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  1. #6321
    CoP Dynamis
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    Quote Originally Posted by Drychtnath View Post
    What would be the best earrings for a polearm sam? Right now I'm using brutal/fowling but I don't know if there's anything better than either.
    Suppa w/ TWO Polearms...oh wait....


    I think that sounds like a solid combo...maybe Triumph earring? Bleh, I still think both of those are better than a triumph

  2. #6322
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    Quote Originally Posted by GeneJackit View Post
    ahh, nuts....guess that would be too hax

    would THF/WAR still be a better option if you arent pulling? It seems like zerk, warcry, double attack still make up for the second knife...but i may be missing something b/c i dont think ive seen a THF/WAR besides in random situations.
    I don't know about all cases, certainly it is situational, such as if you're fighting a really high DEF mob or something (Kirin perhaps). That said I think THF/NIN performs better in most cases, especially if you have an X's knife or you're in Dynamis.

  3. #6323
    Old Merits
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    Added damage from offhand Sirocco Kukri on most enemies makes Dual Wield not suck for Thief. If you don't have a good offhand weapon though, and you're not going to get hit, you have no reason to use Ninja as your subjob. Other alternatives being Warrior for Berserk and Double Attack, Dragoon for Haste and Accuracy Bonus, and Samurai for Meditate and Store TP. In some obscure situations, you may even get more use out of Scholar for healing and removing status effects, Bard or Corsair to add extra enhancements to the group, and even Summoner for mitigating damage from area attacks like 10,000 Needles or Discoid. Don't be afraid to think outside the box when it comes to subjob selection!

  4. #6324
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    very excellent information about the off hand damage...didnt really think about it in that light

    yeah a big reason is that im just kinda tired of always /NIN...wanna try something new w/o being gimped (im lvl 50 atm)....X's knife and sirocco both look very hax

  5. #6325
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
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    Quote Originally Posted by Drychtnath View Post
    What would be the best earrings for a polearm sam? Right now I'm using brutal/fowling but I don't know if there's anything better than either.
    Brutal/Minuet earring when minuet is present.

  6. #6326
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    Brutal/Hollow. Brutal/Minuet if you don't have Hollow, Brutal/Fowling if you don't have Hollow and aren't getting Minuet.

    What's Kirin's defense/auto-regen per tic? I'm building an argument to convince my LS that Kirin zerging doesn't need 5 kraken DRKs. I'm currently guesstimating Kirin's stats as level 92, Defense 420, and evasion 380. Finally, is the figure of 60,000 HP from FFXIclopedia accurate?
    Its autoregen isn't going to matter in a zerg. 60,000 HP sounds fine. You don't need any DRK, let alone a kraken one. Suggestions: SAM, DRG, MNK, WAR. They have excellent two-hours. I get good results with Mighty Strikes/Fortitude Axe/Brave Grip/20% gear haste/fulltime hasso just spamming WS button myself as long as I'm not the top parse. Deadly Hold will kill a berserked melee in one blow. What I do is seigan > third eye > hasso > zerg starts, and then I simply do seigan/third eye when my first eye disappears.

  7. #6327
    I'm more gentle than I look.
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    Vampiric claws vs Formless stikes (lv 1) on blunt resistant mobs

  8. #6328
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    Quote Originally Posted by Cream Soda View Post
    Vampiric claws vs Formless stikes (lv 1) on blunt resistant mobs
    Need to be more specific (and answer a few questions):

    1. Which blunt resistant mobs? They have different reduction amounts.
    2. What % of your damage is auto-attack damage, and what % is other things that won't be helped by Slashing h2h?
    3. What are you comparing Vampiric to, Destroyers?

  9. #6329
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    Destroyers v. Vampiric is a 23.25% increase in damage, not counting critical hits (yet). Not-blunt damage gives +x% damage depending on mob. It seems easy now, but what I need to know to answer that question is what Formless Strikes exactly does to penalize damage. Is it -attack, -DMG, a direct -PDIF, -damage/hit, -damage%/hit..? I'll do the math for you if you provide answers, but otherwise someone else has to provide anecdotal (lol) evidence for one or the other.

    Stop asking hard questions.

    Edit: I also forgot that vampiric's WS aren't going to benefit from not-blunt damage bonus. Ugh. HARD QUESTION

  10. #6330
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    Quote Originally Posted by Shinryuu View Post
    Destroyers v. Vampiric is a 23.25% increase in damage, not counting critical hits (yet). Blunt damage gives +x% damage depending on mob. It seems easy now, but what I need to know to answer that question is what Formless Strikes exactly does to penalize damage. Is it -attack, -DMG, a direct -PDIF, -damage/hit, -damage%/hit..? I'll do the math for you if you provide answers, but otherwise someone else has to provide anecdotal (lol) evidence for one or the other.

