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Thread: Randomer Question Thread     submit to reddit submit to twitter

  1. #6561
    Nidhogg
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    Serefina Solfyre
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    Quote Originally Posted by Shinryuu View Post
    1.5625 * 2.4 * (fSTR + STR * .75 + 88 ) = 1.875 * 2.4 * (fSTR + STR * .75 + 75)

    Fill in the numbers etc.
    Just as a minor correction, the WSC part would be floor(floor{STR * 0.75} * 0.83) at level 75; this doesn't really affect the proportion of the numbers but still.

  2. #6562
    Relic Weapons
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    Havok Stormblood
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    Gilgamesh
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    Quote Originally Posted by Silpha View Post
    edit: screw it, it's 0.11, not 0.10, shouldnt bother doin math when waking up.

    H2H skill gives base damage, it's (skillX0.11)+3
    As you'd be at 75 with no merit, it's 276 skill, so 30+3=33 base damage bare hands.
    4 merits OR torque would give 284 and 283 skill respectivly, allowing allready to gain a base damage separatly. (can even only add 3 merits and get 282 skill and reach 31 base damage allready)
    4 merits and Faith torque and you'll reach 291, giving 2 points base damage.
    4 others merit would only give you acc/att.
    As if you had 8H2H merits allready, and adding torque after.
    gdi SE, give us our last H2H skill point allready!

    edit2: sorry if you did read before i finished my multiples edit, had to get my coffee first...
    Exactly what I was looking for, thanks. Seems that 4 h2h merits would indeed be worth it...I'll probably scrap my 4 axe merits that I don't care about.

  3. #6563
    Failed Sex Ed
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    oni+rana+zerk+meat+minuetx1(maybex2)+correct ws setup is on par to hagun+gekko?

  4. #6564
    COPPER-SHELLED QUADAV
    COPPER-SHELLED QUADAV
    COPPER-SHELLED QUADAV

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    Quote Originally Posted by shaddix View Post
    oni+rana+zerk+meat+minuetx1(maybex2)+correct ws setup is on par to hagun+gekko?
    I'm still clawing my way to floor 100 to test this for you, Shaddix. -_-;

  5. #6565
    Melee Summoner
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    Anyone know the MND values for common mobs (salvage bosses, merit camps, HNMs), or how to calculate them?

    I was reading that banish could be used to test the mnd value (that the damage is something like 14+dMND), but I'm not sure on this, though it would be handy.

    Trying to figure out how much MND is excessive, or if I should shell out for the more expensive pieces (communion earrings...) for my rdm's Slow II build =D

  6. #6566
    COPPER-SHELLED QUADAV
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    Quote Originally Posted by Kionu View Post
    Anyone know the MND values for common mobs (salvage bosses, merit camps, HNMs), or how to calculate them?

    I was reading that banish could be used to test the mnd value (that the damage is something like 14+dMND), but I'm not sure on this, though it would be handy.

    Trying to figure out how much MND is excessive, or if I should shell out for the more expensive pieces (communion earrings...) for my rdm's Slow II build =D
    Based on http://www.bluegartr.com/forum/59134...e-testing.html you're right about Banish, but keep in mind MAB traits.

    Quote Originally Posted by Kirschy
    RDM/WHM has MAB II.
    dMND = -1, 13. 13*1.24 = 16 Damage
    dMND = 0, 14. 14*1.24 = 17 Damage
    dMND = 1, 15. 15*1.24 = 18 Damage
    (When dMND is lower than 0, you need about 1-3 MND to raise the banish damage by 1.)
    So it can be tough to get the exact value since you have to reach the same MND value as the HNM to be sure.

    From the data in http://www.bluegartr.com/forum/58770...o-slow-ii.html both Slow and Slow II cap out at dMND = 75 (good luck).

  7. #6567
    Melee Summoner
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    Rogue's Armlets +1:
    Do you need to wear them when you attack or you just have to wear them when you activate trick attack for the TA Bonus to kick in?

  8. #6568
    Canada
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    Quote Originally Posted by rlas549 View Post
    Does Nuhn build resistance to lullaby/repose in some way? I'm wondering how viable a nuke/sleep strategy would be against it.
    Not scientific, but I've done a nuke/sleep kill using Lullaby and Light Shot and I don't remember it ever resisting.

