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  1. #6401
    New Spam Forum
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    Quote Originally Posted by Marokko View Post
    What is the STR cap for Samurai Tachi-Gekko?
    over 9000!!!!!!!!!!!!!!!!!!!

    Sorry counldn't resist ^^;

  2. #6402
    You just got served THE CALLISTO SPECIAL
    SASSAGE KING OF DA WORLD
    cheap hawks gay

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    Quote Originally Posted by Spekkio View Post
    not sure if this belongs here or the "what's better" thread but i'm going to try here b/c this involves my lack of understanding of secondary modifiers on ws and magic based ws. i'm trying to figure out how to optimize primal rend on my bst. i figure ugly pendant, novio, and moldavite are givens since it's modified by MAB like leaden salute and a few of the other more well researched ws. what would be the best head piece to use with this ws? my first guess would be the yag headpiece from the scnm but considering that's not likely for me to get for my bst for blatantly obvious reasons, do i want to go with +chr gear? would adding attack do anything? how about acc? macc?
    Macc could feasibly help with resists, but the only things that matter in terms of damage are your level, MAB, secondary modifiers, and resists/TP.

    If the mod is CHR then yeah, the biggest chunk of that you can get would most likely do the best in that slot.

  3. #6403
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    Does King Arthro have windows? Its 21-24 hours but is there a set interval in which knight crabs can pop or not.

  4. #6404
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

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    According to wiki, its 30 min windows, but the windows start 5 mins after ToD
    so 21hrs 5 mins- 24hrs 5 mins

  5. #6405
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    Thanks, good to know. Today he spawned when i went for a bathroom brake, so i missed out lol

  6. #6406
    Relic Weapons
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    treasure chests

    Question about treasure chests. Do they despawn / respawn if left alone after a certain amount of time?

  7. #6407
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    Only caskets despawn as far as I'm aware.

  8. #6408
    MaachaQ
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    Quote Originally Posted by Lenus View Post
    Question about treasure chests. Do they despawn / respawn if left alone after a certain amount of time?
    I know for certain that some chests, if not all, will never despawn unless someone opens them. I had to wait until after a server maintenance to get to the Sacrarium chest for map, because it was inside the mission room with multiple teratotaurs gaurding it for over a week.

  9. #6409
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    Quote Originally Posted by MaachaQ View Post
    I know for certain that some chests, if not all, will never despawn unless someone opens them. I had to wait until after a server maintenance to get to the Sacrarium chest for map, because it was inside the mission room with multiple teratotaurs gaurding it for over a week.
    Just a week? /sigh, I've been waiting months for a maintenance for it to move...

  10. #6410
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    Quote Originally Posted by Marokko View Post
    What is the STR cap for Samurai Tachi-Gekko?
    I was under the impression that 150 of any stat was the hard cap.

  11. #6411
    COPPER-SHELLED QUADAV
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    Quote Originally Posted by sleekmotorwurkz View Post
    I was under the impression that 150 of any stat was the hard cap.
    Very interesting if true. This would have an impact especially on DEX builds, right?

  12. #6412

    Sweaty Dick Punching Enthusiast

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    Where is 5hit hellfire+1 used and where is vali's used? Any opinions are very much appreciated.

    Also, what are the general distances you stand for gun xbow and bow? I know it's gun really close, xbow within aoe range(?) and bow out of aoe range, but I'm looking for something just a little more specific, not exact numbers of course(distance plug-in wise).

  13. #6413
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    Quote Originally Posted by MaachaQ View Post
    I know for certain that some chests, if not all, will never despawn unless someone opens them. I had to wait until after a server maintenance to get to the Sacrarium chest for map, because it was inside the mission room with multiple teratotaurs gaurding it for over a week.
    Odly enough this is the exact reason I asked =/ behind the door that needs the 2 keys and in the room with 4 taurs. If it wasnt for the door I wouldnt mind like hord lullaby them open chest and warp scroll out or even die.

    On a map quest 70/79 maps, 9 to go, all are CoP level caped areas besides 2. Brenner porongo isle and Ru'hmet.

  14. #6414
    29 in magical dog years
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    Quote Originally Posted by Thunder View Post
    Where is 5hit hellfire+1 used and where is vali's used? Any opinions are very much appreciated.

    Also, what are the general distances you stand for gun xbow and bow? I know it's gun really close, xbow within aoe range(?) and bow out of aoe range, but I'm looking for something just a little more specific, not exact numbers of course(distance plug-in wise).
    Hellfire for HNM fights you don't zerg? I dunno

    As a side note, Hellfire+1 and Silver Bullets means you only need 2 store tp to make 5 hit right?

    14.5 + [(880-530)*3.5/450] = 17.1*1.17 = 20.007 = 20, right?
    The 1.17 is 15 Store TP from /sam and the 2 you'd need in gear to step it up to 5 hit...

  15. #6415
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    Quote Originally Posted by MaachaQ View Post
    I know for certain that some chests, if not all, will never despawn unless someone opens them. I had to wait until after a server maintenance to get to the Sacrarium chest for map, because it was inside the mission room with multiple teratotaurs gaurding it for over a week.
    I grabed my map from this very coffer (*'3') you pansy!

    (i died right after, but satisfaction was worth it!)

  16. #6416
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    Quote Originally Posted by Thunder View Post
    Where is 5hit hellfire+1 used and where is vali's used? Any opinions are very much appreciated.

