just messed around with this trying to find a solution.
    /follow turns autofollow on but won't turn it off. Whatever your auto-run key is turns it off. Swapping visible gear on the person being followed does nothing.

    Swapping visible gear on the person following turns off autofollow. So Matix was spot-on.

  2. #6282
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

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    thanks

  3. #6283
    Hydra
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    Cerberus

    Whats an average price for the 4 Kirin seals? I see alot of Genbu and Byakko for under 100k but all the Suzaku and Seiryu I find are way overpriced (I think...?). Usually 300k+, but I don't see very many of those.

  4. #6284
    Salvage Bans
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    Hitting keypad 7 cancels /follow, and you can write a windower macro to do that.

    But a simpler solution would just be to have them /follow you instead of the mob; when their target is locked they'll follow it, and when it dies they go back to following you.

  5. #6285
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

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    Quote Originally Posted by Valyana View Post
    Hitting keypad 7 cancels /follow, and you can write a windower macro to do that.

    But a simpler solution would just be to have them /follow you instead of the mob; when their target is locked they'll follow it, and when it dies they go back to following you.
    That's how I had it set up already. When the mob dies they just go running off.

    I have it set to
    /follow vegetto
    Then when i engage as vegetto i have the other char
    /attack <bt>
    it runs over to the mob and when the mob dies it just keeps going.

    Also, how would i get it to hit keypad 7 as opposed to it thinking its regular 7?

  6. #6286
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    Weird, I use macros like

    /follow player
    /assist player
    /wait 1
    /attack on

    and it always goes back to following player when the mob dies. Are you sure you aren't telling it to follow the mob at some point?

    As for your other question,

    setkey numpad7 down;wait .1;setkey numpad7 up

  7. #6287
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

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    100% sure. the macro i use to have the 2nd player attack is simply /attack <bt>

  8. #6288
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    Hmm, maybe /attack <bt> vs /attack on has something to do with it. /shrug

  9. #6289
    COPPER-SHELLED QUADAV
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    COPPER-SHELLED QUADAV

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    You may have already solved it, but I'd like to hear what the solution is, please. >_<; I suspect one of two problems:

    (1) you're blinking out during the fight and so the follow gets messed up

    (2) /assist changes the target but retains the autofollow, while /attack <bt> does not

    Regardless, I think you can set up a macro that will, at worst, cancel autofollow (it hits Numpad7, which is the same key for autorun, yes? It's "R" on my notebook keyboard setup) and then re-start autofollow on you.

    At best, Valyana's macro setup will preserve the autofollow through battle.

    Quote Originally Posted by Valyana View Post
    setkey numpad7 down;wait .1;setkey numpad7 up
    It can do that? Very. Interesting. Ohohohohoho~

  10. #6290
    Smells like Onions
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    Is there a set duration on Bio 1 & 2 like there is on 3, or can they be resisted and have a shorter duration? If they can't, does anyone know how long they last?

  11. #6291
    Banned.

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    Quote Originally Posted by stealthius View Post
    Is there a set duration on Bio 1 & 2 like there is on 3, or can they be resisted and have a shorter duration? If they can't, does anyone know how long they last?
    Bio 1 = 60 seconds
    Bio 2 = 120 seconds
    Bio 3 = 30 x #merits seconds

    They cannot be resisted.

  12. #6292
    assburgers
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    (2) /assist changes the target but retains the autofollow, while /attack <bt> does not

    That's the problem.

    Use /assist instead of /attack <bt>

    I never use the <bt> command because of the weird targeting issues. <lastst> or /assist name only.

  13. #6293
    Relic Shield
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    How long would it take 41 RDM to solo Genbu?

  14. #6294
    Neb
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    Quote Originally Posted by stewie View Post
    How long would it take 41 RDM to solo Genbu?
    A lvl 41 RDM or 41 Rdm's???????

  15. #6295
    Old Merits
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    Ragnarok

    Is it worth swapping in vit gear for Jumps? For example is it worth swapping in warrior's belt +1 over a tilt/life? (guessing not)

  16. #6296
    Every day I'm wafflin'
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    Quote Originally Posted by stewie View Post
    How long would it take 41 RDM to solo Genbu?
    Probably longer than it'd take you to level to 75 and duo/trio it.

  17. #6297
    Motherfucking
    NOSTRADAMUS

    Vamos los Perds!

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    FFXIV Character
    Wulfgang Amadeus
    FFXIV Server
    Hyperion
    FFXI Server
    Sylph

    Once you initiate the server transfer process (finish the necessary clicks in the members menu), how long does it take to actually have the character be on the new server? From the overview on POL, it looks almost instantaneous, but I doubt this somehow.

  18. #6298
    Sea Torques
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    Quote Originally Posted by Wulfgang View Post
    Once you initiate the server transfer process (finish the necessary clicks in the members menu), how long does it take to actually have the character be on the new server? From the overview on POL, it looks almost instantaneous, but I doubt this somehow.
    Instant, just the time to log in (or change name if it is taken where you transfer to)

  19. #6299
    Fake Numbers
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    What is the optimal way to reach ≥100TP not using Samurai Roll

    Subject:
    bst75/nin37 + suppa
    556 combined delay
    [280+ 276(Temperance Axe)]

  20. #6300
    D. Ring
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    Quetzalcoatl

    Quote Originally Posted by Pendulum View Post
    Is it worth swapping in vit gear for Jumps? For example is it worth swapping in warrior's belt +1 over a tilt/life? (guessing not)
    nope. acc/atk works better. So basically if you do dynamis then a wyrm belt would be great.

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