    Stop asking hard questions.
    Blunt resistant...really depends which mob. Toads you go from -12% to +12% with slashing, Ghosts are from -50 to -25, etc.

    Formless, from what I found on BG wiki, is -60% damage done. And I'd like to see your math on the Destroyers vs Vampiric.

    And again, also depends what % of your damage is auto-swing.

  11. #6331
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    Mainly mobs like slimes or anything with the larger reductions. -12% from Jnuns and w/e i don't mind much. And I'm thinking either destroyers or faiths for formless. Mainly speaking for Nyzul and the first floor of that one appolyon

  12. #6332
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    Why sometimes I get 1 more extra tp on Guillotine? Like 16tp = normal tp return on 4 hits, 17tp = DA but sometimes I get 18tp return and the damage really spike up. Edit: This is as drk/nin with tred scythe.

  13. #6333
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    Multiple DA procs?

  14. #6334
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    I was thinking maybe Brutal Earrings proc with Pole Grip but I'm not 100% sure. Only 2 gears that have DA that I use as drk/nin.

  15. #6335
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    Vigilia Dulaurier
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    Quote Originally Posted by el_tio View Post
    Does anyone have a pic of a Marble Bed or can describe what it looks like/if it looks good? Going to get a bed with element matching fire (smithing + bookshelves ftw)--and I'm trying to decide if I want this or Amir Bed. Thanks.
    Bit late, but Marble bed is the white blocky thing halfway down this page:
    http://www15.ocn.ne.jp/~amezishi/kagubaka/kagubaka.html

    http://www15.ocn.ne.jp/~amezishi/kagubaka/kagu/bed7.jpg

    As per wheter it looks good or not that's down to personal tastes, I guess if you're Tony Montana it's cool?

  16. #6336
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    They don't proc separately like that. While it would be rare, you could multiple DA procs with just 1% da rly. At least I think so.

  17. #6337
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    -60% damage reduction? Ugh I might do it tomorrow, it's 1 AM and I'm going to bed soon. Basically you're looking at something like:
    Destroyers*.4 = Vampiric(Mob damage penalty from slashing + 23%)(TP/WS ratio) + Vampiric(Mob damage penalty from blunt)(1-(TP/WS ratio)) if I'm not mistaken. 'Destroyers' is total damage done by Destroyers in a set period of time against neutral mobs, and the same goes for 'Vampiric'. Of course, you'd first need to pick apart those two, but then you're looking at another unknown: PDIF.

  18. #6338
    Relic Weapons
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    Quote Originally Posted by Callisto View Post
    2) Do Altep Gate switches stay down long enough for one person to hit them all in time to open gate with a 2-boxed mule? Both chars have movement+
    Gate stays open for 30 min. I did the savage blade NM for a friend and we had 3 people. Since some one put down red we had our 3rd stand at the gate for when we walked back. We walked from the farthest switch to the gate, killed the NM, and then had the gate close on us ~30 min after we poped the last switch.

  19. #6339
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    Quote Originally Posted by Cream Soda View Post
    Brutal/Minuet earring when minuet is present.
    if birds I'd still take fowling over active mineut since chance or so of no dmg vs 1 dex is silly, unless you got a lot of healers.

  20. #6340
    assburgers
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    DA checks for every hit in a WS, with a cap of 2 DA's per WS.

    If you have only 7% DA, then it isn't common, but you will from time to time see 2 DA's in a WS.

    Don't forget TP has a tenths that is tracked.

    War/Sam with Rajas/Brutal I would go 18% for 3 hit RR, 20% 4 hit, 21% 5 hit, because a 3 hit was like 18.9% or some shit.

    Quote Originally Posted by Shinryuu View Post
    Its autoregen isn't going to matter in a zerg. 60,000 HP sounds fine. You don't need any DRK, let alone a kraken one. Suggestions: SAM, DRG, MNK, WAR. They have excellent two-hours. I get good results with Mighty Strikes/Fortitude Axe/Brave Grip/20% gear haste/fulltime hasso just spamming WS button myself as long as I'm not the top parse. Deadly Hold will kill a berserked melee in one blow. What I do is seigan > third eye > hasso > zerg starts, and then I simply do seigan/third eye when my first eye disappears.
    I've NEVER done Kirin with a kclub Drk.

    Throw 5 decent Sam/Drk/Drg/Mnk/Wars at it, and 5 of any DD's, +whatever and the 3 Brds and he WILL die if he doesn't drop the 5 top DD's in the first few seconds.

    Only seen one wipe that wasn't due to a horrifying searing light early in the fight, and I've zerged like 40+ Kirins (1~2 per Sunday, every Sunday, for like 9 months?) that way.

    With 10 DD's, everyone has to do 5500 Dmg, I've done over 4000 in two Steel Cyclones (and then he did 2000+ Dmg with a Deadly Hold) so it isn't hard.


    The hardest part of zerging Kirin is the teleporter.

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