    Also, what are the general distances you stand for gun xbow and bow? I know it's gun really close, xbow within aoe range(?) and bow out of aoe range, but I'm looking for something just a little more specific, not exact numbers of course(distance plug-in wise).
    A five-hit is going to generally wipe the floor with Vali's Bow. Ranger weapon skill damage is just far too important.

  17. #6417
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    If our 2 hours are all connected by same timer (IE use 2 hour on one job, swap jobs and the other's 2 hour has same wait time) Will resetting your 2 hour one one job via a cor reset it for all?

    Thinking it may be possible to improve the cor smnx5 technique by having all the smns have a lv 1 cor, head back to town, one of the smns swap to cor, then have the new cor 2 hour to reset the previous cor's 2 hour when he is on a different job, then swap back.

    Then go destroy a pack of mobs, original cor 2 hours and resets the smns 2 hours, the second cor, who is a smn again, has HIs 2 hour reset so they jet back to town and do it again.

    If all 5 smns have a cor, even if the 2 hour fucks up they have 5 chances.

    Also another question, when a cor 2 hours does the whole party get the same effect or is it seperatly determined?

    IE if one person gets all moves reset, does everyone else too? OR will one guy get everything reset, one guy none, one guy a couple, one guy only 2 hour, etc etc...

  18. #6418
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    Quote Originally Posted by urat View Post
    If our 2 hours are all connected by same timer (IE use 2 hour on one job, swap jobs and the other's 2 hour has same wait time) Will resetting your 2 hour one one job via a cor reset it for all?
    Yes.

    Thinking it may be possible to improve the cor smnx5 technique by having all the smns have a lv 1 cor, head back to town, one of the smns swap to cor, then have the new cor 2 hour to reset the previous cor's 2 hour when he is on a different job, then swap back.
    Your SMNS are using their 2hrs when you astralburn, they can't change to cor and use them again.

    Then go destroy a pack of mobs, original cor 2 hours and resets the smns 2 hours, the second cor, who is a smn again, has HIs 2 hour reset so they jet back to town and do it again.

    If all 5 smns have a cor, even if the 2 hour fucks up they have 5 chances.
    No, they don't have 5 chances, at least 3 of the SMNs are using their 2hrs to astralburn.

    Also another question, when a cor 2 hours does the whole party get the same effect or is it seperatly determined?

    IE if one person gets all moves reset, does everyone else too? OR will one guy get everything reset, one guy none, one guy a couple, one guy only 2 hour, etc etc...
    A 5 or 6 will reset 2hrs for everyone, nothing else will reset it.

    None of this is new to people who've been astralburning, btw.

  19. #6419
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    Quote Originally Posted by Thorny View Post
    Yes.
    kay


    Quote Originally Posted by Thorny View Post
    Your SMNS are using their 2hrs when you astralburn, they can't change to cor and use them again.
    Except the 6th member, who is a cor, just reset their 2 hours (by luck)

    Should've been a bit more specific then. Here's party set up

    smn x5

    cor x1

    Execute summoner burn. Boom, 4-5 summoners use 2 hour. Afterwards, cor 2 hours and by chance resets the smns 2 hours. Leaving us with 5 smns with 2 hours ready and a cor waiting.

    Now they head back to mh real quick. The current cor swaps to something else. One of the summoners swaps to cor. The new cor 2 hours resetting previous cors 2 hour.

    Swap back, we're left with 4 summoners ready to 2 hour, one summoner who is leaching with no 2 hour, and a cor ready to 2 hour.

    They leave and blow shit up again.

    Once again, 5 summoners with no 2 hour and the cor has his 2 hour, loop and repeat, with the other 5 summoners swapping back and forth between cor and stuff until you are all left with 4 smns ready and the cor, with one smn not.

    In fact you could take it a step further. The one person who is not ready could come as a different job, and the whole group rotates so the whole group would in fact level corsair, summoner, and a third job of choice. Not only that, but through this the leach could be the level synchy allowing you to stick to lower level areas for a lot longer.

    You would need to stick to leveling in heavily monster populated areas, near a OP for low downtime, and away from normal leveling spots to avoid being accused of griefing...

  20. #6420
    Bagel
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    Quote Originally Posted by urat View Post
    kay




    Except the 6th member, who is a cor, just reset their 2 hours (by luck)

    Should've been a bit more specific then. Here's party set up

    smn x5

    cor x1

    Execute summoner burn. Boom, 4-5 summoners use 2 hour. Afterwards, cor 2 hours and by chance resets the smns 2 hours. Leaving us with 5 smns with 2 hours ready and a cor waiting.

    Now they head back to mh real quick. The current cor swaps to something else. One of the summoners swaps to cor. The new cor 2 hours resetting previous cors 2 hour.

    Swap back, we're left with 4 summoners ready to 2 hour, one summoner who is leaching with no 2 hour, and a cor ready to 2 hour.

    They leave and blow shit up again.

    Once again, 5 summoners with no 2 hour and the cor has his 2 hour, loop and repeat, with the other 5 summoners swapping back and forth between cor and stuff until you are all left with 4 smns ready and the cor, with one smn not.

    In fact you could take it a step further. The one person who is not ready could come as a different job, and the whole group rotates so the whole group would in fact level corsair, summoner, and a third job of choice. Not only that, but through this the leach could be the level synchy allowing you to stick to lower level areas for a lot longer.

    You would need to stick to leveling in heavily monster populated areas, near a OP for low downtime, and away from normal leveling spots to avoid being accused of griefing...
    And again, none of this is new.

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