  9. #6569
    Puppetmaster
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    Quote Originally Posted by Skjie View Post
    Not scientific, but I've done a nuke/sleep kill using Lullaby and Light Shot and I don't remember it ever resisting.
    thanks... seems like while I definitely have blms to kill, the additional ppl are whm+brd types. Might give this a try.

  10. #6570
    Banned.

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    Quote Originally Posted by Tename View Post
    Rogue's Armlets +1:
    Do you need to wear them when you attack or you just have to wear them when you activate trick attack for the TA Bonus to kick in?
    when you attack

  11. #6571
    Melee Summoner
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    Quote Originally Posted by Thorny View Post
    when you attack
    then when you sata is it better to use it or use something like hecatomb gloves?

  12. #6572
    Nidhogg
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    Quote Originally Posted by shaddix View Post
    oni+rana+zerk+meat+minuetx1(maybex2)+correct ws setup is on par to hagun+gekko?
    No.

  13. #6573
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    Quote Originally Posted by Tename View Post
    then when you sata is it better to use it or use something like hecatomb gloves?
    if TA is involved then AF+1 armlets win regardless of which WS if any and if you're stacking with SA

  14. #6574
    Failed Sex Ed
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    Quote Originally Posted by FailureMidgard View Post
    No.
    Oh you tested it I presume?

  15. #6575
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

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    Quote Originally Posted by shaddix View Post
    Oh you tested it I presume?
    No need to. Rana is lulzworthy and doesn't get the bonuses of 1hit ws and even IF you had capped acc during rana, a rana with a missed hit is not going to come close to a gekko on merit mobs (And on hnms not close even if you land all 3 hits). So you have 95% ws acc vs .95 x .95 x .95 (and this is at best, most likely won't be capped during rana on mobs that matter) so 95% ws acc vs 85% chance(at best) to land all 3 hits

  16. #6576
    Failed Sex Ed
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    Quote Originally Posted by Cream Soda View Post
    No need to. Rana is lulzworthy and doesn't get the bonuses of 1hit ws and even IF you had capped acc during rana, a rana with a missed hit is not going to come close to a gekko on merit mobs (And on hnms not close even if you land all 3 hits). So you have 95% ws acc vs .95 x .95 x .95 (and this is at best, most likely won't be capped during rana on mobs that matter) so 95% ws acc vs 85% chance(at best) to land all 3 hits

    Numbers actually show it will match gekko with the attack I stated on merit mobs, just need someone to test it. And doesn't even need to match it, can be a little under seeing as how oni's dot will crush hagun.

  17. #6577
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
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    That'd be your 3 hit or DA proc ranas which will only be 85% of the time, provided your acc is capped. Also will be harder to get closer to gekko numbers on higher defense or higher eva mobs (mamools) and if you're on birds, stick with penta, will crush both gekko and rana

  18. #6578
    Nidhogg
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    Quote Originally Posted by shaddix View Post
    Numbers actually show it will match gekko with the attack I stated on merit mobs, just need someone to test it. And doesn't even need to match it, can be a little under seeing as how oni's dot will crush hagun.
    Huh...show me your math, 'cause the math has been done time and time again, and anyone that says it will match it has done the math wrong.

    If your gear is very very bad, it can maybe compete. If you have half decent gear (6hit build, decent haste, decent WS setup) then it can't compete at all. I'm not gonna go do all the math, again, but I'll be glad to correct yours if you want to post how you're coming to your conclusion (feeling lazy).

  19. #6579
    Old Merits
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    DRG51, looking at spiked finger gauntlets and jaridah/akinji hands.

    Are gauntlets worth it? I haven't been in a party where I can actually gauge my acc (I've parsed 85-90% so far with a brd or cor, closer to mid 80s without either) and use penta. I've spent a lot of time at ronfaure colibri so the only time I've used penta so far is whilst skilling with sushi on stuff higher level than what i xp on atm. Whilst I know I'll be fighting lower level stuff in xp and probably have more buffs, which would you recommend? Doubt I'll buy both.

    Also, any drachen armor worth using in xp apart from the feet for jumps? I know helm is for HB swaps but is it worth swapping in for elemental breaths? And what af is worth +1ing?

    Thanks!

  20. #6580
    Sea Torques
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    SFG are def worth it, i used from 50-dusk/heca, you can get acc in plenty of other slots that have no +attk options. i guess you could swap in head for WS if you dont have voyagers on stuff that wont resist breaths much, legs are great to +1, 15% wyv hp for HB and they are nice for WS if you need acc

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